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geant4/source/processes/electromagnetic/lowenergy/src/G4VCrossSectionHandler.cc
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//
// ********************************************************************
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// * *
// * The following disclaimer summarizes all the specific disclaimers *
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// * govern, are listed with their locations in: *
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// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
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// * GEANT4 collaboration. *
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// * based on the Program) you indicate your acceptance of this *
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//
//
// $Id: G4VCrossSectionHandler.cc,v 1.13 2003/06/16 17:00:28 gunter Exp $
// GEANT4 tag $Name: geant4-06-00 $
//
// Author: Maria Grazia Pia (Maria.Grazia.Pia@cern.ch)
//
// History:
// -----------
// 1 Aug 2001 MGP Created
// 09 Oct 2001 VI Add FindValue with 3 parameters
// + NumberOfComponents
// 19 Jul 2002 VI Create composite data set for material
// 21 Jan 2003 VI Cut per region
//
// -------------------------------------------------------------------
#include "G4VCrossSectionHandler.hh"
#include "G4VDataSetAlgorithm.hh"
#include "G4LogLogInterpolation.hh"
#include "G4VEMDataSet.hh"
#include "G4EMDataSet.hh"
#include "G4CompositeEMDataSet.hh"
#include "G4ShellEMDataSet.hh"
#include "G4ProductionCutsTable.hh"
#include "G4Material.hh"
#include "G4Element.hh"
#include "Randomize.hh"
#include <map>
#include <vector>
#include <fstream>
#include <strstream>
G4VCrossSectionHandler::G4VCrossSectionHandler()
{
crossSections = 0;
interpolation = 0;
Initialise();
ActiveElements();
}
G4VCrossSectionHandler::G4VCrossSectionHandler(G4VDataSetAlgorithm* algorithm,
G4double minE,
G4double maxE,
G4int bins,
G4double unitE,
G4double unitData,
G4int minZ,
G4int maxZ)
: interpolation(algorithm), eMin(minE), eMax(maxE), nBins(bins),
unit1(unitE), unit2(unitData), zMin(minZ), zMax(maxZ)
{
crossSections = 0;
ActiveElements();
}
G4VCrossSectionHandler::~G4VCrossSectionHandler()
{
delete interpolation;
interpolation = 0;
std::map<G4int,G4VEMDataSet*,std::less<G4int> >::iterator pos;
for (pos = dataMap.begin(); pos != dataMap.end(); ++pos)
{
// The following is a workaround for STL ObjectSpace implementation,
// which does not support the standard and does not accept
// the syntax pos->second
// G4VEMDataSet* dataSet = pos->second;
G4VEMDataSet* dataSet = (*pos).second;
delete dataSet;
}
if (crossSections != 0)
{
size_t n = crossSections->size();
for (size_t i=0; i<n; i++)
{
delete (*crossSections)[i];
}
delete crossSections;
crossSections = 0;
}
}
void G4VCrossSectionHandler::Initialise(G4VDataSetAlgorithm* algorithm,
G4double minE, G4double maxE,
G4int numberOfBins,
G4double unitE, G4double unitData,
G4int minZ, G4int maxZ)
{
if (algorithm != 0)
{
delete interpolation;
interpolation = algorithm;
}
else
{
interpolation = CreateInterpolation();
}
eMin = minE;
eMax = maxE;
nBins = numberOfBins;
unit1 = unitE;
unit2 = unitData;
zMin = minZ;
zMax = maxZ;
}
void G4VCrossSectionHandler::PrintData() const
{
std::map<G4int,G4VEMDataSet*,std::less<G4int> >::const_iterator pos;
for (pos = dataMap.begin(); pos != dataMap.end(); pos++)
{
// The following is a workaround for STL ObjectSpace implementation,
// which does not support the standard and does not accept
// the syntax pos->first or pos->second
// G4int z = pos->first;
// G4VEMDataSet* dataSet = pos->second;
G4int z = (*pos).first;
G4VEMDataSet* dataSet = (*pos).second;
G4cout << "---- Data set for Z = "
<< z
<< G4endl;
dataSet->PrintData();
G4cout << "--------------------------------------------------" << G4endl;
}
}
void G4VCrossSectionHandler::LoadData(const G4String& fileName)
{
size_t nZ = activeZ.size();
for (size_t i=0; i<nZ; i++)
{
G4int Z = (G4int) activeZ[i];
// Build the complete string identifying the file with the data set
char nameChar[100] = {""};
std::ostrstream ost(nameChar, 100, std::ios::out);
ost << fileName << Z << ".dat";
G4String name(nameChar);
char* path = getenv("G4LEDATA");
if (!path)
{
G4String excep = "G4VCrossSectionHandler - G4LEDATA environment variable not set";
G4Exception(excep);
