277 lines
9.1 KiB
C++
277 lines
9.1 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * authors in the GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4PiMinusAbsorptionAtRest.cc,v 1.9 2001/10/19 11:55:43 hpw Exp $
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// GEANT4 tag $Name: geant4-04-00 $
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//
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// -------------------------------------------------------------------
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// GEANT 4 class file --- Copyright CERN 1998
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// CERN Geneva Switzerland
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//
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//
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// File name: G4PiMinusAbsorptionAtRest.hh
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//
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// Author: Maria Grazia Pia (pia@genova.infn.it)
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//
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// Creation date: 8 May 1998
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//
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// Modifications:
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// MGP 4 Jul 1998 Changed excitation energy calculation
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// MGP 14 Sep 1998 Fixed excitation energy calculation
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//
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// -------------------------------------------------------------------
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#include "G4ios.hh"
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#include "G4PiMinusAbsorptionAtRest.hh"
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#include "G4PiMinusStopLi.hh"
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#include "G4PiMinusStopC.hh"
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#include "G4PiMinusStopN.hh"
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#include "G4PiMinusStopO.hh"
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#include "G4PiMinusStopAl.hh"
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#include "G4PiMinusStopCu.hh"
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#include "G4PiMinusStopCo.hh"
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#include "G4PiMinusStopTa.hh"
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#include "G4PiMinusStopPb.hh"
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#include "G4StopTheoDeexcitation.hh"
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#include "G4StopDummyDeexcitation.hh"
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#include "G4DynamicParticle.hh"
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#include "G4DynamicParticleVector.hh"
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#include "G4NucleiPropertiesTable.hh"
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#include "Randomize.hh"
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#include "G4ThreeVector.hh"
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#include "G4LorentzVector.hh"
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// Constructor
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G4PiMinusAbsorptionAtRest::G4PiMinusAbsorptionAtRest(const G4String& processName)
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: G4VRestProcess (processName)
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{
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// _stopAbsorption = 0;
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// _stopDeexcitation = 0;
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_indexDeexcitation = 0;
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if (verboseLevel>0)
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{ G4cout << GetProcessName() << " is created "<< G4endl; }
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}
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// Destructor
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G4PiMinusAbsorptionAtRest::~G4PiMinusAbsorptionAtRest()
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{}
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G4VParticleChange* G4PiMinusAbsorptionAtRest::AtRestDoIt(const G4Track& track, const G4Step& Step)
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{
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const G4DynamicParticle* stoppedHadron = track.GetDynamicParticle();
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// Check applicability
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if (! IsApplicable(*(stoppedHadron->GetDefinition())))
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{
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G4cerr
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<< "G4PiMinusAbsorptionAtRest: ERROR, particle must be a pion minus!"
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<< G4endl;
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return NULL;
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}
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// Get the current material
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const G4Material* material = track.GetMaterial();
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G4double A;
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G4double Z;
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G4double random = G4UniformRand();
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const G4ElementVector* theElementVector = material->GetElementVector();
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unsigned int i;
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G4double sum = 0;
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G4double totalsum=0;
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for(i=0; i<material->GetNumberOfElements(); ++i)
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{
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if((*theElementVector)[i]->GetZ()!=1) totalsum+=material->GetFractionVector()[i];
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}
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for (i = 0; i<material->GetNumberOfElements(); ++i)
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{
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if((*theElementVector)[i]->GetZ()!=1) sum += material->GetFractionVector()[i];
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if ( sum/totalsum > random )
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{
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A = (*theElementVector)[i]->GetA()*mole/g;
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Z = (*theElementVector)[i]->GetZ();
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break;
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}
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}
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// Do the interaction with the nucleon cluster
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G4PiMinusStopMaterial* algorithm = LoadAlgorithm(Z);
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G4PiMinusStopAbsorption stopAbsorption(algorithm,Z,A);
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stopAbsorption.SetVerboseLevel(verboseLevel);
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G4DynamicParticleVector* absorptionProducts = stopAbsorption.DoAbsorption();
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// Deal with the leftover nucleus
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G4double pionEnergy = stoppedHadron->GetTotalEnergy();
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G4double excitation = pionEnergy - stopAbsorption.Energy();
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if (excitation < 0.) G4Exception("G4PiMinusAbsorptionAtRest::AtRestDoIt -- excitation energy < 0");
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if (verboseLevel>0) { G4cout << " excitation " << excitation << G4endl; }
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G4StopDeexcitationAlgorithm* nucleusAlgorithm = LoadNucleusAlgorithm();
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G4StopDeexcitation stopDeexcitation(nucleusAlgorithm);
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G4double newZ = Z - stopAbsorption.NProtons();
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G4double newN = A - Z - stopAbsorption.NNeutrons();
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G4double newA = newZ + newN;
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G4double pNucleus = (stopAbsorption.RecoilMomentum()).mag();
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G4ReactionProductVector* fragmentationProducts = stopDeexcitation.DoBreakUp(newA,newZ,excitation,pNucleus);
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unsigned int nAbsorptionProducts = 0;
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if (absorptionProducts != 0)
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{ nAbsorptionProducts = absorptionProducts->size(); }
