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geant4/source/geometry/volumes/include/G4AssemblyTriplet.hh
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//
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// $Id: G4AssemblyTriplet.hh,v 1.3 2007/11/16 16:20:25 gcosmo Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
//
// Class G4AssemblyTriplet
//
// Class description:
//
// A class to help place logical or assembly volumes inside a generic
// containers (like STL vector ) together with information about its rotation,
// placement and eventually reflection.
// How to interpret the rotation and translation depends on the class which
// uses a container of these triplets. The first class using G4AssemblyTriplet
// is G4AssemblyVolume class.
// The pointer to the logical or assembly volume is copied so this class
// does not take its ownership and does not delete the object behind.
// Author: Radovan Chytracek
// Version: 1.0
// Date: November 2000
//
// History:
// March 2006, I.Hrivnacova - Extended to support assembly of assemblies
// of volumes and reflections
// ----------------------------------------------------------------------
#ifndef G4_ASSEMBLYTRIPLET_H
#define G4_ASSEMBLYTRIPLET_H
#include "G4ThreeVector.hh"
#include "G4RotationMatrix.hh"
class G4LogicalVolume;
class G4AssemblyVolume;
class G4AssemblyTriplet
{
public: // with description
G4AssemblyTriplet();
// Default constructor
G4AssemblyTriplet( G4LogicalVolume* pVolume,
G4ThreeVector& translation,
G4RotationMatrix* pRotation,
G4bool isReflection = false);
// An explicit constructor for a logical volume
G4AssemblyTriplet( G4AssemblyVolume* pAssembly,
G4ThreeVector& translation,
G4RotationMatrix* pRotation,
G4bool isReflection = false);
// An explicit constructor for an assembly volume
G4AssemblyTriplet( const G4AssemblyTriplet& second );
// Copy constructor
~G4AssemblyTriplet();
// Destructor
G4AssemblyTriplet& operator=( const G4AssemblyTriplet& second );
// Assignment operator
inline G4LogicalVolume* GetVolume() const;
// Retrieve the logical volume reference
inline void SetVolume( G4LogicalVolume* pVolume );
// Update the logical volume reference
inline G4AssemblyVolume* GetAssembly() const;
// Retrieve the assembly volume reference
inline void SetAssembly( G4AssemblyVolume* pAssembly );
// Update the assembly volume reference
inline G4ThreeVector GetTranslation() const;
// Retrieve the logical volume translation
inline void SetTranslation( G4ThreeVector& pVolume );
// Update the logical volume translation
inline G4RotationMatrix* GetRotation() const;
// Retrieve the logical volume rotation
inline void SetRotation( G4RotationMatrix* pVolume );
// Update the logical volume rotation
inline G4bool IsReflection() const;
// Return true if the logical or assembly volume has reflection
private:
G4LogicalVolume* fVolume;
// A logical volume
G4ThreeVector fTranslation;
// A logical volume translation
G4RotationMatrix* fRotation;
// A logical volume rotation
private:
// Member data for handling assemblies of assemblies and reflections
G4AssemblyVolume* fAssembly;
// An assembly volume
G4bool fIsReflection;
// True if the logical or assembly volume has reflection
};
#include "G4AssemblyTriplet.icc"
#endif // G4_ASSEMBLYTRIPLET_H