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geant4/source/visualization/management/include/G4VUserVisAction.hh
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2016-06-09 14:36:02 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4VUserVisAction.hh,v 1.5 2005/11/22 16:53:27 allison Exp $
// GEANT4 tag $Name: geant4-08-00 $
//
//
// Class Description:
//
// G4VUserVisAction is added to the scene by the command
// /vis/scene/add/userAction, which instantiates a G4CallbackModel to
// add to the RunDurationModels. Thus the pure virtual Draw() method
// is invoked whenever the viewer needs to "visit the kernel", e.g.,
// to remake its graphical database, if any, or simply to refresh the
// screen. operator() is defined to satisfy the template
// G4CallbackModel<G4VUserVisAction>.
//
// See the User Guide for Application Developers, Section 8.8.7 and 8.8.8.
#ifndef G4VUSERVISACTION_HH
#define G4VUSERVISACTION_HH
#include "G4Transform3D.hh"
class G4VUserVisAction {
public: // With description
G4VUserVisAction() {}
virtual ~G4VUserVisAction() {}
virtual void Draw() = 0;
void operator()(const G4Transform3D& = G4Transform3D()) {
Draw();
}
};
#endif