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geant4/source/persistency/events/include/G4PEvent.ddl
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4PEvent.ddl,v 1.12 2001/07/11 10:02:15 gunter Exp $
// GEANT4 tag $Name: geant4-04-00 $
//
// Class Description:
//
// This is a class which represent a persistent event in Geant4.
// A persistent event object is constructed by
// G4PersistentEventMan::Store() or read back from a database
// by G4PersistentEventMan::Retrieve().
// G4PersistentEventMan::Store() passes a pointer of a transient
// G4Event object. The G4PEvent object construct itself by copying
// the data member of G4Event, and by creating corresponting
// persistent objects of primary vertex, particles, hits and digits.
//
#ifndef G4PEvent_h
#define G4PEvent_h 1
#include "G4Pglobals.hh"
#include "G4PersistentTypes.hh"
#include "G4PersistentSchema.hh"
#include "G4PPrimaryVertex.hh"
#include "G4PHCofThisEvent.hh"
#include "G4PDCofThisEvent.hh"
class G4Event;
#include "HepODBMS/odbms/HepODBMS.h"
class G4PEvent
: public HepPersObj
{
public: // with description
G4PEvent();
G4PEvent(const G4Event *evt);
G4PEvent(const G4Event *evt,
HepRef(G4PHCofThisEvent) pHC,
HepRef(G4PDCofThisEvent) pDC);
// Constructors.
void InitPEvent(const G4Event *evt,
HepRef(G4PHCofThisEvent) pHC,
HepRef(G4PDCofThisEvent) pDC);
// Actual constructor to be called by the above.
~G4PEvent();
// Destructor.
private:
// event ID
G4Pint eventID;
// PrimaryVertex
d_Ref<G4PPrimaryVertex> thePrimaryVertex;
G4Pint numberOfPrimaryVertex;
// HitsCollection
d_Ref<G4PHCofThisEvent> HC;
// DigiCollection
d_Ref<G4PDCofThisEvent> DC;
// TrajectoryContainer (not supported yet)
// d_Ref<G4PTrajectoryContainer> trajectoryContainer;
public: // with description
void SetEventID(const G4Event *evt);
inline G4int GetEventID() const
{ return eventID; }
// Set and get event ID.
inline void AddPrimaryVertex( HepRef(G4PPrimaryVertex) aPrimaryVertex)
{
if( thePrimaryVertex == 0 )
{ thePrimaryVertex = aPrimaryVertex; }
else
{ thePrimaryVertex->SetNext( aPrimaryVertex ); }
numberOfPrimaryVertex++;
}
// Adds another primary vertex to the vertex chain.
inline G4int GetNumberOfPrimaryVertex() const
{ return numberOfPrimaryVertex; }
// Get the number of primary vertecies in the chain.
inline HepRef(G4PPrimaryVertex) GetPrimaryVertex(G4int i=0) const
{
if( i == 0 )
{ return thePrimaryVertex; }
else if( i > 0 && i < numberOfPrimaryVertex )
{
HepRef(G4PPrimaryVertex) primaryVertex = thePrimaryVertex;
for( int j=0; j<i; j++ )
{
if( primaryVertex == 0 ) return 0;
primaryVertex = primaryVertex->GetNext();
}
return primaryVertex;
}
else
{ return 0; }
}
// returns a smart pointer of the i-th primary vertex.
inline void SetHCofThisEvent( HepRef(G4PHCofThisEvent) value)
{ HC = value; }
inline HepRef(G4PHCofThisEvent) GetHCofThisEvent() const
{ return HC; }
// Sets and gets a smart pointer of the hits collections of this event.
inline void SetDCofThisEvent( HepRef(G4PDCofThisEvent) value)
{ DC = value; }
inline HepRef(G4PDCofThisEvent) GetDCofThisEvent() const
{ return DC; }
// Sets and gets a smart pointer of the digits collections of this event.
// inline void SetTrajectoryContainer(G4TrajectoryContainer*value)
// { trajectoryContainer = value; }
// inline G4TrajectoryContainer* GetTrajectoryContainer() const
// { return trajectoryContainer; }
G4Event* MakeTransientObject();
// Construct a transient G4Event object from the data members of
// G4PEvent.
};
#endif