111 lines
4.7 KiB
C++
111 lines
4.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef exrdmDetectorConstruction_h
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#define exrdmDetectorConstruction_h 1
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#include "globals.hh"
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#include "G4VUserDetectorConstruction.hh"
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//#include "exrdmMagneticField.hh"
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class G4Tubs;
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class G4LogicalVolume;
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class G4VPhysicalVolume;
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class G4Material;
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class G4Region;
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class exrdmDetectorMessenger;
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class exrdmMaterial;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class exrdmDetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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exrdmDetectorConstruction();
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~exrdmDetectorConstruction();
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public:
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G4VPhysicalVolume* Construct();
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const
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G4VPhysicalVolume* GetDetector() {return physiDetector;};
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G4double GetDetectoFullLength() {return fDetectorLength;};
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G4double GetTargetFullLength() {return fTargetLength;};
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G4double GetWorldFullLength() {return fWorldLength;};
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G4double GetDetectorThickness() {return fDetectorThickness;};
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G4double GetTargetRadius() {return fTargetRadius;};
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G4double GetWorldRadius() {return fWorldRadius;};
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void setTargetMaterial (G4String);
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void setDetectorMaterial(G4String);
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void setTargetRadius (G4double value) { fTargetRadius = value; };
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void setDetectorThickness(G4double value){ fDetectorThickness = value;};
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void setTargetLength (G4double value) { fTargetLength = value; };
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void setDetectorLength(G4double value){ fDetectorLength = value;};
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private:
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void DefineMaterials();
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private:
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G4Tubs* solidWorld; // pointer to the solid envelope
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G4LogicalVolume* logicWorld; // pointer to the logical envelope
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G4VPhysicalVolume* physiWorld; // pointer to the physical envelope
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G4Tubs* solidTarget; // pointer to the solid Target
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G4LogicalVolume* logicTarget; // pointer to the logical Target
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G4VPhysicalVolume* physiTarget; // pointer to the physical Target
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G4Tubs* solidDetector; // pointer to the solid Detector
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G4LogicalVolume* logicDetector; // pointer to the logical Detector
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G4VPhysicalVolume* physiDetector; // pointer to the physical Detector
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exrdmDetectorMessenger* detectorMessenger; // pointer to the Messenger
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exrdmMaterial* materialsManager; // material manager
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G4Material* DefaultMater; // Default material
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G4Material* TargetMater; // Target material
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G4Material* DetectorMater; // Detector material
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G4double fWorldLength; // Full length the world volume
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G4double fTargetLength; // Full length of the target
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G4double fDetectorLength; // Full length of the Detector
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G4double fWorldRadius; // Radius of the world volume
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G4double fTargetRadius; // Radius of the target
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G4double fDetectorThickness; // Thickness of the Detector
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G4Region* targetRegion;
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G4Region* detectorRegion;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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