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geant4/environments/g4py/examples/education/lesson2/Lesson2Wx.py
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2016-06-09 14:55:03 +02:00

599 lines
23 KiB
Python

#### 2006 Sep 26, the first draft version
## Wired not yet. g4pipe control and Popen
from Geant4 import *
import Qmaterials, NISTmaterials
import ExN03geom
import ExN03pl
import ParticleGun, MedicalBeam
import sys
from time import *
from subprocess import *
import os
# ==================================================================
# main
# ==================================================================
# ------------------------------------------------------------------
# randum number
# ------------------------------------------------------------------
rand_engine= Ranlux64Engine()
HepRandom.setTheEngine(rand_engine)
HepRandom.setTheSeed(20050830L)
# ------------------------------------------------------------------
# setup for materials
# ------------------------------------------------------------------
# NIST materials
#NISTmaterials.Construct()
# ------------------------------------------------------------------
# setup for geometry
# ------------------------------------------------------------------
# normal way for constructing user geometry
exN03geom= ExN03geom.ExN03DetectorConstruction()
gRunManager.SetUserInitialization(exN03geom)
# 2nd way, short-cut way
#ExN01geom.Construct()
#ExN03geom.Construct()
# magnetic field
#exN03geom.SetMagField(0.1 * tesla)
# ------------------------------------------------------------------
# setup for physics list
# ------------------------------------------------------------------
# normal way for constructing user physics list
exN03PL= ExN03pl.ExN03PhysicsList()
gRunManager.SetUserInitialization(exN03PL)
# 2nd way, short-cut way
#ExN01pl.Construct()
# ------------------------------------------------------------------
# setup for primary generator action
# ------------------------------------------------------------------
# normal way for constructing user physics list
#pgPGA= ParticleGun.ParticleGunAction()
#gRunManager.SetUserAction(pgPGA)
#pg= pgPGA.GetParticleGun()
# 2nd way, short-cut way
pg= ParticleGun.Construct()
# set parameters of particle gun
pg.SetParticleByName("e-")
pg.SetParticleEnergy(50.*MeV)
pg.SetParticlePosition(G4ThreeVector(-40.,0.,0.)*cm)
pg.SetParticleMomentumDirection(G4ThreeVector(1.,0.,0.))
# medical beam
#beam= MedicalBeam.Construct()
# ------------------------------------------------------------------
# go...
# ------------------------------------------------------------------
gRunManager.Initialize()
# visualization
# OGLSX, VRML and HEPREP sceneHandlers are all created with names
gApplyUICommand("/vis/sceneHandler/create OGLSX OGLSX")
gApplyUICommand("/vis/sceneHandler/create VRML2FILE VRML")
gApplyUICommand("/vis/sceneHandler/create HepRepFile HEPREP")
# OGLSX is the default so, viewer is created and volume is drawn
gApplyUICommand("/vis/viewer/create OGLSX oglsxviewer")
gApplyUICommand("/vis/drawVolume")
gApplyUICommand("/vis/scene/add/trajectories")
gApplyUICommand("/tracking/storeTrajectory 1")
gApplyUICommand("/vis/scene/endOfEventAction accumulate")
gApplyUICommand("/vis/scene/endOfRunAction accumulate")
gApplyUICommand("/vis/viewer/select oglsxviewer")
# viewers VRML and Wired are tested by their envs vars
# if their envs var are set, then viewers are created and drawVolume
global heprepViewer, heprepDir, heprepName, vrmlViewer
heprepViewer = os.environ.get("G4HEPREPFILE_VIEWER")
