86 lines
3.0 KiB
C++
86 lines
3.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4PlacedSolid.hh,v 1.10 2006/06/29 18:39:59 gunter Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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// ----------------------------------------------------------------------
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// Class G4PlacedSolid
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//
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// Class description:
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//
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// Class for a generic BREP solid placed in a 3D space.
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// Attributes are: the solid, a traslation vector and a
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// rotation matrix.
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// Authors: J.Sulkimo, P.Urban.
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// Revisions by: L.Broglia, G.Cosmo.
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// ----------------------------------------------------------------------
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#ifndef G4PLACEDSOLID_HH
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#define G4PLACEDSOLID_HH
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#include "G4BREPSolid.hh"
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#include "G4RotationMatrix.hh"
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class G4PlacedSolid
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{
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public: // with description
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G4PlacedSolid();
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G4PlacedSolid(G4BREPSolid*, G4Axis2Placement3D* =0);
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~G4PlacedSolid();
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// Constructors & destructor
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inline G4bool operator==(const G4PlacedSolid& ps) const;
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// Equality operator.
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inline G4VSolid* GetSolid() const;
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inline G4RotationMatrix* GetRotation() const;
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inline G4ThreeVector* GetTranslation() const;
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// Accessors.
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std::ostream& StreamInfo(std::ostream& os) const;
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// Streams solid contents to output stream.
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private:
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G4PlacedSolid(const G4PlacedSolid&);
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G4PlacedSolid& operator=(const G4PlacedSolid&);
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// Private copy constructor and assignment operator.
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private:
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G4BREPSolid* solid;
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G4RotationMatrix* solidRotation;
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G4ThreeVector* solidTranslation;
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};
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#include "G4PlacedSolid.icc"
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#endif
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