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geant4/source/global/management/include/G4PhysicsOrderedFreeVector.icc
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//
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// $Id: G4PhysicsOrderedFreeVector.icc,v 1.8 2006/06/29 19:02:31 gunter Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
////////////////////////////////////////////////////////////////////////
// PhysicsOrderedFreeVector Class Inline Functions Definitions
////////////////////////////////////////////////////////////////////////
//
// File: G4PhysicsOrderedFreeVector.icc
// Version: 1.0
// Author: Juliet Armstrong
// mail: gum@triumf.ca
//
// Updated:
// 2000-11-11 by H.Kurashige
// > use STL vector for dataVector and binVector
////////////////////////////////////////////////////////////////////////
////////////////////
// Inline methods
////////////////////
inline
G4double G4PhysicsOrderedFreeVector::GetMaxValue()
{
return dataVector.back();
}
inline
G4double G4PhysicsOrderedFreeVector::GetMinValue()
{
return dataVector.front();
}
inline
G4double G4PhysicsOrderedFreeVector::GetMaxLowEdgeEnergy()
{
return binVector.back();
}
inline
G4double G4PhysicsOrderedFreeVector::GetMinLowEdgeEnergy()
{
return binVector.front();
}
inline
void G4PhysicsOrderedFreeVector::DumpValues()
{
for (size_t i = 0; i < numberOfBin; i++)
{
G4cout << binVector[i] << "\t" << dataVector[i] << G4endl;
}
}
inline
size_t G4PhysicsOrderedFreeVector::FindBinLocation(G4double theEnergy) const
{
G4int n1 = 0;
G4int n2 = numberOfBin/2;
G4int n3 = numberOfBin - 1;
while (n1 != n3 - 1)
{
if (theEnergy > binVector[n2])
{ n1 = n2; }
else
{ n3 = n2; }
n2 = n1 + (n3 - n1 + 1)/2;
}
return (size_t)n1;
}