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geant4/source/persistency/gdml/include/G4GDMLSolids.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4GDMLSolids.hh,v 1.16 2007/11/30 14:51:20 ztorzsok Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
//
// class G4GDMLSolids
//
// Class description:
//
// GDML class for loading solids according to specifications in Geant4.
// History:
// - Created. Zoltan Torzsok, November 2007
// -------------------------------------------------------------------------
#ifndef _G4GDMLSOLIDS_INCLUDED_
#define _G4GDMLSOLIDS_INCLUDED_
#include "G4Box.hh"
#include "G4Cons.hh"
#include "G4Ellipsoid.hh"
#include "G4EllipticalTube.hh"
#include "G4ExtrudedSolid.hh"
#include "G4Hype.hh"
#include "G4IntersectionSolid.hh"
#include "G4Orb.hh"
#include "G4Para.hh"
#include "G4Polycone.hh"
#include "G4Polyhedra.hh"
#include "G4QuadrangularFacet.hh"
#include "G4ReflectedSolid.hh"
#include "G4Sphere.hh"
#include "G4SolidStore.hh"
#include "G4SubtractionSolid.hh"
#include "G4TessellatedSolid.hh"
#include "G4Tet.hh"
#include "G4Torus.hh"
#include "G4Transform3D.hh"
#include "G4Trap.hh"
#include "G4Trd.hh"
#include "G4TriangularFacet.hh"
#include "G4Tubs.hh"
#include "G4UnionSolid.hh"
#include "G4GDMLMaterials.hh"
class G4GDMLSolids : public G4GDMLMaterials {
private:
enum BooleanOp {UNION,SUBTRACTION,INTERSECTION};
typedef struct zplaneType { G4double rmin,rmax,z; };
void booleanRead(const xercesc::DOMElement* const,const BooleanOp);
void boxRead(const xercesc::DOMElement* const);
void coneRead(const xercesc::DOMElement* const);
void ellipsoidRead(const xercesc::DOMElement* const);
void eltubeRead(const xercesc::DOMElement* const);
void hypeRead(const xercesc::DOMElement* const);
void loopRead(const xercesc::DOMElement* const);
void orbRead(const xercesc::DOMElement* const);
void paraRead(const xercesc::DOMElement* const);
void polyconeRead(const xercesc::DOMElement* const);
void polyhedraRead(const xercesc::DOMElement* const);
G4QuadrangularFacet* quadrangularRead(const xercesc::DOMElement* const);
G4String refRead(const xercesc::DOMElement* const);
void reflectedSolidRead(const xercesc::DOMElement* const);
G4ExtrudedSolid::ZSection sectionRead(const xercesc::DOMElement* const,G4double);
void sphereRead(const xercesc::DOMElement* const);
void tessellatedRead(const xercesc::DOMElement* const);
void tetRead(const xercesc::DOMElement* const);
void torusRead(const xercesc::DOMElement* const);
void trapRead(const xercesc::DOMElement* const);
void trdRead(const xercesc::DOMElement* const);
G4TriangularFacet* triangularRead(const xercesc::DOMElement* const);
void tubeRead(const xercesc::DOMElement* const);
G4TwoVector twoDimVertexRead(const xercesc::DOMElement* const,G4double);
void xtruRead(const xercesc::DOMElement* const);
zplaneType zplaneRead(const xercesc::DOMElement* const,G4double);
void solidsRead(const xercesc::DOMElement* const);
protected:
G4ThreeVector positionRead(const xercesc::DOMElement* const);
G4ThreeVector rotationRead(const xercesc::DOMElement* const);
G4ThreeVector scaleRead(const xercesc::DOMElement* const);
G4VSolid* getSolid(const G4String&) const;
};
#endif