108 lines
3.2 KiB
C++
108 lines
3.2 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4Line.cc,v 1.7 2001/07/11 09:59:45 gunter Exp $
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// GEANT4 tag $Name: geant4-04-00 $
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//
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// ----------------------------------------------------------------------
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// GEANT 4 class source file
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//
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// G4Line.cc
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//
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// ----------------------------------------------------------------------
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#include "G4Line.hh"
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G4Line::G4Line (){}
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G4Line::~G4Line (){}
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G4Line::G4Line(const G4Line& right)
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: pnt(right.pnt), dir(right.dir), invDir(right.invDir), v(right.v)
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{
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bBox = right.bBox;
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start = right.start;
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end = right.end;
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pStart = right.pStart;
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pEnd = right.pEnd;
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pRange = right.pRange;
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bounded = right.bounded;
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sameSense = right.sameSense;
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}
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G4Line& G4Line::operator=(const G4Line& right)
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{
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if (&right == this) return *this;
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pnt = right.pnt;
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dir = right.dir;
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invDir = right.invDir;
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v = right.v;
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bBox = right.bBox;
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start = right.start;
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end = right.end;
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pStart = right.pStart;
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pEnd = right.pEnd;
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pRange = right.pRange;
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bounded = right.bounded;
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sameSense = right.sameSense;
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return *this;
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}
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G4Curve* G4Line::Project(const G4Transform3D& tr)
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{
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G4Vector3D newDir= tr*dir;
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if (abs(newDir.x())+abs(newDir.y()) < kCarTolerance){
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newDir.setX(kCarTolerance);
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newDir.setY(kCarTolerance);
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};
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G4Point3D newPnt= tr*pnt;
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newDir.setZ(0);
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newPnt.setZ(0);
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G4Line* r= new G4Line();
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// L. Broglia : terrible mistake !!!!
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//r->Init(newDir, newPnt);
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r->Init(newPnt, newDir);
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r->SetBounds(GetPStart(), GetPEnd());
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return r;
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}
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////////////////////////////////////////////////////////////////////////////
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G4bool G4Line::Tangent(G4CurvePoint& cp, G4Vector3D& vec)
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{
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if(GetSameSense())
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vec = -dir;
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else
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vec = dir;
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return true;
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}
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