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geant4/source/geometry/volumes/include/G4NavigationHistory.icc
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2016-06-09 15:37:50 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4NavigationHistory.icc,v 1.12 2006/06/29 18:57:20 gunter Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
//
// class G4NavigationHistory Inline implementation
//
// ----------------------------------------------------------------------
inline
G4NavigationHistory&
G4NavigationHistory::operator=(const G4NavigationHistory &h)
{
if (&h == this) return *this;
// fNavHistory=h.fNavHistory; // This works, but is very slow.
if( this->GetMaxDepth() < h.fStackDepth )
{
fNavHistory.resize( h.fStackDepth );
}
for ( register G4int ilev=h.fStackDepth; ilev>=0; ilev-- )
{
fNavHistory[ilev] = h.fNavHistory[ilev];
}
fStackDepth=h.fStackDepth;
return *this;
}
inline
void G4NavigationHistory::Reset()
{
fStackDepth=0;
}
inline
void G4NavigationHistory::Clear()
{
G4AffineTransform origin(G4ThreeVector(0.,0.,0.));
G4NavigationLevel tmpNavLevel = G4NavigationLevel(0, origin, kNormal, -1) ;
Reset();
for (register G4int ilev=fNavHistory.size()-1; ilev>=0; ilev--)
{
fNavHistory[ilev] = tmpNavLevel;
}
}
inline
void G4NavigationHistory::SetFirstEntry(G4VPhysicalVolume* pVol)
{
G4ThreeVector translation(0.,0.,0.);
G4int copyNo = -1;
// Protection needed in case pVol=null
// so that a touchable-history can signal OutOfWorld
//
if( pVol!=0 )
{
translation = pVol->GetTranslation();
copyNo = pVol->GetCopyNo();
}
fNavHistory[0] =
G4NavigationLevel( pVol, G4AffineTransform(translation), kNormal, copyNo );
}
inline
const G4AffineTransform* G4NavigationHistory::GetPtrTopTransform() const
{
return fNavHistory[fStackDepth].GetPtrTransform();
}
inline
const G4AffineTransform& G4NavigationHistory::GetTopTransform() const
{
return fNavHistory[fStackDepth].GetTransform();
}
inline
G4int G4NavigationHistory::GetTopReplicaNo() const
{
return fNavHistory[fStackDepth].GetReplicaNo();
}
inline
EVolume G4NavigationHistory::GetTopVolumeType() const
{
return fNavHistory[fStackDepth].GetVolumeType();
}
inline
G4VPhysicalVolume* G4NavigationHistory::GetTopVolume() const
{
return fNavHistory[fStackDepth].GetPhysicalVolume();
}
inline
G4int G4NavigationHistory::GetDepth() const
{
return fStackDepth;
}
inline
const G4AffineTransform&
G4NavigationHistory::GetTransform(G4int n) const
{
return fNavHistory[n].GetTransform();
}
inline
G4int G4NavigationHistory::GetReplicaNo(G4int n) const
{
return fNavHistory[n].GetReplicaNo();
}
inline
EVolume G4NavigationHistory::GetVolumeType(G4int n) const
{
return fNavHistory[n].GetVolumeType();
}
inline
G4VPhysicalVolume* G4NavigationHistory::GetVolume(G4int n) const
{
return fNavHistory[n].GetPhysicalVolume();
}
inline
G4int G4NavigationHistory::GetMaxDepth() const
{
return fNavHistory.size();
}
inline
void G4NavigationHistory::BackLevel()
{
assert( fStackDepth>0 );
// Tell the level that I am forgetting it
// delete fNavHistory(fStackDepth);
//
fStackDepth--;
}
inline
void G4NavigationHistory::BackLevel(G4int n)
{
assert( n<=fStackDepth );
fStackDepth-=n;
}
inline
void G4NavigationHistory::EnlargeHistory()
{
G4int len = fNavHistory.size();
if ( len==fStackDepth )
{
// Note: Resize operation clears additional entries
//
G4int nlen = len+kHistoryStride;
fNavHistory.resize(nlen);
}
}
inline
void G4NavigationHistory::NewLevel( G4VPhysicalVolume *pNewMother,
EVolume vType,
G4int nReplica )
{
fStackDepth++;
EnlargeHistory(); // Enlarge if required
fNavHistory[fStackDepth] =
G4NavigationLevel( pNewMother,
fNavHistory[fStackDepth-1].GetTransform(),
G4AffineTransform(pNewMother->GetRotation(),
pNewMother->GetTranslation()),
vType,
nReplica );
// The constructor computes the new global->local transform
}