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geant4/source/processes/electromagnetic/polarisation/include/G4PolarizationManager.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
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// ********************************************************************
//
// $Id: G4PolarizationManager.hh,v 1.1 2006/09/21 21:35:10 vnivanch Exp $
// tag $Name: geant4-09-01 $
//
// GEANT4 Class header file
//
//
// File name: G4PolarizationManager
//
// Author: Andreas Schaelicke
//
// Creation date: 01.05.2005
//
// Modifications:
// 12-08-06 Helper routines are moved to G4PolarizationHelper
//
// Class Description:
//
// Provides polarization information for logical volumes, and some basic
// transformation routines.
#ifndef G4PolarizationManager_h
#define G4PolarizationManager_h 1
#include "globals.hh"
#include <vector>
#include "G4ThreeVector.hh"
#include <map>
class G4LogicalVolume;
class G4PolarizationManager;
class G4PolarizationMessenger;
typedef std::map<G4LogicalVolume*,G4ThreeVector> PolarizationMap;
class G4PolarizationManager {
public:
virtual ~G4PolarizationManager();
static G4PolarizationManager* GetInstance();
static void Dispose();
void ListVolumes();
inline void Clean();
void SetVolumePolarization(G4LogicalVolume* lVol, const G4ThreeVector & pol);
void SetVolumePolarization(const G4String & lVolName, const G4ThreeVector & pol);
inline const G4ThreeVector & GetVolumePolarization(G4LogicalVolume* lVol) const;
inline bool IsPolarized(G4LogicalVolume* lVol) const;
inline void SetVerbose(G4int val);
inline G4int GetVerbose() const;
inline void SetActivated(G4bool val);
inline bool IsActivated() const;
private:
G4PolarizationManager();
G4ThreeVector zeroPolarization;
PolarizationMap volumePolarizations;
G4PolarizationMessenger * messenger;
G4int verboseLevel;
G4bool activated;
static G4PolarizationManager* instance;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline const G4ThreeVector & G4PolarizationManager::GetVolumePolarization(G4LogicalVolume* lVol) const
{
if (!activated) return zeroPolarization;
PolarizationMap::const_iterator cit=volumePolarizations.find(lVol);
if (cit!=volumePolarizations.end()) return cit->second;
return zeroPolarization;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline bool G4PolarizationManager::IsPolarized(G4LogicalVolume* lVol) const
{
if (!activated) return false;
PolarizationMap::const_iterator cit=volumePolarizations.find(lVol);
return (cit!=volumePolarizations.end());
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline void G4PolarizationManager::SetVerbose(G4int val) { verboseLevel = val; }
inline G4int G4PolarizationManager::GetVerbose() const { return verboseLevel; }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline void G4PolarizationManager::SetActivated(G4bool val) { activated = val; }
inline bool G4PolarizationManager::IsActivated() const { return activated; }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline void G4PolarizationManager::Clean() { volumePolarizations.clear(); }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif