220 lines
7.8 KiB
C++
220 lines
7.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4THitsMap.hh,v 1.9 2007/08/30 05:13:03 asaim Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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#ifndef G4THitsMap_h
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#define G4THitsMap_h 1
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#include "G4THitsCollection.hh"
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#include "globals.hh"
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#include <map>
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// class description:
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//
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// This is a template class of hits map and parametrized by
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// The concrete class of G4VHit. This is a uniform collection for
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// a particular concrete hit class objects.
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// An intermediate layer class G4HitsMap appeared in this
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// header file is used just for G4Allocator, because G4Allocator
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// cannot be instansiated with a template class. Thus G4HitsMap
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// class MUST NOT be directly used by the user.
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template <typename T> class G4THitsMap : public G4HitsCollection
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{
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public:
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G4THitsMap();
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public: // with description
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G4THitsMap(G4String detName,G4String colNam);
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// constructor.
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public:
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virtual ~G4THitsMap();
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G4int operator==(const G4THitsMap<T> &right) const;
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G4THitsMap<T> & operator+=(const G4THitsMap<T> &right) const;
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public: // with description
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virtual void DrawAllHits();
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virtual void PrintAllHits();
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// These two methods invokes Draw() and Print() methods of all of
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// hit objects stored in this map, respectively.
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public: // with description
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inline T* operator[](G4int key) const;
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// Returns a pointer to a concrete hit object.
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inline std::map<G4int,T*>* GetMap() const
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{ return (std::map<G4int,T*>*)theCollection; }
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// Returns a collection map.
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inline G4int add(const G4int & key, T * &aHit) const;
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inline G4int add(const G4int & key, T &aHit) const;
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// Insert a hit object. Total number of hit objects stored in this
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// map is returned.
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inline G4int set(const G4int & key, T * &aHit) const;
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inline G4int set(const G4int & key, T &aHit) const;
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// Overwrite a hit object. Total number of hit objects stored in this
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// map is returned.
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inline G4int entries() const
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{ return ((std::map<G4int,T*>*)theCollection)->size(); }
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// Returns the number of hit objects stored in this map
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inline void clear();
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public:
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virtual G4VHit* GetHit(size_t) const {return 0;}
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virtual size_t GetSize() const
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{ return ((std::map<G4int,T*>*)theCollection)->size(); }
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};
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template <typename T> G4THitsMap<T>::G4THitsMap()
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{
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theCollection = (void*)new std::map<G4int,T*>;
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}
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template <typename T> G4THitsMap<T>::G4THitsMap(G4String detName,G4String colNam)
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: G4HitsCollection(detName,colNam)
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{
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theCollection = (void*)new std::map<G4int,T*>;
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}
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template <typename T> G4THitsMap<T>::~G4THitsMap()
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{
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typename std::map<G4int,T*> * theHitsMap = GetMap();
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typename std::map<G4int,T*>::iterator itr = theHitsMap->begin();
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for(; itr != theHitsMap->end(); itr++) {
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delete itr->second;
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}
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delete theHitsMap;
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}
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template <typename T> G4int G4THitsMap<T>::operator==(const G4THitsMap<T> &right) const
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{ return (collectionName==right.collectionName); }
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template <typename T> G4THitsMap<T> &
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G4THitsMap<T>::operator+=(const G4THitsMap<T> &right) const
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{
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std::map<G4int,T*> * aHitsMap = right.GetMap();
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typename std::map<G4int,T*>::iterator itr = aHitsMap->begin();
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for(; itr != aHitsMap->end(); itr++) {
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add(itr->first, *(itr->second));
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}
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return (G4THitsMap<T>&)(*this);
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}
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template <typename T> inline T*
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G4THitsMap<T>::operator[](G4int key) const {
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std::map<G4int,T*> * theHitsMap = GetMap();
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if(theHitsMap->find(key) != theHitsMap->end()) {
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return theHitsMap->find(key)->second;
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} else {
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return 0;
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}
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}
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template <typename T> inline G4int
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G4THitsMap<T>::add(const G4int & key, T * &aHit) const {
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typename std::map<G4int,T*> * theHitsMap = GetMap();
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if(theHitsMap->find(key) != theHitsMap->end()) {
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*(*theHitsMap)[key] += *aHit;
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} else {
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(*theHitsMap)[key] = aHit;
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}
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return theHitsMap->size();
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}
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template <typename T> inline G4int
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G4THitsMap<T>::add(const G4int & key, T &aHit) const {
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typename std::map<G4int,T*> * theHitsMap = GetMap();
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if(theHitsMap->find(key) != theHitsMap->end()) {
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*(*theHitsMap)[key] += aHit;
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} else {
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T * hit = new T;
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*hit = aHit;
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(*theHitsMap)[key] = hit;
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}
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return theHitsMap->size();
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}
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template <typename T> inline G4int
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G4THitsMap<T>::set(const G4int & key, T * &aHit) const {
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typename std::map<G4int,T*> * theHitsMap = GetMap();
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if(theHitsMap->find(key) != theHitsMap->end()) {
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delete (*theHitsMap)[key]->second;
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}
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(*theHitsMap)[key] = aHit;
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return theHitsMap->size();
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}
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template <typename T> inline G4int
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G4THitsMap<T>::set(const G4int & key, T &aHit) const {
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typename std::map<G4int,T*> * theHitsMap = GetMap();
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if(theHitsMap->find(key) != theHitsMap->end()) {
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*(*theHitsMap)[key] = aHit;
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} else {
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T * hit = new T;
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*hit = aHit;
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(*theHitsMap)[key] = hit;
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}
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return theHitsMap->size();
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}
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template <typename T> void G4THitsMap<T>::DrawAllHits()
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{;}
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template <typename T> void G4THitsMap<T>::PrintAllHits()
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{
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G4cout << "G4THitsMap " << SDname << " / " << collectionName << " --- " << entries() << " entries" << G4endl;
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std::map<G4int,T*> * theHitsMap = GetMap();
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typename std::map<G4int, T*>::iterator itr = theHitsMap->begin();
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G4double sum = 0.;
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for(; itr != theHitsMap->end(); itr++) {
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///////////////////////////////G4cout << " " << itr->first << " : " << *(itr->second) << G4endl;
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sum += *(itr->second);
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}
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G4cout << " Total : " << sum << G4endl;
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}
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template <typename T> void G4THitsMap<T>::clear() {
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std::map<G4int,T*> * theHitsMap = GetMap();
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typename std::map<G4int, T*>::iterator itr = theHitsMap->begin();
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for(; itr != theHitsMap->end(); itr++) {
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delete itr->second;
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}
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theHitsMap->clear();
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}
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#endif
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