120 lines
4.8 KiB
C++
120 lines
4.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4PhotoElectricEffect.hh,v 1.24 2007/05/23 08:47:34 vnivanch Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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//
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//------------------ G4PhotoElectricEffect physics process ------------------
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// by Michel Maire, 24 May 1996
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//
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// 12-06-96, Added SelectRandomAtom() method and new data member
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// for cumulative total cross section, by M.Maire
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// 21-06-96, SetCuts implementation, M.Maire
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// 17-09-96, Dynamic array PartialSumSigma
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// split ComputeBindingEnergy(), M.Maire
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// 08-01-97, crossection table + meanfreepath table, M.Maire
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// 13-03-97, adapted for the new physics scheme, M.Maire
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// 13-08-98, new methods SetBining() PrintInfo()
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// 17-11-98, use table of atomic shells in PostStepDoIt, mma
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// 06-01-99, Sandia crossSection below 50 keV, V.Grichine mma
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// 03-08-01, new methods Store/Retrieve PhysicsTable (mma)
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// 06-08-01, BuildThePhysicsTable() called from constructor (mma)
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// 19-09-01, come back to previous process name "phot"
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// 20-09-01, DoIt: fminimalEnergy = 1*eV (mma)
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// 01-10-01, come back to BuildPhysicsTable(const G4ParticleDefinition&)
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// 10-01-02, moved few function from icc to cc
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// 17-04-02, Keep only Sandia crossSections. Remove BuildPhysicsTables.
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// Simplify public interface (mma)
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// 29-04-02, Generate theta angle of the photoelectron from Sauter-Gavrila
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// distribution (mma)
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// 13-08-04, suppress icc file; make public ComputeCrossSectionPerAtom() (mma)
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// 21-04-05, Redesign - use G4VEmProcess interface (V.Ivanchenko)
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// 02-05-05, move ParticleChange actions in model (mma)
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// 04-05-05, Make class to be default (V.Ivanchenko)
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// 09-08-06, add SetModel(G4VEmModel*) (mma)
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// 12-09-06, move SetModel(G4VEmModel*) in G4VEmProcess (mma)
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// -----------------------------------------------------------------------------
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// class description
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef G4PhotoElectricEffect_h
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#define G4PhotoElectricEffect_h 1
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#include "globals.hh"
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#include "G4VEmProcess.hh"
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#include "G4Gamma.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class G4ParticleDefinition;
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class G4VEmModel;
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class G4MaterialCutsCouple;
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class G4DynamicParticle;
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class G4PhotoElectricEffect : public G4VEmProcess
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{
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public: // with description
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G4PhotoElectricEffect(const G4String& processName ="phot",
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G4ProcessType type = fElectromagnetic);
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virtual ~G4PhotoElectricEffect();
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// true for Gamma only.
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G4bool IsApplicable(const G4ParticleDefinition&);
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// Print few lines of informations about the process: validity range,
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void PrintInfo();
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protected:
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void InitialiseProcess(const G4ParticleDefinition*);
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private:
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G4bool isInitialised;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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inline
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G4bool G4PhotoElectricEffect::IsApplicable(const G4ParticleDefinition& p)
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{
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return (&p == G4Gamma::Gamma());
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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