162 lines
5.4 KiB
C++
162 lines
5.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: MedLinacDetectorConstruction.hh,v 1.7 2006/06/29 16:03:35 gunter Exp $
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//
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//
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// Code developed by: M. Piergentili
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//
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#ifndef MedLinacDetectorConstruction_H
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#define MedLinacDetectorConstruction_H 1
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#include "MedLinacDetectorMessenger.hh"
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#include "G4VUserDetectorConstruction.hh"
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#include "globals.hh"
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#include "G4VisAttributes.hh"
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class G4LogicalVolume;
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class G4VPhysicalVolume;
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class G4Material;
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class G4VPhysicalVolume;
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class MedLinacDetectorMessenger;
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class MedLinacVGeometryComponent;
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class MedLinacPhantomSD;
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class MedLinacPhantomROGeometry;
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class MedLinacVoxelParameterisation;
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class MedLinacDecorator;
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//#include "PhysicalConstants.hh"
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class MedLinacDetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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MedLinacDetectorConstruction();
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~MedLinacDetectorConstruction();
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public:
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void SetJawX1Pos_x (G4double);
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void SetJawX2Pos_x (G4double);
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void SetJawY1Pos_y (G4double);
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void SetJawY2Pos_y (G4double);
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void SetPhantomDim (G4double);
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void SetNumberOfVoxels (G4int);
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void SetMaxStep (G4double);
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G4VPhysicalVolume* Construct();
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void UpdateGeometry();
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void ConstructVolume();
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void ConstructSensitiveDetector();
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//void SetPhantomMaterial(G4String);
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const G4int GetNumVoxelX() {return numberOfVoxelsAlongX;}
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const G4int GetNumVoxelY() {return numberOfVoxelsAlongY;}
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const G4int GetNumVoxelZ() {return numberOfVoxelsAlongZ;}
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const G4double VoxelWidth_X(){return phantomDim_x/numberOfVoxelsAlongX;}
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const G4double VoxelWidth_Y(){return phantomDim_y/numberOfVoxelsAlongY;}
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const G4double VoxelWidth_Z(){return phantomDim_z/numberOfVoxelsAlongZ;}
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void ComputeDimVoxel() {dimVoxel = phantomDim_x/numberOfVoxelsAlongX;}
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static MedLinacDetectorConstruction* GetInstance(G4String);
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public:
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void PrintParameters();
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G4double GetJawX1Pos_x() {return fieldX1;};
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G4double GetJawX2Pos_x() {return fieldX2;};
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G4double GetJawY1Pos_y() {return fieldY1;};
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G4double GetJawY2Pos_y() {return fieldY2;};
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G4double GetPhantomDim() {return phantomDim;};
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G4int GetNumberOfVoxels() {return numberOfVoxels;};
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G4double GetMaxStep() {return maxStep;};
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private:
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G4double fieldX1;
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G4double fieldX2;
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G4double fieldY1;
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G4double fieldY2;
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G4double phantomDim;
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G4int numberOfVoxels;
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G4double maxStep;
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G4VPhysicalVolume* ConstructGeom();
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MedLinacVGeometryComponent* pHead;
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MedLinacDetectorMessenger* detectorMessenger;
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MedLinacDecorator* decorator;
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MedLinacDecorator* decorator1;
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MedLinacDetectorConstruction(G4String);
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static MedLinacDetectorConstruction* instance;
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MedLinacPhantomSD* phantomSD;//pointer to sensitive detector
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MedLinacPhantomROGeometry* phantomROGeometry;//pointer to ROGeometry
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G4double phantomDim_x; //Phantom XDimension
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G4double phantomDim_y; //Phantom YDimension
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G4double phantomDim_z; //Phantom ZDimension
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G4int numberOfVoxelsAlongX; //Number of voxels along x axis
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G4int numberOfVoxelsAlongY; //Number of voxels along y axis
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G4int numberOfVoxelsAlongZ; //Number of voxels along z axis
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G4String sensitiveDetectorName;
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G4double dimVoxel;
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// Logical volumes
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//
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G4LogicalVolume* experimentalHall_log;
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G4LogicalVolume* vacuumBlock_log;
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G4LogicalVolume* JawY1_log;
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G4LogicalVolume* JawY2_log;
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G4LogicalVolume* JawX1_log;
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G4LogicalVolume* JawX2_log;
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G4LogicalVolume* Phantom_log;
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// Physical volumes
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//
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G4VPhysicalVolume* experimentalHall_phys;
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G4VPhysicalVolume* vacuumBlock_phys;
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G4VPhysicalVolume* JawY1_phys;
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G4VPhysicalVolume* JawY2_phys;
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G4VPhysicalVolume* JawX1_phys;
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G4VPhysicalVolume* JawX2_phys;
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G4VPhysicalVolume* Phantom_phys;
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//Vis
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//
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G4VisAttributes* simpleH2OVisAtt;
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G4VisAttributes* simpleTungstenWVisAtt;
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G4VisAttributes* simpleTungstenSVisAtt;
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G4VisAttributes* simpleWorldVisAtt;
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};
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#endif
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