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geant4/source/processes/hadronic/models/util/src/G4ExcitedString.cc
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
// ------------------------------------------------------------
// GEANT 4 class implementation file
//
// ---------------- G4ExcitedString ----------------
// by Gunter Folger, June 1998.
// class for an excited string used by Parton String Models
// ------------------------------------------------------------
// G4ExcitedString
#include "G4ExcitedString.hh"
#include <algorithm>
//G4ExcitedString::G4ExcitedString(const G4ExcitedString &right)
//{}
G4ExcitedString::G4ExcitedString(G4Parton* Color, G4Parton* AntiColor, G4int Direction)
{
thePartons.push_back(Color);
thePartons.push_back(AntiColor);
theTimeOfCreation = 0.; // Uzhi 15.05.08
thePosition = Color->GetPosition();
theDirection = Direction;
theTrack=0;
}
G4ExcitedString::G4ExcitedString(G4Parton* Color, G4Parton* Gluon, G4Parton* AntiColor, G4int Direction)
{
thePartons.push_back(Color);
thePartons.push_back(Gluon);
thePartons.push_back(AntiColor);
theTimeOfCreation = 0.; // Uzhi 15.05.08
thePosition = Color->GetPosition();
theDirection = Direction;
theTrack=0;
}
G4ExcitedString::G4ExcitedString(G4KineticTrack * track)
{
theTimeOfCreation = track->GetFormationTime(); // Uzhi 15.05.08
thePosition = track->GetPosition();
theTrack= track;
theDirection=0;
}
G4ExcitedString::~G4ExcitedString()
{
std::for_each(thePartons.begin(), thePartons.end(), DeleteParton());
}
//const G4ExcitedString & G4ExcitedString::operator=(const G4ExcitedString &right)
//{}
//int G4ExcitedString::operator==(const G4ExcitedString &right) const
//{}
//int G4ExcitedString::operator!=(const G4ExcitedString &right) const
//{}
// Additional Declarations
void G4ExcitedString::Boost(G4ThreeVector& Velocity)
{
for(unsigned int cParton = 0; cParton < thePartons.size() ; cParton++ )
{
G4LorentzVector Mom = thePartons[cParton]->Get4Momentum();
Mom.boost(Velocity);
thePartons[cParton]->Set4Momentum(Mom);
}
}
//---------------------------------------------------------------------------------
G4Parton* G4ExcitedString::GetColorParton(void) const
{
G4Parton * start = *(thePartons.begin());
G4Parton * end = *(thePartons.end()-1);
G4int Encoding = start->GetPDGcode();
if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0)))
return start;
return end;
}
//---------------------------------------------------------------------------------
G4Parton* G4ExcitedString::GetGluon(void) const
{
return thePartons[1];
}
//---------------------------------------------------------------------------------
G4Parton* G4ExcitedString::GetGluon(G4int GluonPos) const
{
return thePartons[1 + GluonPos];
}
//---------------------------------------------------------------------------------
G4Parton* G4ExcitedString::GetAntiColorParton(void) const
{
G4Parton * start = *(thePartons.begin());
G4Parton * end = *(thePartons.end()-1);
G4int Encoding = start->GetPDGcode();
if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0)))
return end;
return start;
}
//---------------------------------------------------------------------------------
G4bool G4ExcitedString::IsItKinkyString(void) const
{
return (thePartons.size() > 2);
}
//---------------------------------------------------------------------------------
G4int G4ExcitedString::GetDirection(void) const
{
return theDirection;
}
//*********************************************************************************
G4Parton* G4ExcitedString::GetLeftParton(void) const
{
return *thePartons.begin();
}
//---------------------------------------------------------------------------------
G4Parton* G4ExcitedString::GetRightParton(void) const
{
return *(thePartons.end()-1);
}
//*********************************************************************************