heprepDir = os.environ.get("G4HEPREPFILE_DIR")
heprepName = os.environ.get("G4HEPREPFILE_NAME")
if heprepViewer is not None:
gApplyUICommand("/vis/viewer/create HEPREP wired")
gApplyUICommand("/vis/drawVolume")
# VRML viewers name is user defined
vrmlDir = os.environ.get("G4VRML_DEST_DIR")
vrmlViewer = os.environ.get("G4VRMLFILE_VIEWER")
if vrmlViewer is not None:
gApplyUICommand("/vis/viewer/create VRML vrmlviewer")
gApplyUICommand("/vis/drawVolume")
# test############################################################################TESSSSSSST
gApplyUICommand("/vis/viewer/select oglsxviewer")
gApplyUICommand("/vis/scene/add/trajectories")
gApplyUICommand("/tracking/storeTrajectory 1")
gApplyUICommand("/vis/scene/endOfEventAction accumulate")
gApplyUICommand("/vis/scene/endOfRunAction accumulate")
#test########################################################################################
global commandDic, commandList
commandDic = {}
commandList = []
def DumpTree(atree):
ntree= atree.GetTreeEntry()
ncommand= atree.GetCommandEntry()
for i in range(1, ncommand+1):
icommand= atree.GetCommand(i)
command = str( icommand.GetCommandPath())
commandList.append(command)
nparameter= icommand.GetParameterEntries()
pguide = ""
for j in range(0, nparameter):
iparam= icommand.GetParameter(j)
pguide = pguide + "Parameter: " + str(iparam.GetParameterName())+ " Type: " + str(iparam.GetParameterType()) + '\n'
guide = str(icommand.GetTitle()) + '\n' + pguide
commandDic[command] = guide
for i in range(1, ntree+1):
itree= atree.GetTree(i)
DumpTree(itree)
root_tree= gUImanager.GetTree()
DumpTree(root_tree)
###### wxPython GUI ##########
import wx
class ComPanel(wx.Panel):
def __init__(self, parent):
wx.Panel.__init__(self, parent, -1)
self.g4comText = wx.TextCtrl(parent, -1, "enter Command", pos=(10,10), size=(300, 30))
self.g4comExec = wx.Button(parent, -1, "Execute", pos=(320,10), size=(60,30))
self.g4comExec.Bind(wx.EVT_BUTTON, self.ExecuteCommand, self.g4comExec)
# self.sizerE = wx.BoxSizer(wx.HORIZONTAL)
# self.sizerE.Add(self.g4comText)
# self.sizerE.Add(self.g4comExec)
# self.sizerL = wx.BoxSizer(wx.HORIZONTAL)
self.comListBox = wx.ListBox(parent, -1, pos=(10,50), size=(300,200), choices=commandList, style=wx.LB_SINGLE)
self.comListBox.SetSelection(1)
self.comListBox.Bind(wx.EVT_LISTBOX, self.ShowGuide, self.comListBox)
# self.sizerL.Add(self.comListBox)
self.guide = wx.TextCtrl(parent, -1, "guidance", pos=(320,50), size=(300, 200), style =wx.TE_MULTILINE)
self.guide.Bind(wx.EVT_LISTBOX, self.ShowGuide, self.guide)
# self.sizerL.Add(self.guide)
# self.sizer = wx.BoxSizer(wx.VERTICAL)
# self.sizer.Add(self.sizerE)
# self.sizer.Add(self.sizerL)
# self.SetSizer(self.sizer)
def ShowGuide(self, event):
self.guide.Clear() # how to cleat the whole text before showing the next
g4com =str(self.comListBox.GetStringSelection())
self.guide.WriteText( commandDic[g4com])
self.g4comText.SetValue(g4com)
def ExecuteCommand(self, event):
gApplyUICommand(str(self.g4comText.GetValue()))
class VisPanel(wx.Panel):
def __init__(self, parent):
wx.Panel.__init__(self, parent, -1)
self.visZoomIn = wx.Button(parent, -1, "Zoom In", pos=(10,100), size=(80,30))
self.visZoomOut = wx.Button(parent, -1, "Zoom out", pos=(100,100), size=(80,30))
self.visUp = wx.Button(parent, -1, "Up", pos=(190,100), size=(80,30))
self.visDown = wx.Button(parent, -1, "Down", pos=(270,100), size=(80,30))
self.visLeft = wx.Button(parent, -1, "Left", pos=(360,100), size=(80,30))
self.visRight = wx.Button(parent, -1, "Left", pos=(450,100), size=(80,30))
