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geant4/source/geometry/solids/BREPS/src/G4Line.cc
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2016-06-08 16:18:25 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4Line.cc,v 1.7 2001/07/11 09:59:45 gunter Exp $
// GEANT4 tag $Name: geant4-04-00 $
//
// ----------------------------------------------------------------------
// GEANT 4 class source file
//
// G4Line.cc
//
// ----------------------------------------------------------------------
#include "G4Line.hh"
G4Line::G4Line (){}
G4Line::~G4Line (){}
G4Line::G4Line(const G4Line& right)
: pnt(right.pnt), dir(right.dir), invDir(right.invDir), v(right.v)
{
bBox = right.bBox;
start = right.start;
end = right.end;
pStart = right.pStart;
pEnd = right.pEnd;
pRange = right.pRange;
bounded = right.bounded;
sameSense = right.sameSense;
}
G4Line& G4Line::operator=(const G4Line& right)
{
if (&right == this) return *this;
pnt = right.pnt;
dir = right.dir;
invDir = right.invDir;
v = right.v;
bBox = right.bBox;
start = right.start;
end = right.end;
pStart = right.pStart;
pEnd = right.pEnd;
pRange = right.pRange;
bounded = right.bounded;
sameSense = right.sameSense;
return *this;
}
G4Curve* G4Line::Project(const G4Transform3D& tr)
{
G4Vector3D newDir= tr*dir;
if (abs(newDir.x())+abs(newDir.y()) < kCarTolerance){
newDir.setX(kCarTolerance);
newDir.setY(kCarTolerance);
};
G4Point3D newPnt= tr*pnt;
newDir.setZ(0);
newPnt.setZ(0);
G4Line* r= new G4Line();
// L. Broglia : terrible mistake !!!!
//r->Init(newDir, newPnt);
r->Init(newPnt, newDir);
r->SetBounds(GetPStart(), GetPEnd());
return r;
}
////////////////////////////////////////////////////////////////////////////
G4bool G4Line::Tangent(G4CurvePoint& cp, G4Vector3D& vec)
{
if(GetSameSense())
vec = -dir;
else
vec = dir;
return true;
}