94 lines
3.7 KiB
C++
94 lines
3.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: PrimaryGeneratorAction.cc,v 1.1 2007/08/16 10:32:04 vnivanch Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "PrimaryGeneratorAction.hh"
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#include "DetectorConstruction.hh"
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#include "PrimaryGeneratorMessenger.hh"
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#include "G4Event.hh"
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#include "G4ParticleGun.hh"
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#include "G4ParticleTable.hh"
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#include "G4ParticleDefinition.hh"
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#include "Randomize.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det)
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:detector(det)
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{
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particleGun = new G4ParticleGun(1);
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G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("monopole");
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particleGun->SetParticleDefinition(particle);
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particleGun->SetParticleEnergy(100 * GeV);
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particleGun->SetParticleMomentumDirection(G4ThreeVector(1., 0., 0.));
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rndmBeam = 0.;
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EbeamCumul = 0.;
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//create a messenger for this class
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gunMessenger = new PrimaryGeneratorMessenger(this);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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PrimaryGeneratorAction::~PrimaryGeneratorAction()
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{
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delete particleGun;
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delete gunMessenger;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
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{
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//this function is called at the begining of event
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G4double x0 = -0.5*(detector->GetWorldSizeX());
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G4double y0 = 0.*cm, z0 = 0.*cm;
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//randomize the beam, if requested.
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if (rndmBeam > 0.)
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{
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if (rndmBeam > detector->GetAbsorSizeYZ())
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rndmBeam = detector->GetAbsorSizeYZ();
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G4double rbeam = 0.5*rndmBeam;
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y0 = (2*G4UniformRand()-1.)*rbeam;
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z0 = (2*G4UniformRand()-1.)*rbeam;
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}
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particleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
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particleGun->GeneratePrimaryVertex(anEvent);
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EbeamCumul += particleGun->GetParticleEnergy();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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