}
G4String pathString(path);
G4String dirFile = pathString + "/" + name;
std::ifstream file(dirFile);
std::filebuf* lsdp = file.rdbuf();
if (! (lsdp->is_open()) )
{
G4String excep = "G4VCrossSectionHandler - data file: " + dirFile + " not found";
G4Exception(excep);
}
G4double a = 0;
G4int k = 1;
G4DataVector* energies = new G4DataVector;
G4DataVector* data = new G4DataVector;
do
{
file >> a;
G4int nColumns = 2;
// The file is organized into two columns:
// 1st column is the energy
// 2nd column is the corresponding value
// The file terminates with the pattern: -1 -1
// -2 -2
if (a == -1 || a == -2)
{
}
else
{
if (k%nColumns != 0)
{
G4double e = a * unit1;
energies->push_back(e);
k++;
}
else if (k%nColumns == 0)
{
G4double value = a * unit2;
data->push_back(value);
k = 1;
}
}
} while (a != -2); // end of file
file.close();
G4VDataSetAlgorithm* algo = interpolation->Clone();
G4VEMDataSet* dataSet = new G4EMDataSet(Z,energies,data,algo);
dataMap[Z] = dataSet;
}
}
void G4VCrossSectionHandler::LoadShellData(const G4String& fileName)
{
size_t nZ = activeZ.size();
for (size_t i=0; i<nZ; i++)
{
G4int Z = (G4int) activeZ[i];
// Build the complete string identifying the file with the data set
char nameChar[100] = {""};
std::ostrstream ost(nameChar, 100, std::ios::out);
ost << fileName << Z << ".dat";
G4String name(nameChar);
char* path = getenv("G4LEDATA");
if (!path)
{
G4String excep = "G4VCrossSectionHandler - G4LEDATA environment variable not set";
G4Exception(excep);
}
G4String pathString(path);
G4String dirFile = pathString + "/" + name;
std::ifstream file(dirFile);
std::filebuf* lsdp = file.rdbuf();
if (! (lsdp->is_open()) )
{
G4String excep = "G4VCrossSectionHandler - data file: " + dirFile + " not found";
G4Exception(excep);
}
G4double a = 0;
G4int k = 1;
G4DataVector* energies = new G4DataVector;
G4DataVector* data = new G4DataVector;
do
{
file >> a;
G4int nColumns = 2;
// The file is organized into two columns:
// 1st column is the energy
// 2nd column is the corresponding value
// The file terminates with the pattern: -1 -1
// -2 -2
if (a == -1 || a == -2)
{
}
else
{
if (k%nColumns != 0)
{
G4double e = a * unit1;
energies->push_back(e);
k++;
}
else if (k%nColumns == 0)
{
G4double value = a * unit2;
data->push_back(value);
k = 1;
}
}
} while (a != -2); // end of file
file.close();
G4VDataSetAlgorithm* algo = interpolation->Clone();
G4VEMDataSet* dataSet = new G4ShellEMDataSet(Z,fileName,algo);
dataMap[Z] = dataSet;
}
}
void G4VCrossSectionHandler::Clear()
{
// Reset the map of data sets: remove the data sets from the map
std::map<G4int,G4VEMDataSet*,std::less<G4int> >::iterator pos;
if(! dataMap.empty())
{
for (pos = dataMap.begin(); pos != dataMap.end(); ++pos)
{
// The following is a workaround for STL ObjectSpace implementation,
// which does not support the standard and does not accept
// the syntax pos->first or pos->second
// G4VEMDataSet* dataSet = pos->second;
G4VEMDataSet* dataSet = (*pos).second;
delete dataSet;
dataSet = 0;
G4int i = (*pos).first;
dataMap[i] = 0;
}
dataMap.clear();
}
activeZ.clear();
ActiveElements();
}
G4double G4VCrossSectionHandler::FindValue(G4int Z, G4double energy) const
{
G4double value = 0.;
std::map<G4int,G4VEMDataSet*,std::less<G4int> >::const_iterator pos;
pos = dataMap.find(Z);
if (pos!= dataMap.end())
{
// The following is a workaround for STL ObjectSpace implementation,
// which does not support the standard and does not accept
// the syntax pos->first or pos->second
// G4VEMDataSet* dataSet = pos->second;
G4VEMDataSet* dataSet = (*pos).second;
value = dataSet->FindValue(energy);
}
else
{
G4cout << "WARNING: G4VCrossSectionHandler::FindValue did not find Z = "
<< Z << G4endl;
}
return value;
}
G4double G4VCrossSectionHandler::FindValue(G4int Z, G4double energy,
G4int shellIndex) const
{
G4double value = 0.;
std::map<G4int,G4VEMDataSet*,std::less<G4int> >::const_iterator pos;
pos = dataMap.find(Z);
if (pos!= dataMap.end())
{
// The following is a workaround for STL ObjectSpace implementation,
// which does not support the standard and does not accept
// the syntax pos->first or pos->second
// G4VEMDataSet* dataSet = pos->second;
G4VEMDataSet* dataSet = (*pos).second;
if (shellIndex >= 0)
{
G4int nComponents = dataSet->NumberOfComponents();
if(shellIndex < nComponents)
// - MGP - Why doesn't it use G4VEMDataSet::FindValue directly?