viewerList = ["OpenGL", "VRML", "Wired"]
self.viewer = wx.RadioBox(self, -1, "Viewer", pos=(10,10),
size=(210,60), choices=viewerList, majorDimension=1, style=wx.RA_SPECIFY_ROWS)
self.viewer.Bind(wx.EVT_RADIOBOX, self.ViewerSelected, self.viewer)
self.viewer.SetToolTip(wx.ToolTip("Select one"))
self.viewer.SetSelection(0)
if vrmlViewer == None: self.viewer.EnableItem(1, False)
if heprepViewer == None: self.viewer.EnableItem(2, False)
# self.sizer = wx.BoxSizer(wx.HORIZONTAL)
# self.sizer.Add((20,30))
# self.sizer.Add(self.visZoomIn)
# self.sizer.Add(self.visZoomOut)
# self.sizer.Add(self.visUp)
# self.sizer.Add(self.visDown)
# self.sizer.Add(self.visRight)
# self.sizer.Add(self.visLeft)
# self.SetSizer(self.sizer)
# self.visZoomIn = wx.Button(parent, -1, "Zoom In", pos=(10,70), size=(80,30))
# self.visZoomOut = wx.Button(parent, -1, "Zoom out", pos=(100,70), size=(80,30))
# self.visUp = wx.Button(parent, -1, "Up", pos=(10,50), size=(190,70))
# self.visDown = wx.Button(parent, -1, "Down", pos=(100,50), size=(270,70))
# self.visLeft = wx.Button(parent, -1, "Left", pos=(10,90), size=(360,70))
# self.visRight = wx.Button(parent, -1, "Left", pos=(100,90), size=(450,70))
self.visZoomIn.Bind(wx.EVT_BUTTON, self.cmdExpand, self.visZoomIn)
self.visZoomOut.Bind(wx.EVT_BUTTON, self.cmdShrink, self.visZoomOut)
self.visUp.Bind(wx.EVT_BUTTON, self.cmdUp, self.visUp)
self.visDown.Bind(wx.EVT_BUTTON, self.cmdDown, self.visDown)
self.visRight.Bind(wx.EVT_BUTTON, self.cmdRight, self.visRight)
self.visLeft.Bind(wx.EVT_BUTTON, self.cmdLeft, self.visLeft)
def cmdExpand(self, event):
gApplyUICommand("/vis/viewer/zoom 1.2")
def cmdShrink(self, event):
gApplyUICommand("/vis/viewer/zoom 0.8")
def cmdUp(self, event):
gApplyUICommand("/vis/viewer/pan " + " 0. 10. mm")
def cmdDown(self, event):
gApplyUICommand("/vis/viewer/pan " + " 0. -10. mm")
def cmdRight(self, event):
gApplyUICommand("/vis/viewer/pan " + " -10. 0. mm")
def cmdLeft(self, event):
gApplyUICommand("/vis/viewer/pan " + " 10. 0. mm")
def ViewerSelected(self, event):
self.viewerName = event.GetString()
if self.viewerName == "OpenGL":
gApplyUICommand("/vis/viewer/select oglsxviewer")
gApplyUICommand("/vis/scene/add/trajectories")
gApplyUICommand("/tracking/storeTrajectory 1")
gApplyUICommand("/vis/scene/endOfEventAction accumulate")
gApplyUICommand("/vis/scene/endOfRunAction accumulate")
if self.viewerName == "VRML":
gApplyUICommand("/vis/viewer/select vrmlviewer")
gApplyUICommand("/vis/scene/add/trajectories")
gApplyUICommand("/tracking/storeTrajectory 1")
gApplyUICommand("/vis/scene/endOfEventAction accumulate")
gApplyUICommand("/vis/scene/endOfRunAction accumulate")
if self.viewerName == "Wired":
gApplyUICommand("/vis/viewer/select wired")
gApplyUICommand("/vis/scene/add/trajectories")
gApplyUICommand("/tracking/storeTrajectory 1")
gApplyUICommand("/vis/scene/endOfEventAction accumulate")
gApplyUICommand("/vis/scene/endOfRunAction accumulate")
# everytime wired is chosen, a new instance of wired is created
# to reuse single wired, g4pipe.poll() must be checked BEFORE the SECOND Popen
# if g4pipe.poll() == None:
g4pipe=Popen(heprepViewer+ " -file " + heprepDir+"/" +heprepName +".heprep", shell=True)
# not used
class MyText(wx.StaticText):
def __init__(self, parent, Text):
wx.StaticText.__init__(self, parent, -1, Text, pos=(20,20))
self.Bind(wx.EVT_LEFT_UP, self.ChangeColor)
def ChangeColor(self, event):
TheColour = self.GetForegroundColour()
if TheColour == (0,0,0):
self.SetLabel("Simulation is running!")
