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geant4/source/geometry/solids/specific/include/G4TwistTrapFlatSide.hh
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//
// ********************************************************************
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// * *
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//
// $Id: G4TwistTrapFlatSide.hh,v 1.5 2006/06/29 18:47:48 gunter Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
//
// --------------------------------------------------------------------
// GEANT 4 class header file
//
//
// G4FlatTrapSurface
//
// Class description:
//
// Class describing a flat boundary surface for a trapezoid.
// Author:
//
// 27-Oct-2004 - O.Link (Oliver.Link@cern.ch)
//
// --------------------------------------------------------------------
#ifndef __G4TWISTTRAPFLATSIDE__
#define __G4TWISTTRAPFLATSIDE__
#include "G4VTwistSurface.hh"
class G4TwistTrapFlatSide : public G4VTwistSurface
{
public: // with description
G4TwistTrapFlatSide( const G4String& name,
G4double PhiTwist,
G4double pDx1,
G4double pDx2,
G4double pDy,
G4double pDz,
G4double pAlpha,
G4double pPhi,
G4double pTheta,
G4int handedness );
virtual ~G4TwistTrapFlatSide();
virtual G4ThreeVector GetNormal(const G4ThreeVector & /* xx */ ,
G4bool isGlobal = false);
virtual G4int DistanceToSurface(const G4ThreeVector &gp,
const G4ThreeVector &gv,
G4ThreeVector gxx[],
G4double distance[],
G4int areacode[],
G4bool isvalid[],
EValidate validate = kValidateWithTol);
virtual G4int DistanceToSurface(const G4ThreeVector &gp,
G4ThreeVector gxx[],
G4double distance[],
G4int areacode[]);
virtual G4ThreeVector SurfacePoint(G4double x, G4double y,
G4bool isGlobal = false);
virtual G4double GetBoundaryMin(G4double u);
virtual G4double GetBoundaryMax(G4double u);
virtual G4double GetSurfaceArea();
virtual void GetFacets( G4int m, G4int n, G4double xyz[][3],
G4int faces[][4], G4int iside );
public: // without description
G4TwistTrapFlatSide(__void__&);
// Fake default constructor for usage restricted to direct object
// persistency for clients requiring preallocation of memory for
// persistifiable objects.
protected: // with description
virtual G4int GetAreaCode(const G4ThreeVector &xx,
G4bool withTol = true);
private:
virtual void SetCorners();
virtual void SetBoundaries();
inline double xAxisMax(G4double u, G4double fTanAlpha) const;
private:
G4double fDx1;
G4double fDx2;
G4double fDy;
G4double fDz;
G4double fPhiTwist;
G4double fAlpha;
G4double fTAlph;
G4double fPhi;
G4double fTheta;
G4double fdeltaX;
G4double fdeltaY;
};
//========================================================
// inline functions
//========================================================
inline
G4double G4TwistTrapFlatSide::xAxisMax(G4double u, G4double fTanAlpha) const
{
return ( ( fDx2 + fDx1 )/2. + u*(fDx2 - fDx1)/(2.*fDy) + u *fTanAlpha ) ;
}
inline G4ThreeVector
G4TwistTrapFlatSide::SurfacePoint(G4double x, G4double y, G4bool isGlobal)
{
G4ThreeVector SurfPoint ( x,y,0);
if (isGlobal) { return (fRot*SurfPoint + fTrans); }
return SurfPoint;
}
inline
G4double G4TwistTrapFlatSide::GetBoundaryMin(G4double y )
{
return -xAxisMax(y, -fTAlph ) ;
}
inline
G4double G4TwistTrapFlatSide::GetBoundaryMax(G4double y )
{
return xAxisMax(y, fTAlph ) ;
}
inline
G4double G4TwistTrapFlatSide::GetSurfaceArea()
{
return 2*(fDx1 + fDx2)*fDy ;
}
#endif