95 lines
3.6 KiB
C++
95 lines
3.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4TouchableHistory.hh,v 1.8 2006/06/29 18:57:42 gunter Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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//
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// class G4TouchableHistory
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//
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// Class description:
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//
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// Object representing a touchable detector element, and its history in the
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// geomtrical hierarchy, including its net resultant local->global transform.
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// History:
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// - Created. Paul Kent, August 1996
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// ----------------------------------------------------------------------
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#ifndef G4TOUCHABLEHISTORY_HH
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#define G4TOUCHABLEHISTORY_HH
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#include "G4VTouchable.hh"
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#include "G4NavigationHistory.hh"
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#include "G4LogicalVolume.hh"
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#include "G4ThreeVector.hh"
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#include "G4RotationMatrix.hh"
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class G4TouchableHistory : public G4VTouchable
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{
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public: // with description
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G4TouchableHistory( const G4NavigationHistory& history );
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G4TouchableHistory();
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// The default constructor produces a touchable-history of
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// 'zero-depth', ie an "unphysical" and not very unusable one.
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// It is for initialisation only.
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virtual ~G4TouchableHistory();
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inline G4VPhysicalVolume* GetVolume( G4int depth=0 ) const;
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inline G4VSolid* GetSolid( G4int depth=0 ) const;
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const G4ThreeVector& GetTranslation( G4int depth=0 ) const;
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const G4RotationMatrix* GetRotation( G4int depth=0 ) const;
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inline G4int GetReplicaNumber( G4int depth=0 ) const;
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inline G4int GetHistoryDepth() const;
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G4int MoveUpHistory( G4int num_levels = 1 );
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// Access methods for touchables with history
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virtual void UpdateYourself( G4VPhysicalVolume* pPhysVol,
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const G4NavigationHistory* history=0 );
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// Update methods for touchables with history
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public: // without description
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inline const G4NavigationHistory* GetHistory() const;
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// Should this method be "deprecated" ?
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// it is used now in G4Navigator::LocateGlobalPointAndSetup
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private:
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inline G4int CalculateHistoryIndex( G4int stackDepth ) const;
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G4RotationMatrix frot;
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G4ThreeVector ftlate;
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G4NavigationHistory fhistory;
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};
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#include "G4TouchableHistory.icc"
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#endif
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