self.SetForegroundColour("red")
else:
self.SetLabel("Click me to start a run")
self.SetForegroundColour("black")
# to be used to choose materials and particles
# myList is a list of keys() of a dictionary
# f.e., materials are Python objects with their names as their keys
class SelectOne(wx.RadioBox):
def __init__(self, parent, myTitle, myList):
wx.RadioBox.__init__(self, parent, -1, myTitle, wx.DefaultPosition,
wx.DefaultSize, myList, 5, wx.RA_SPECIFY_ROWS)
# self.Bind(wx.EVT_RADIOBOX, self.Selected)
self.SetToolTip(wx.ToolTip("Select one"))
self.SetSelection(0)
# used only to test Bind and getValue
# def Selected(self, event):
# self.selected = event.GetString()
# used to %3.3f floating point number
# energy and length unit is given by unitList which must be a dictionary
# with units of Python objects and their name as their keys
class FloatCounter(wx.Panel):
def __init__(self, parent, myTitle, unitList):
wx.Panel.__init__(self, parent, -1)
self.sizer = wx.BoxSizer(wx.HORIZONTAL)
self.sizer.Add((10, -1))
self.sizer.Add(wx.StaticText(parent, -1, myTitle, wx.DefaultPosition, (100, -1)))
self.intPart = wx.SpinCtrl(parent, -1, "", wx.DefaultPosition, (60,-1))
self.intPart.SetRange(0,999)
self.intPart.SetValue(1)
self.intPart.Bind(wx.EVT_SPINCTRL, self.SetFloat)
self.manPart = wx.SpinCtrl(parent, -1, "", wx.DefaultPosition, (50, -1))
self.manPart.SetRange(0,999)
self.manPart.SetValue(0)
self.manPart.Bind(wx.EVT_SPINCTRL, self.SetFloat)
self.unitSel = wx.Choice(parent, -1, wx.DefaultPosition, (90, -1), unitList)
self.unitSel.Bind(wx.EVT_CHOICE, self.SetFloat, self.unitSel)
self.unitSel.SetSelection(2)
self.valAndUnit = wx.TextCtrl(parent, -1, "value unset", wx.DefaultPosition, (150, -1))
self.sizer.Add(self.valAndUnit)
self.sizer.Add((10, -1))
self.sizer.Add(wx.StaticText(parent, -1, " ", wx.DefaultPosition, (30, -1)))
self.sizer.Add(self.intPart)
self.sizer.Add(wx.StaticText(parent, -1, ".", wx.DefaultPosition, (10, -1)))
self.sizer.Add(self.manPart)
self.sizer.Add((5,-1))
self.sizer.Add(self.unitSel)
self.SetSizer(self.sizer)
def SetFloat(self, event):
self.theValueStr = str(self.intPart.GetValue()) + "." + str(self.manPart.GetValue()) + " "
self.theValue = float (self.intPart.GetValue()) + float(self.manPart.GetValue())/ 1000.