value = dataSet->GetComponent(shellIndex)->FindValue(energy);
else
{
G4cout << "WARNING: G4VCrossSectionHandler::FindValue did not find"
<< " shellIndex= " << shellIndex
<< " for Z= "
<< Z << G4endl;
}
} else {
value = dataSet->FindValue(energy);
}
}
else
{
G4cout << "WARNING: G4VCrossSectionHandler::FindValue did not find Z = "
<< Z << G4endl;
}
return value;
}
G4double G4VCrossSectionHandler::ValueForMaterial(const G4Material* material,
G4double energy) const
{
G4double value = 0.;
const G4ElementVector* elementVector = material->GetElementVector();
const G4double* nAtomsPerVolume = material->GetVecNbOfAtomsPerVolume();
G4int nElements = material->GetNumberOfElements();
for (G4int i=0 ; i<nElements ; i++)
{
G4int Z = (G4int) (*elementVector)[i]->GetZ();
G4double elementValue = FindValue(Z,energy);
G4double nAtomsVol = nAtomsPerVolume[i];
value += nAtomsVol * elementValue;
}
return value;
}
G4VEMDataSet* G4VCrossSectionHandler::BuildMeanFreePathForMaterials(const G4DataVector* energyCuts)
{
// Builds a CompositeDataSet containing the mean free path for each material
// in the material table
G4DataVector energyVector;
G4double dBin = log10(eMax/eMin) / nBins;
for (G4int i=0; i<nBins+1; i++)
{
energyVector.push_back(pow(10., log10(eMin)+i*dBin));
}
// Factory method to build cross sections in derived classes,
// related to the type of physics process
if (crossSections != 0)
{ // Reset the list of cross sections
std::vector<G4VEMDataSet*>::iterator mat;
if (! crossSections->empty())
{
for (mat = crossSections->begin(); mat!= crossSections->end(); ++mat)
{
G4VEMDataSet* set = *mat;
delete set;
set = 0;
}
crossSections->clear();
delete crossSections;
crossSections = 0;
}
}
crossSections = BuildCrossSectionsForMaterials(energyVector,energyCuts);
if (crossSections == 0)
G4Exception("G4VCrossSectionHandler::BuildMeanFreePathForMaterials, crossSections = 0");
G4VDataSetAlgorithm* algo = CreateInterpolation();
G4VEMDataSet* materialSet = new G4CompositeEMDataSet(algo);
G4DataVector* energies;
G4DataVector* data;
const G4ProductionCutsTable* theCoupleTable=
G4ProductionCutsTable::GetProductionCutsTable();
size_t numOfCouples = theCoupleTable->GetTableSize();
for (size_t m=0; m<numOfCouples; m++)
{
energies = new G4DataVector;
data = new G4DataVector;
for (G4int bin=0; bin<nBins; bin++)
{
G4double energy = energyVector[bin];
energies->push_back(energy);
G4VEMDataSet* matCrossSet = (*crossSections)[m];
G4double materialCrossSection = 0.0;
G4int nElm = matCrossSet->NumberOfComponents();
for(G4int j=0; j<nElm; j++) {
materialCrossSection += matCrossSet->GetComponent(j)->FindValue(energy);
}
if (materialCrossSection > 0.)
