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geant4/source/processes/management/include/G4VDiscreteProcess.hh
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
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// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
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// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
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// ********************************************************************
//
//
// $Id: G4VDiscreteProcess.hh,v 1.7 2003/03/25 06:22:23 kurasige Exp $
// GEANT4 tag $Name: geant4-06-00 $
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// History: first implementation, based on object model of
// 2nd December 1995, G.Cosmo
// add G4VDiscreteProcess(const G4String&) 24 Jul 1996, Hisaya kurashige
//
// Class Description
// Abstract class which defines the public behavior of
// discrete physics interactions.
//
// ------------------------------------------------------------
// New Physics scheme 18 Dec. 1996 H.Kurahige
// ------------------------------------------------------------
// modified for new ParticleChange 12 Mar. 1998 H.Kurashige
// Fixed a bug in PostStepGetPhysicalInteractionLength
// 15 Apr. 2002 H.Kurashige
//
#ifndef G4VDiscreteProcess_h
#define G4VDiscreteProcess_h 1
#include "globals.hh"
#include "G4ios.hh"
#include "G4VProcess.hh"
class G4VDiscreteProcess : public G4VProcess
{
// Abstract class which defines the public behavior of
// discrete physics interactions.
public:
G4VDiscreteProcess(const G4String& ,
G4ProcessType aType = fNotDefined );
G4VDiscreteProcess(G4VDiscreteProcess &);
virtual ~G4VDiscreteProcess();
public :// with description
virtual G4double PostStepGetPhysicalInteractionLength(
const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition
);
virtual G4VParticleChange* PostStepDoIt(
const G4Track& ,
const G4Step&
);
// no operation in AtRestDoIt and AlongStepDoIt
virtual G4double AlongStepGetPhysicalInteractionLength(
const G4Track&,
G4double ,
G4double ,
G4double& ,
G4GPILSelection*
){ return -1.0; };
virtual G4double AtRestGetPhysicalInteractionLength(
const G4Track& ,
G4ForceCondition*
) { return -1.0; };
// no operation in AtRestDoIt and AlongStepDoIt
virtual G4VParticleChange* AtRestDoIt(
const G4Track& ,
const G4Step&
) {return 0;};
virtual G4VParticleChange* AlongStepDoIt(
const G4Track& ,
const G4Step&
) {return 0;};
protected:// with description
virtual G4double GetMeanFreePath(const G4Track& aTrack,
G4double previousStepSize,
G4ForceCondition* condition
)=0;
// Calculates from the macroscopic cross section a mean
// free path, the value is returned in units of distance.
private:
// hide default constructor and assignment operator as private
G4VDiscreteProcess();
G4VDiscreteProcess & operator=(const G4VDiscreteProcess &right);
};
// -----------------------------------------
// inlined function members implementation
// -----------------------------------------
#include "G4Step.hh"
#include "G4Track.hh"
#include "G4MaterialTable.hh"
#include "G4VParticleChange.hh"
inline G4double G4VDiscreteProcess::PostStepGetPhysicalInteractionLength(
const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition
)
{
if ( (previousStepSize <=0.0) || (theNumberOfInteractionLengthLeft<=0.0)) {
// beggining of tracking (or just after DoIt of this process)
ResetNumberOfInteractionLengthLeft();
} else {
// subtract NumberOfInteractionLengthLeft
SubtractNumberOfInteractionLengthLeft(previousStepSize);
if(theNumberOfInteractionLengthLeft<0.)
theNumberOfInteractionLengthLeft=perMillion;
}
// condition is set to "Not Forced"
*condition = NotForced;
// get mean free path
currentInteractionLength = GetMeanFreePath(track, previousStepSize, condition);
#ifdef G4VERBOSE
if ((currentInteractionLength <=0.0) || (verboseLevel>2)){
G4cout << "G4VDiscreteProcess::PostStepGetPhysicalInteractionLength ";
G4cout << "[ " << GetProcessName() << "]" <<G4endl;
track.GetDynamicParticle()->DumpInfo();
G4cout << " in Material " << track.GetMaterial()->GetName() <<G4endl;
G4cout << "MeanFreePath = " << currentInteractionLength/cm << "[cm]" <<G4endl;
}
#endif
G4double value;
if (currentInteractionLength <DBL_MAX) {
value = theNumberOfInteractionLengthLeft * currentInteractionLength;
} else {
value = DBL_MAX;
}
#ifdef G4VERBOSE
if (verboseLevel>1){
G4cout << "G4VDiscreteProcess::PostStepGetPhysicalInteractionLength ";
G4cout << "[ " << GetProcessName() << "]" <<G4endl;
track.GetDynamicParticle()->DumpInfo();
G4cout << " in Material " << track.GetMaterial()->GetName() <<G4endl;
G4cout << "InteractionLength= " << value/cm <<"[cm] " <<G4endl;
}
#endif
return value;
}
inline G4VParticleChange* G4VDiscreteProcess::PostStepDoIt(
const G4Track& ,
const G4Step&
)
{
// clear NumberOfInteractionLengthLeft
ClearNumberOfInteractionLengthLeft();
return pParticleChange;
}
#endif