self.theUnit = self.unitSel.GetStringSelection()
theText = "%.3f" % (self.theValue) + " " + self.theUnit
self.valAndUnit.SetValue(theText)
# user may edit the Entry, so finnaly this value must be got
# but it doesn't work for length but work for energy (gApplyUIcommnd)
theTextWithStar = "%.3f" % (self.theValue) + " * " + self.theUnit
# special class for this example to set/unset processes
class Processes(wx.Panel):
def __init__(self, parent, myTitle, myList):
wx.Panel.__init__(self, parent, -1)
self.processCheck = {}
self.sizer = wx.FlexGridSizer(rows=5)
self.sizer.AddGrowableRow(1)
for item in myList:
self.processCheck[item] = wx.CheckBox(parent, -1, item)
self.processCheck[item].SetValue(True)
# self.processCheck[item].Bind(wx.EVT_CHECKBOX, self.CheckedProcess)
self.sizer.Add(self.processCheck[item],0,wx.EXPAND)
self.SetSizer(self.sizer)
self.SetBackgroundColour('green')
self.processState = {}
self.myList = myList
# test only
# def CheckedProcess(self, event):
# self.processName = event.GetEventObject().GetLabel()
# self.processState = event.GetEventObject().GetValue()
# slider to set an integer value
# title is shown
class Adjuster(wx.Panel):
def __init__(self, parent, myTitle, minVal, maxVal, initVal):
wx.Panel.__init__(self, parent, -1)
self.sizer = wx.BoxSizer(wx.HORIZONTAL)
self.sizer.Add((10, -1))
self.sizer.Add(wx.StaticText(parent, -1, myTitle, wx.DefaultPosition, (100, -1)))
self.slider = wx.Slider(parent, -1, initVal, minVal, maxVal,
wx.DefaultPosition, (300, -1),
wx.SL_HORIZONTAL | wx.SL_AUTOTICKS | wx.SL_LABELS)
self.slider.SetPageSize(1)
self.sizer.Add(self.slider)
self.SetSizer(self.sizer)
# test only
# self.Bind(wx.EVT_SLIDER, self.Adjusted)
# def Adjusted(self, event):
# print self.GetValue()
########################## no use now
class Counter(wx.SpinCtrl):
def __init__(self, parent, myTitle, minVal, maxVal, initVal):
wx.SpinCtrl.__init__(self, parent, -1, "", wx.DefaultPosition, wx.DefaultSize, wx.TE_RIGHT)
self.SetRange(minVal, maxVal)
self.SetValue(initVal)
self.Bind(wx.EVT_SPINCTRL, self.Adjusted)
def Adjusted(self, event):
print self.GetValue()
############################
# main class to instantiate the above classes and pack them using nested sizers
g4pipe=0
class MyApp(wx.Frame):
def __init__(self):
wx.Frame.__init__(self, None, -1, "Geant4Py")
self.nb = wx.Notebook(self, -1, wx.DefaultPosition, wx.DefaultSize,
style=
wx.NB_TOP # | wx.NB_MULTILINE
#wx.NB_BOTTOM
#wx.NB_LEFT
#wx.NB_RIGHT
)
self.nb.Bind(wx.EVT_NOTEBOOK_PAGE_CHANGED, self.OnPageChanged)
self.nb.Bind(wx.EVT_NOTEBOOK_PAGE_CHANGING, self.OnPageChanging)
panel = wx.Panel(self.nb)
self.nb.AddPage(panel, "ExampleN03")
commandPanel = wx.Panel(self.nb)
self.nb.AddPage(commandPanel, "Geant4 Commands")
