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geant4/examples/extended/optical/LXe/include/LXeUserEventInformation.hh
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2016-06-09 14:44:26 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
#include "G4VUserEventInformation.hh"
#include "G4ThreeVector.hh"
#include "globals.hh"
#ifndef LXeUserEventInformation_h
#define LXeUserEventInformation_h 1
class LXeUserEventInformation : public G4VUserEventInformation
{
public:
LXeUserEventInformation();
~LXeUserEventInformation();
inline void Print()const{};
void IncPhotonCount_Scint(){photonCount_Scint++;}
void IncPhotonCount_Ceren(){photonCount_Ceren++;}
void IncEDep(G4double dep){totE+=dep;}
void IncAbsorption(){absorptionCount++;}
void IncBoundaryAbsorption(){boundaryAbsorptionCount++;}
void IncHitCount(G4int i=1){hitCount+=i;}
void SetEWeightPos(const G4ThreeVector& p){eWeightPos=p;}
void SetReconPos(const G4ThreeVector& p){reconPos=p;}
void SetConvPos(const G4ThreeVector& p){convPos=p;convPosSet=true;}
void SetPosMax(const G4ThreeVector& p,G4double edep){posMax=p;edepMax=edep;}
G4int GetPhotonCount_Scint()const {return photonCount_Scint;}
G4int GetPhotonCount_Ceren()const {return photonCount_Ceren;}
G4int GetHitCount()const {return hitCount;}
G4double GetEDep()const {return totE;}
G4int GetAbsorptionCount()const {return absorptionCount;}
G4int GetBoundaryAbsorptionCount() const {return boundaryAbsorptionCount;}
G4ThreeVector GetEWeightPos(){return eWeightPos;}
G4ThreeVector GetReconPos(){return reconPos;}
G4ThreeVector GetConvPos(){return convPos;}
G4ThreeVector GetPosMax(){return posMax;}
G4double GetEDepMax(){return edepMax;}
G4double IsConvPosSet(){return convPosSet;}
//Gets the total photon count produced
G4int GetPhotonCount(){return photonCount_Scint+photonCount_Ceren;}
void IncPMTSAboveThreshold(){pmtsAboveThreshold++;}
G4int GetPMTSAboveThreshold(){return pmtsAboveThreshold;}
private:
G4int hitCount;
G4int photonCount_Scint;
G4int photonCount_Ceren;
G4int absorptionCount;
G4int boundaryAbsorptionCount;
G4double totE;
//These only have meaning if totE > 0
//If totE = 0 then these wont be set by EndOfEventAction
G4ThreeVector eWeightPos;
G4ThreeVector reconPos; //Also relies on hitCount>0
G4ThreeVector convPos;//true (initial) converstion position
G4bool convPosSet;
G4ThreeVector posMax;
G4double edepMax;
G4int pmtsAboveThreshold;
};
#endif