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geant4/source/intercoms/src/G4UIaliasList.cc
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2016-06-09 15:37:50 +02:00

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C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4UIaliasList.cc,v 1.6 2006/06/29 19:08:33 gunter Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
#include "G4UIaliasList.hh"
#include "G4ios.hh"
G4UIaliasList::G4UIaliasList()
{ }
G4UIaliasList::~G4UIaliasList()
{
G4int i;
G4int n_treeEntry = alias.size();
for( i=0; i < n_treeEntry; i++ )
{ delete alias[i];
delete value[i]; }
}
G4int G4UIaliasList::operator==(const G4UIaliasList &right) const
{
return ( this == &right );
}
G4int G4UIaliasList::operator!=(const G4UIaliasList &right) const
{
return ( this != &right );
}
void G4UIaliasList::AddNewAlias(const char* aliasName, const char* aliasValue)
{
if(FindAlias(aliasName))
{
G4cerr << "Alias <" << aliasName << "> already exist. Command ignored."
<< G4endl;
return;
}
G4String* newAlias = new G4String(aliasName);
alias.push_back(newAlias);
G4String* newValue = new G4String(aliasValue);
value.push_back(newValue);
}
void G4UIaliasList::RemoveAlias(const char* aliasName)
{
G4int i = FindAliasID(aliasName);
if(i<0)
{
G4cerr << "Alias <" << aliasName << "> does not exist. Command ignored."
<< G4endl;
return;
}
alias.erase(alias.begin()+i);
value.erase(value.begin()+i);
}
void G4UIaliasList::ChangeAlias(const char* aliasName, const char* aliasValue)
{
G4int i = FindAliasID(aliasName);
if(i<0)
{
AddNewAlias(aliasName,aliasValue);
return;
}
*(value[i]) = aliasValue;
}
G4String* G4UIaliasList::FindAlias(const char* aliasName)
{
G4int i = FindAliasID(aliasName);
if(i<0)
{ return 0; }
return value[i];
}
G4int G4UIaliasList::FindAliasID(const char* aliasName)
{
G4int i_entry = alias.size();
for(G4int i=0;i<i_entry;i++)
{ if(*(alias[i])==aliasName) return i; }
return -1;
}
void G4UIaliasList::List()
{
G4int i_entry = alias.size();
for(G4int i1=0;i1<i_entry-1;i1++)
for(G4int i2=i1+1;i2<i_entry;i2++)
{
if(*(alias[i1])>*(alias[i2]))
{
G4String* tmp = alias[i1];
alias[i1] = alias[i2];
alias[i2] = tmp;
tmp = value[i1];
value[i1] = value[i2];
value[i2] = tmp;
}
}
for(G4int i=0;i<i_entry;i++)
{ G4cout << " " << *(alias[i]) << " : " << *(value[i]) << G4endl; }
}