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geant4/source/geometry/solids/BREPS/include/G4BSplineCurve.hh
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//
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// $Id: G4BSplineCurve.hh,v 1.13 2006/06/29 18:38:05 gunter Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
// ----------------------------------------------------------------------
// Class G4BSplineCurve
//
// Class description:
//
// Definition of a generic BSpline curve.
// Authors: J.Sulkimo, P.Urban.
// Revisions by: L.Broglia, G.Cosmo.
// ----------------------------------------------------------------------
#ifndef __BSPLINECURVE_H
#define __BSPLINECURVE_H
#include "G4Curve.hh"
#include "G4Point3DVector.hh"
class G4ControlPoints;
class G4KnotVector;
class G4BSplineCurve : public G4Curve
{
public:
typedef std::vector<G4double> G4doubleVector;
public: // with description
G4BSplineCurve();
// Default constructor, must be followed by call to Init(...) method.
virtual ~G4BSplineCurve();
// Virtual destructor.
G4BSplineCurve(const G4BSplineCurve& right);
G4BSplineCurve& operator=(const G4BSplineCurve& right);
// Copy constructor and assignment operator.
virtual G4Curve* Project(const G4Transform3D& tr=
HepGeom::Transform3D::Identity);
// Transforms and projects all control points.
virtual G4double GetPMax() const;
virtual G4Point3D GetPoint(G4double param) const;
virtual G4double GetPPoint(const G4Point3D& p) const;
// Accessors methods.
void Init(G4int degree0, G4Point3DVector* controlPointsList0,
G4doubleVector* knots0, G4doubleVector* weightsData0);
G4int GetDegree() const;
const G4Point3DVector* GetControlPointsList() const;
const G4doubleVector* GetKnots() const;
const G4doubleVector* GetWeightsData() const;
// Get/Set methods for the geometric data.
// The "knots" vector contains each knot multiplicity Times.
// The object is responsible for deleting the containers passed
// to the Init method.
public: // without description
virtual G4bool Tangent(G4CurvePoint& cp, G4Vector3D& v);
// Returns false. Empty implementation.
virtual G4int IntersectRay2D(const G4Ray& ray);
// Returns 0. Empty implementation.
//virtual void IntersectRay2D(const G4Ray& ray, G4CurveRayIntersection& is);
protected:
virtual void InitBounded();
//public:
//void ProjectCurve(const G4Plane&, const G4Plane&);
//int Inside(const G4Point3d&, const G4Ray&);
//void CalcCurvePlaneNormal();
protected:
// geometric data:
// knots - contains each knot multiplicity Times.
// knot_multiplicities is not needed, weightsData might be 0
// curve_form, closed_curve, self_intersect is not used,
// as they are unreliable sources of information.
//
G4int degree;
G4Point3DVector* controlPointsList;
G4doubleVector* knots;
G4doubleVector* weightsData;
};
#include "G4BSplineCurve.icc"
#endif