93 lines
3.5 KiB
C++
93 lines
3.5 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4CellScorerStore.hh,v 1.2 2003/06/16 16:50:26 gunter Exp $
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// GEANT4 tag $Name: geant4-06-00 $
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//
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// ----------------------------------------------------------------------
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// Class G4CellScorerStore
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//
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// Class description:
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//
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// This class stores pointers to G4CellScorer. Objects of G4CellScorer for
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// each cell may be created the first time a cell is hit: therefore
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// SetAutoScorerCreate() has to be called before the run starts.
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// Alternative the store may be filled with pointers to G4CellScorer
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// before the run. In this case only the cells for which a G4CellScorer
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// exists are scored.
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//
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// Author: Michael Dressel (Michael.Dressel@cern.ch)
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// ----------------------------------------------------------------------
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#ifndef G4CellScorerStore_hh
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#define G4CellScorerStore_hh G4CellScorerStore_hh
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#include <map>
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#include "G4GeometryCell.hh"
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#include "globals.hh"
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#include "G4VCellScorerStore.hh"
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#include "G4GeometryCellComp.hh"
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class G4CellScorer;
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typedef std::map<G4GeometryCell, G4CellScorer *, G4GeometryCellComp> G4MapGeometryCellCellScorer;
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class G4CellScorerStore : public G4VCellScorerStore {
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public: // with description
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G4CellScorerStore();
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virtual ~G4CellScorerStore();
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virtual G4VCellScorer *GetCellScore(const G4GeometryCell &gCell);
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// return the current cell scorer
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void SetAutoScorerCreate();
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// if this function is called cell scorers will be created
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// automatically for a cell the first time a track hits the cell
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G4CellScorer *AddCellScorer(const G4GeometryCell &gCell);
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// add a G4CellScorer for the given cell, needed if
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// SetAutoScorerCreate is not called. This way the user
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// may specify to score only for the given cells.
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G4CellScorer *AddCellScorer(G4VPhysicalVolume &vol, G4int repnum = 0);
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// same functionallity as above only that the cell is specified
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// by the physical volume and a replica number
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const G4MapGeometryCellCellScorer &GetMapGeometryCellCellScorer() const ;
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// return the map of GeometryCell to the G4CellScorer
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void DeleteAllScorers();
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private:
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G4MapGeometryCellCellScorer fMapGeometryCellCellScorer;
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G4bool fAutoCreate;
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};
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#endif
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