{
data->push_back(1./materialCrossSection);
}
else
{
data->push_back(DBL_MAX);
}
}
G4VDataSetAlgorithm* algo = CreateInterpolation();
G4VEMDataSet* dataSet = new G4EMDataSet(m,energies,data,algo,1.,1.);
materialSet->AddComponent(dataSet);
}
return materialSet;
}
G4int G4VCrossSectionHandler::SelectRandomAtom(const G4MaterialCutsCouple* couple,
G4double e) const
{
// Select randomly an element within the material, according to the weight
// determined by the cross sections in the data set
const G4Material* material = couple->GetMaterial();
G4int nElements = material->GetNumberOfElements();
// Special case: the material consists of one element
if (nElements == 1)
{
G4int Z = (G4int) material->GetZ();
return Z;
}
// Composite material
const G4ElementVector* elementVector = material->GetElementVector();
size_t materialIndex = couple->GetIndex();
G4VEMDataSet* materialSet = (*crossSections)[materialIndex];
G4double materialCrossSection0 = 0.0;
G4DataVector cross;
cross.clear();
for ( G4int i=0; i < nElements; i++ )
{
G4double cr = materialSet->GetComponent(i)->FindValue(e);
materialCrossSection0 += cr;
cross.push_back(materialCrossSection0);
}
G4double random = G4UniformRand() * materialCrossSection0;
for (G4int k=0 ; k < nElements ; k++ )
{
if (random <= cross[k]) return (G4int) (*elementVector)[k]->GetZ();
}
// It should never get here
return 0;
}
const G4Element* G4VCrossSectionHandler::SelectRandomElement(const G4MaterialCutsCouple* couple,
G4double e) const
{
// Select randomly an element within the material, according to the weight determined
// by the cross sections in the data set
const G4Material* material = couple->GetMaterial();
G4Element* nullElement = 0;
G4int nElements = material->GetNumberOfElements();
const G4ElementVector* elementVector = material->GetElementVector();
// Special case: the material consists of one element
if (nElements == 1)
{
G4Element* element = (*elementVector)[0];
return element;
}
else
{
// Composite material
size_t materialIndex = couple->GetIndex();
G4VEMDataSet* materialSet = (*crossSections)[materialIndex];
G4double materialCrossSection0 = 0.0;
G4DataVector cross;
cross.clear();
for (G4int i=0; i<nElements; i++)
{
G4double cr = materialSet->GetComponent(i)->FindValue(e);
materialCrossSection0 += cr;
cross.push_back(materialCrossSection0);
}
G4double random = G4UniformRand() * materialCrossSection0;
for (G4int k=0 ; k < nElements ; k++ )
{
if (random <= cross[k]) return (*elementVector)[k];
}
// It should never end up here
G4cout << "G4VCrossSectionHandler::SelectRandomElement - no element found" << G4endl;
return nullElement;
}
}
G4int G4VCrossSectionHandler::SelectRandomShell(G4int Z, G4double e) const
{
// Select randomly a shell, according to the weight determined by the cross sections
// in the data set
// Note for later improvement: it would be useful to add a cache mechanism for already
// used shells to improve performance
G4int shell = 0;
G4double totCrossSection = FindValue(Z,e);
G4double random = G4UniformRand() * totCrossSection;
G4double partialSum = 0.;
G4VEMDataSet* dataSet = 0;
std::map<G4int,G4VEMDataSet*,std::less<G4int> >::const_iterator pos;
pos = dataMap.find(Z);
// The following is a workaround for STL ObjectSpace implementation,
// which does not support the standard and does not accept
// the syntax pos->first or pos->second
// if (pos != dataMap.end()) dataSet = pos->second;
if (pos != dataMap.end()) dataSet = (*pos).second;
size_t nShells = dataSet->NumberOfComponents();
for (size_t i=0; i<nShells; i++)
{
const G4VEMDataSet* shellDataSet = dataSet->GetComponent(i);
if (shellDataSet != 0)
{
G4double value = shellDataSet->FindValue(e);
partialSum += value;
if (random <= partialSum) return i;
}
}
// It should never get here
return shell;
}
void G4VCrossSectionHandler::ActiveElements()
{
const G4MaterialTable* materialTable = G4Material::GetMaterialTable();
if (materialTable == 0)
G4Exception("G4VCrossSectionHandler::ActiveElements - no MaterialTable found)");
G4int nMaterials = G4Material::GetNumberOfMaterials();
for (G4int m=0; m<nMaterials; m++)
{
const G4Material* material= (*materialTable)[m];
const G4ElementVector* elementVector = material->GetElementVector();
const G4int nElements = material->GetNumberOfElements();
for (G4int iEl=0; iEl<nElements; iEl++)
{
G4Element* element = (*elementVector)[iEl];
G4double Z = element->GetZ();
if (!(activeZ.contains(Z)) && Z >= zMin && Z <= zMax)
{
activeZ.push_back(Z);
}
}
}
}
G4VDataSetAlgorithm* G4VCrossSectionHandler::CreateInterpolation()
{
G4VDataSetAlgorithm* algorithm = new G4LogLogInterpolation;
return algorithm;
}
G4int G4VCrossSectionHandler::NumberOfComponents(G4int Z) const
{
G4int n = 0;
std::map<G4int,G4VEMDataSet*,std::less<G4int> >::const_iterator pos;
pos = dataMap.find(Z);
if (pos!= dataMap.end())
{
G4VEMDataSet* dataSet = (*pos).second;
n = dataSet->NumberOfComponents();
}
else
{
G4cout << "WARNING: G4VCrossSectionHandler::NumberOfComponents did not "
<< "find Z = "
<< Z << G4endl;
}
return n;
}