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geant4/source/processes/cuts/include/G4MaterialCutsCouple.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4MaterialCutsCouple.hh,v 1.3 2006/06/29 19:29:44 gunter Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
//
// Class Description
// This class is
//
// ------------------------------------------------------------
// First Implementation 17 Sep. 2002 H.Kurahige
// ------------------------------------------------------------
#ifndef G4MaterialCutsCouple_h
#define G4MaterialCutsCouple_h 1
#include "globals.hh"
#include "G4ios.hh"
class G4Material;
#include "G4ProductionCuts.hh"
class G4MaterialCutsCouple
{
public: // with description
// constructor
G4MaterialCutsCouple();
G4MaterialCutsCouple(const G4Material*, G4ProductionCuts* cut=0);
// copy constructor
G4MaterialCutsCouple(const G4MaterialCutsCouple &right);
G4MaterialCutsCouple & operator=(const G4MaterialCutsCouple &right);
public:
// destructor
virtual ~G4MaterialCutsCouple();
// equal opperators
G4int operator==(const G4MaterialCutsCouple &right) const;
G4int operator!=(const G4MaterialCutsCouple &right) const;
public: // with description
void SetMaterial(const G4Material*);
// Set pointer to material
const G4Material* GetMaterial() const;
// Get pointer to material
void SetProductionCuts(G4ProductionCuts*);
// Set pointer to production cuts
G4ProductionCuts* GetProductionCuts() const;
// Get pointer to production cuts
G4bool IsRecalcNeeded() const;
// return true if cut and/or material has been modified
// after last calculation of PhysicsTable
void PhysicsTableUpdated();
// inform end of calculation of PhysicsTable
void SetIndex(G4int idx);
G4int GetIndex() const;
// Set/Get the index number in G4ProductionCutsTable
void SetUseFlag(G4bool flg=true);
G4bool IsUsed() const;
private:
G4bool isMaterialModified;
const G4Material* fMaterial;
G4ProductionCuts* fCuts;
G4int indexNumber;
G4bool isUsedInGeometry;
};
#include "G4ProductionCuts.hh"
inline
void G4MaterialCutsCouple::SetIndex(G4int idx)
{ indexNumber = idx; }
inline
G4int G4MaterialCutsCouple::GetIndex() const
{ return indexNumber; }
inline
void G4MaterialCutsCouple::SetUseFlag(G4bool flg)
{ isUsedInGeometry = flg; }
inline
G4bool G4MaterialCutsCouple::IsUsed() const
{ return isUsedInGeometry; }
inline
void G4MaterialCutsCouple::SetProductionCuts(G4ProductionCuts* aCut)
{ fCuts = aCut; }
inline
G4ProductionCuts* G4MaterialCutsCouple::GetProductionCuts() const
{ return fCuts; }
inline
G4int G4MaterialCutsCouple::operator==(const G4MaterialCutsCouple &right) const
{
return (this == &right);
}
inline
G4int G4MaterialCutsCouple::operator!=(const G4MaterialCutsCouple &right) const
{
return (this != &right);
}
inline
void G4MaterialCutsCouple::SetMaterial(const G4Material* material)
{
fMaterial = material;
isMaterialModified = true;
}
inline
const G4Material* G4MaterialCutsCouple::GetMaterial() const
{
return fMaterial;
}
inline
G4bool G4MaterialCutsCouple::IsRecalcNeeded() const
{
G4bool isCutModified = false;
if (fCuts !=0 ) isCutModified = fCuts->IsModified();
return (isMaterialModified || isCutModified);
}
inline
void G4MaterialCutsCouple::PhysicsTableUpdated()
{
if (fCuts !=0 ) fCuts->PhysicsTableUpdated();
isMaterialModified = false;
}
#endif