86 lines
2.9 KiB
C++
86 lines
2.9 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VParticlePropertyRetriever.hh,v 1.1 2004/03/11 09:47:44 kurasige Exp $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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// ---------------------------------------------------------------
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#ifndef G4VParticlePropertyRetriever_h
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#define G4VParticlePropertyRetriever_h 1
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#include "globals.hh"
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#include "G4ios.hh"
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#include <vector>
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#include "G4ParticlePropertyData.hh"
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#include "G4ParticlePropertyTable.hh"
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class G4VParticlePropertyRetriever
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{
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public:
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//constructors
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G4VParticlePropertyRetriever();
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//destructor
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virtual ~G4VParticlePropertyRetriever();
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public:
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// equality operators
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G4int operator==(const G4VParticlePropertyRetriever &right) const
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{ return (this == &right); }
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G4int operator!=(const G4VParticlePropertyRetriever &right) const
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{ return (this != &right); }
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public:
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virtual void Retrieve(const G4String& option) = 0;
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// print out particle properties in the list
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protected:
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G4ParticlePropertyTable* pPropertyTable;
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};
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inline
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G4VParticlePropertyRetriever::G4VParticlePropertyRetriever()
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{
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pPropertyTable = G4ParticlePropertyTable::GetParticlePropertyTable();
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}
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/////////////////////////////
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inline
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G4VParticlePropertyRetriever::~G4VParticlePropertyRetriever()
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{
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pPropertyTable->Clear();
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}
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#endif
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