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geant4/source/global/management/src/G4PhysicsOrderedFreeVector.cc
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//
// ********************************************************************
// * License and Disclaimer *
// * *
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// * conditions of the Geant4 Software License, included in the file *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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//
// $Id: G4PhysicsOrderedFreeVector.cc,v 1.15 2010/05/28 05:13:43 kurasige Exp $
// GEANT4 tag $Name: geant4-09-04-beta-01 $
//
////////////////////////////////////////////////////////////////////////
// PhysicsOrderedFreeVector Class Implementation
////////////////////////////////////////////////////////////////////////
//
// File: G4PhysicsOrderedFreeVector.cc
// Version: 2.0
// Created: 1996-08-13
// Author: Juliet Armstrong
// Updated: 1997-03-25 by Peter Gumplinger
// > cosmetics (only)
// 1998-11-11 by Peter Gumplinger
// > initialize all data members of the base class in
// derived class constructors
// 2000-11-11 by H.Kurashige
// > use STL vector for dataVector and binVector
// 19 Jun. 2009-06-19 by V.Ivanchenko
// > removed hidden bin
//
// mail: gum@triumf.ca
//
////////////////////////////////////////////////////////////////////////
#include "G4PhysicsOrderedFreeVector.hh"
/////////////////////////
// Class Implementation
/////////////////////////
/////////////////
// Constructors
/////////////////
G4PhysicsOrderedFreeVector::G4PhysicsOrderedFreeVector(G4double *Energies,
G4double *Values,
size_t VectorLength)
: G4PhysicsVector()
{
type = T_G4PhysicsOrderedFreeVector;
dataVector.reserve(VectorLength);
binVector.reserve(VectorLength);
numberOfNodes = VectorLength;
for (size_t i = 0 ; i < VectorLength ; i++)
{
binVector.push_back(Energies[i]);
dataVector.push_back(Values[i]);
}
edgeMin = binVector[0];
edgeMax = binVector[numberOfNodes-1];
}
G4PhysicsOrderedFreeVector::G4PhysicsOrderedFreeVector()
: G4PhysicsVector()
{
type = T_G4PhysicsOrderedFreeVector;
}
////////////////
// Destructors
////////////////
G4PhysicsOrderedFreeVector::~G4PhysicsOrderedFreeVector() {}
////////////
// Methods
////////////
void
G4PhysicsOrderedFreeVector::InsertValues(G4double energy, G4double value)
{
binVector.push_back(energy);
dataVector.push_back(value);
numberOfNodes++;
edgeMin = binVector.front();
edgeMax = binVector.back();
}
G4double
G4PhysicsOrderedFreeVector::GetLowEdgeEnergy(size_t binNumber) const
{
return binVector[binNumber];
}
G4double
G4PhysicsOrderedFreeVector::GetEnergy(G4double aValue)
{
if (aValue <= GetMinValue()) {
return GetMinLowEdgeEnergy();
} else if (aValue >= GetMaxValue()) {
return GetMaxLowEdgeEnergy();
} else {
size_t closestBin = FindValueBinLocation(aValue);
G4double theEnergy = LinearInterpolationOfEnergy(aValue, closestBin);
return theEnergy;
}
}
size_t
G4PhysicsOrderedFreeVector::FindValueBinLocation(G4double aValue)
{
G4int n1 = 0;
G4int n2 = numberOfNodes/2;
G4int n3 = numberOfNodes - 1;
while (n1 != n3 - 1) {
if (aValue > dataVector[n2])
{ n1 = n2; }
else
{ n3 = n2; }
n2 = n1 + (n3 - n1 + 1)/2;
}
return (size_t)n1;
}
G4double
G4PhysicsOrderedFreeVector::LinearInterpolationOfEnergy(G4double aValue,
size_t theLocBin)
{
G4double intplFactor = (aValue-dataVector[theLocBin])
/ (dataVector[theLocBin+1]-dataVector[theLocBin]); // Interpolation factor
return binVector[theLocBin] +
( binVector[theLocBin+1]-binVector[theLocBin] ) * intplFactor;
}