67 lines
2.7 KiB
C++
67 lines
2.7 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4Win32.hh,v 1.6 2001/07/11 10:01:22 gunter Exp $
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// GEANT4 tag $Name: geant4-06-00 $
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//
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// To unify Windows message treatment between
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// G4/interfaces Windows sessions and G4/visualizations Windows drivers.
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// G.Barrand
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#ifndef G4WIN32_HH
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#define G4WIN32_HH
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#if defined(G4INTY_BUILD_WIN32) || defined(G4INTY_USE_WIN32)
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#include <windows.h>
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#include <windowsx.h>
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#include "G4VInteractorManager.hh"
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// Class description :
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//
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// G4Win32 : a singleton to handle GUI sessions and visualization
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// drivers built over Windows. It permits to have one Windows main
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// loop for the whole application.
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//
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// Class description - end :
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class G4Win32 : public G4VInteractorManager {
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public:
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static G4Win32* getInstance ();
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static G4Win32* getInstance (HINSTANCE,HINSTANCE,LPSTR,int);
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G4bool Inited ();
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void* GetEvent ();
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void FlushAndWaitExecution ();
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static G4bool dispatchWin32Event (void*);
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void getWinMainArguments (HINSTANCE*,HINSTANCE*,LPSTR*,int*);
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virtual ~G4Win32 ();
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private:
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G4Win32 (HINSTANCE,HINSTANCE,LPSTR,int);
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static G4Win32* instance; // Pointer to single instance.
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};
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#endif //HAS_WIN32
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#endif
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