comP = ComPanel(commandPanel)
gxsizer = wx.BoxSizer(wx.HORIZONTAL)
gxsizer.Add(comP)
commandPanel.SetSizer(gxsizer)
visualizationPanel = wx.Panel(self.nb)
self.nb.AddPage(visualizationPanel, "Vis Commands")
visP = VisPanel(visualizationPanel)
vxsizer = wx.BoxSizer(wx.HORIZONTAL)
vxsizer.Add(visP)
visualizationPanel.SetSizer(vxsizer)
# outmost sizer in the vertical direction
bxsizer = wx.BoxSizer(wx.VERTICAL)
# nested sizer in the horizontal direction
bysizer = wx.BoxSizer(wx.HORIZONTAL)
self.runStart = wx.Button(panel, -1, " Run Start", wx.DefaultPosition, wx.DefaultSize)
self.Bind(wx.EVT_BUTTON, self.RunStart, self.runStart)
bxsizer.Add(self.runStart, 0, wx.ALL)
# widgets
absorberMaterialList = ['Aluminium', 'Lead']
self.theAbsorberMaterial = SelectOne(panel, "Absorber Materials", absorberMaterialList)
gapMaterialList = ["liquidArgon","Scintillator", "Air", "Aerogel", "Galactic"]
self.theGapMaterial = SelectOne(panel, "Gap Materials", gapMaterialList)
particleList = ["proton", "gamma", "e-", "e+", "mu-", "mu+"]
self.theParticle = SelectOne(panel, "Particles", particleList)
self.processList = ["phot", "compt", "conv", "msc", "eIoni", "eBrem", "annihil","muIoni", "muBrems", "hIoni"]
self.theProcesses = Processes(panel, "Processes", self.processList)
self.eventNo = Adjuster(panel, "Number of Events", 1 , 100 , 1)
self.layerNo = Adjuster(panel, "Number of Layers", 1, 10, 10)
self.lengthUnit = {'micrometer':micrometer, 'mm':mm, 'cm':cm, 'm':m}
self.absorberThickSpin = FloatCounter(panel, "Absorber Thickness", self.lengthUnit.keys())
self.gapThickSpin = FloatCounter(panel, "Gap Thickness", self.lengthUnit.keys())
self.sizeYZSpin = FloatCounter(panel, "Section Size", self.lengthUnit.keys())
self.cutLengthSpin = FloatCounter(panel, "Cut Length", self.lengthUnit.keys())
self.magneticUnit = {'Tesla':tesla, 'gauss':gauss, 'kilogauss':kilogauss}
self.magneticFieldSpin = FloatCounter(panel, "Magnetic Field", self.magneticUnit.keys())
self.energyUnit = { 'keV':keV, 'MeV':MeV, 'GeV':GeV, 'TeV':TeV, 'PeV':PeV}
self.energySpin = FloatCounter(panel, "incident beam energy", self.energyUnit.keys())
# now sizers
bxsizer.Add(wx.StaticLine(panel), 0, wx.EXPAND|wx.TOP|wx.BOTTOM, 5)
bysizer.Add((10, -1))
bysizer.Add(self.theAbsorberMaterial, 0, wx.EXPAND, 10)
bysizer.Add((10, -1))
bysizer.Add(self.theGapMaterial, 0, wx.EXPAND, 10)
bysizer.Add((10, -1))
bysizer.Add(self.theParticle, 0, wx.EXPAND, 10)
bysizer.Add((10, -1))
bysizer.Add(self.theProcesses.sizer, 0, wx.EXPAND, 10)
bxsizer.Add(bysizer, 0, wx.EXPAND)
bxsizer.Add(wx.StaticLine(panel), 0, wx.EXPAND|wx.TOP|wx.BOTTOM, 5)
bxsizer.Add(self.layerNo.sizer, 0, wx.EXPAND)
bxsizer.Add(self.absorberThickSpin.sizer, 0, wx.EXPAND)
bxsizer.Add(self.gapThickSpin.sizer, 0, wx.EXPAND)
