67 lines
3.0 KiB
C++
67 lines
3.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef G4IsoParticleChange_h
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#define G4IsoParticleChange_h
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#include "G4Nucleus.hh"
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// Class Description
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// THis is the class you can retrieve from the hadronic process, that contains
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// the isotope production information/
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// Class Description - End
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class G4IsoParticleChange
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{
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public:
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void SetIsotope(const G4String & anIsotope) {theIsotope = anIsotope;}
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void SetProductionPosition(const G4ThreeVector & aPosition) {thePosition = aPosition;}
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void SetProductionTime(const G4double & aProductionTime) {theProductionTime = aProductionTime; }
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void SetParentParticle(const G4DynamicParticle & aProjectile) {theProjectile = aProjectile; }
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void SetMotherNucleus(const G4Nucleus & aTarget) {theTarget = aTarget; }
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void SetProducer(const G4String & aProducer) { theProducer = aProducer; }
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public:// With description
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// This is the information you can retrieve.
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G4String GetIsotope() {return theIsotope;}
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G4ThreeVector GetProductionPosition() {return thePosition;}
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G4double GetProductionTime() {return theProductionTime;}
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G4DynamicParticle GetParentParticle() {return theProjectile;}
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G4Nucleus GetMotherNucleus() {return theTarget;}
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G4String GetProducer() {return theProducer;}
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private:
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G4String theIsotope;
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G4ThreeVector thePosition;
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G4double theProductionTime;
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G4DynamicParticle theProjectile;
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G4Nucleus theTarget;
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G4String theProducer;
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};
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#endif
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