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unsigned int nFragmentationProducts = 0;
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if (fragmentationProducts != 0)
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{ nFragmentationProducts = fragmentationProducts->size(); }
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if (verboseLevel>0)
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{
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G4cout << "nAbsorptionProducts = " << nAbsorptionProducts
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<< " nFragmentationProducts = " << nFragmentationProducts
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<< G4endl;
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}
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// Deal with ParticleChange final state
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aParticleChange.Initialize(track);
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aParticleChange.SetNumberOfSecondaries(G4int(nAbsorptionProducts + nFragmentationProducts));
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for (i = 0; i<nAbsorptionProducts; i++)
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{ aParticleChange.AddSecondary((*absorptionProducts)[i]); }
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// for (i = 0; i<nFragmentationProducts; i++)
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// { aParticleChange.AddSecondary(fragmentationProducts->at(i)); }
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for(i=0; i<nFragmentationProducts; i++)
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{
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G4DynamicParticle * aNew =
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new G4DynamicParticle((*fragmentationProducts)[i]->GetDefinition(),
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(*fragmentationProducts)[i]->GetMomentum());
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G4double newTime = aParticleChange.GetGlobalTime((*fragmentationProducts)[i]->GetFormationTime());
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aParticleChange.AddSecondary(aNew, newTime);
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delete (*fragmentationProducts)[i];
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}
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if (fragmentationProducts != 0) delete fragmentationProducts;
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if (_indexDeexcitation == 1) aParticleChange.SetLocalEnergyDeposit(excitation);
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// Kill the absorbed pion
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aParticleChange.SetStatusChange(fStopAndKill);
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return &aParticleChange;
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}
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G4PiMinusStopMaterial* G4PiMinusAbsorptionAtRest::LoadAlgorithm(int Z)
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{
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if (verboseLevel>0)
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{
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G4cout << "Load material algorithm " << Z << G4endl;
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}
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G4int index = 3;
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if (Z <= 3) { index = 3;}
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if (Z > 3 && Z<= 6) {index = 6;}
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if (Z == 7) {index = 7;}
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if (Z >= 8 && Z<= 11) {index = 8;}
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if (Z >= 12 && Z<= 18) {index = 13;}
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if (Z >=19 && Z<= 27) {index = 27;}
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if (Z >= 28 && Z<= 51) {index = 29;}
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if (Z >=52 ) {index = 73;}
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switch (index)
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{
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case 3:
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if (verboseLevel>0)
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{ G4cout << " =================== Load Li algorithm " << G4endl; }
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return new G4PiMinusStopLi();
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case 6:
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if (verboseLevel>0)
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{ G4cout << " =================== Load C algorithm " << G4endl; }
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return new G4PiMinusStopC();
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case 7:
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if (verboseLevel>0)
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{ G4cout << " =================== Load N algorithm " << G4endl; }
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return new G4PiMinusStopN();
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case 8:
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if (verboseLevel>0)
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{ G4cout << " =================== Load O algorithm " << G4endl; }
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return new G4PiMinusStopO();
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case 13:
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if (verboseLevel>0)
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{ G4cout << " =================== Load Al algorithm " << G4endl; }
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return new G4PiMinusStopAl();
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case 27:
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if (verboseLevel>0)
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{ G4cout << " =================== Load Cu algorithm " << G4endl; }
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return new G4PiMinusStopCu();
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case 29:
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if (verboseLevel>0)
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{ G4cout << " =================== Load Co algorithm " << G4endl; }
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return new G4PiMinusStopCo();
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case 73:
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if (verboseLevel>0)
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{ G4cout << " =================== Load Ta algorithm " << G4endl; }
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return new G4PiMinusStopTa();
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default:
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if (verboseLevel>0)
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{ G4cout << " =================== Load default material algorithm " << G4endl; }
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return new G4PiMinusStopC();
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}
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}
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G4StopDeexcitationAlgorithm* G4PiMinusAbsorptionAtRest::LoadNucleusAlgorithm()
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{
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switch (_indexDeexcitation)
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{
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case 0:
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if (verboseLevel>0)
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{ G4cout << " =================== Load Theo deexcitation " << G4endl; }
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return new G4StopTheoDeexcitation();
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case 1:
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if (verboseLevel>0)
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{ G4cout << " =================== Load Dummy deexcitation " << G4endl; }
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return new G4StopDummyDeexcitation();
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default:
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if (verboseLevel>0)
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{ G4cout << " =================== Load default deexcitation " << G4endl; }
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return new G4StopTheoDeexcitation();
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}
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}
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void G4PiMinusAbsorptionAtRest::SetDeexcitationAlgorithm(G4int index)
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{
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_indexDeexcitation = index;
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}
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