bxsizer.Add(self.sizeYZSpin.sizer, 0, wx.EXPAND)
bxsizer.Add(wx.StaticLine(panel), 0, wx.EXPAND|wx.TOP|wx.BOTTOM, 5)
bxsizer.Add(self.energySpin.sizer, 0, wx.EXPAND)
bxsizer.Add(wx.StaticLine(panel), 0, wx.EXPAND|wx.TOP|wx.BOTTOM, 5)
bxsizer.Add(self.cutLengthSpin.sizer, 0, wx.EXPAND)
bxsizer.Add(wx.StaticLine(panel), 0, wx.EXPAND|wx.TOP|wx.BOTTOM, 5)
bxsizer.Add(self.magneticFieldSpin.sizer, 0, wx.EXPAND)
bxsizer.Add(wx.StaticLine(panel), 0, wx.EXPAND|wx.TOP|wx.BOTTOM, 5)
bxsizer.Add(self.eventNo.sizer, 0, wx.EXPAND)
# self.solid = EZgeom.G4EzVolume.GetSold(water_phantom)
# gControlExecute("oglx.mac")
panel.SetSizer(bxsizer)
bxsizer.Fit(self)
bxsizer.SetSizeHints(self)
def OnPageChanged(self, event):
old = event.GetOldSelection()
new = event.GetSelection()
sel = self.nb.GetSelection()
event.Skip()
def OnPageChanging(self, event):
old = event.GetOldSelection()
new = event.GetSelection()
sel = self.nb.GetSelection()
event.Skip()
def RunStart(self, event):
absorberTh = self.absorberThickSpin.theValue * self.lengthUnit[self.absorberThickSpin.theUnit]/2.0
gapTh = self.gapThickSpin.theValue * self.lengthUnit[self.gapThickSpin.theUnit]/2.0
yzSize = self.sizeYZSpin.theValue * self.lengthUnit[self.sizeYZSpin.theUnit]
print "BUG"
cutLen = self.cutLengthSpin.theValue * self.lengthUnit[self.cutLengthSpin.theUnit]
magF = self.magneticFieldSpin.theValue * self.magneticUnit[self.magneticFieldSpin.theUnit]
exN03geom.SetNbOfLayers(self.layerNo.slider.GetValue())
exN03geom.SetAbsorberMaterial(str(self.theAbsorberMaterial.GetStringSelection()))
exN03geom.SetAbsorberThickness(absorberTh)
exN03geom.SetGapMaterial(str(self.theGapMaterial.GetStringSelection()))
exN03geom.SetGapThickness(gapTh)
exN03geom.SetCalorSizeYZ(yzSize)
position = -self.layerNo.slider.GetValue() * ( absorberTh + gapTh )*1.2
exN03geom.UpdateGeometry()
exN03PL.SetDefaultCutValue(cutLen)
exN03PL.SetCutsWithDefault()
exN03geom.SetMagField(magF)
print "Now geometry updated"
print position
# gApplyUICommand("/vis/viewer/flush")
# gApplyUICommand("/vis/scene/add/text 0 610 610 mm 20 0 0 " + "wxPython")
gApplyUICommand("/gun/particle " + str ( self.theParticle.GetStringSelection() ) )
for i in self.processList:
# print i, self.theProcesses.processCheck[i].GetValue()
gProcessTable.SetProcessActivation(i, 1)
if self.theProcesses.processCheck[i].GetValue() != True:
gProcessTable.SetProcessActivation(i, 0)
gApplyUICommand("/gun/energy " + str ( self.energySpin.valAndUnit.GetValue() ) )
eventNum = self.eventNo.slider.GetValue()
for i in range(eventNum):
pg.SetParticlePosition(G4ThreeVector(position, (i-eventNum/2)*5.*mm, 0.*cm))
gRunManager.BeamOn(1)
# sleep(0.01)
gApplyUICommand("/vis/viewer/update")
app = wx.PySimpleApp(False)
MyApp().Show()
app.MainLoop()