Files
geant4/examples/basic/B5/src/B5HodoscopeHit.cc
T
2019-04-17 10:39:02 +02:00

164 lines
5.3 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
/// \file B5HodoscopeHit.cc
/// \brief Implementation of the B5HodoscopeHit class
#include "B5HodoscopeHit.hh"
#include "G4VVisManager.hh"
#include "G4VisAttributes.hh"
#include "G4Circle.hh"
#include "G4Colour.hh"
#include "G4AttDefStore.hh"
#include "G4AttDef.hh"
#include "G4AttValue.hh"
#include "G4UIcommand.hh"
#include "G4UnitsTable.hh"
#include "G4SystemOfUnits.hh"
#include "G4ios.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4ThreadLocal G4Allocator<B5HodoscopeHit>* B5HodoscopeHitAllocator;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
B5HodoscopeHit::B5HodoscopeHit(G4int id,G4double time)
: G4VHit(),
fId(id), fTime(time), fPos(0.), fPLogV(nullptr)
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
B5HodoscopeHit::~B5HodoscopeHit()
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
B5HodoscopeHit::B5HodoscopeHit(const B5HodoscopeHit &right)
: G4VHit(),
fId(right.fId),
fTime(right.fTime),
fPos(right.fPos),
fRot(right.fRot),
fPLogV(right.fPLogV)
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
const B5HodoscopeHit& B5HodoscopeHit::operator=(const B5HodoscopeHit &right)
{
fId = right.fId;
fTime = right.fTime;
fPos = right.fPos;
fRot = right.fRot;
fPLogV = right.fPLogV;
return *this;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4bool B5HodoscopeHit::operator==(const B5HodoscopeHit &/*right*/) const
{
return false;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void B5HodoscopeHit::Draw()
{
auto visManager = G4VVisManager::GetConcreteInstance();
if (! visManager) return;
G4Transform3D trans(fRot.inverse(),fPos);
G4VisAttributes attribs;
auto pVA = fPLogV->GetVisAttributes();
if (pVA) attribs = *pVA;
G4Colour colour(0.,1.,1.);
attribs.SetColour(colour);
attribs.SetForceSolid(true);
visManager->Draw(*fPLogV,attribs,trans);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
const std::map<G4String,G4AttDef>* B5HodoscopeHit::GetAttDefs() const
{
G4bool isNew;
auto store = G4AttDefStore::GetInstance("B5HodoscopeHit",isNew);
if (isNew) {
(*store)["HitType"]
= G4AttDef("HitType","Hit Type","Physics","","G4String");
(*store)["ID"]
= G4AttDef("ID","ID","Physics","","G4int");
(*store)["Time"]
= G4AttDef("Time","Time","Physics","G4BestUnit","G4double");
(*store)["Pos"]
= G4AttDef("Pos","Position","Physics","G4BestUnit","G4ThreeVector");
(*store)["LVol"]
= G4AttDef("LVol","Logical Volume","Physics","","G4String");
}
return store;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
std::vector<G4AttValue>* B5HodoscopeHit::CreateAttValues() const
{
auto values = new std::vector<G4AttValue>;
values
->push_back(G4AttValue("HitType","HodoscopeHit",""));
values
->push_back(G4AttValue("ID",G4UIcommand::ConvertToString(fId),""));
values
->push_back(G4AttValue("Time",G4BestUnit(fTime,"Time"),""));
values
->push_back(G4AttValue("Pos",G4BestUnit(fPos,"Length"),""));
if (fPLogV)
values->push_back(G4AttValue("LVol",fPLogV->GetName(),""));
else
values->push_back(G4AttValue("LVol"," ",""));
return values;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void B5HodoscopeHit::Print()
{
G4cout << " Hodoscope[" << fId << "] " << fTime/ns << " (nsec)" << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......