Files
geant4/source/visualization/modeling/include/G4VModelCommand.hh
T
2018-12-07 15:15:39 +01:00

104 lines
2.9 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// Jane Tinslay, John Allison, Joseph Perl November 2005
//
// Class Description
// Templated base class for model messengers. Commands specific to a particular
// concrete model should inherit from G4VModelCommand, with the concrete model
// type as the template parameter.
// Class Description - End:
#ifndef G4VMODELCOMMAND_HH
#define G4VMODELCOMMAND_HH
#include "G4UImessenger.hh"
#include "G4String.hh"
class G4UIcommand;
template <typename T>
class G4VModelCommand : public G4UImessenger {
public:
// Constructor
G4VModelCommand(T* model, const G4String& placement="");
// Destructor
virtual ~G4VModelCommand();
// Methods
G4String GetCurrentValue(G4UIcommand* command);
G4String Placement();
protected:
// Access to model
T* Model();
private:
// Data members
T* fpModel;
G4String fPlacement;
};
template <typename T>
G4VModelCommand<T>::G4VModelCommand(T* model, const G4String& placement)
:fpModel(model)
,fPlacement(placement)
{}
template <typename T>
G4VModelCommand<T>::~G4VModelCommand() {}
template <typename T>
G4String
G4VModelCommand<T>::GetCurrentValue(G4UIcommand*)
{
return "";
}
template <typename T>
T*
G4VModelCommand<T>::Model()
{
return fpModel;
}
template <typename T>
G4String
G4VModelCommand<T>::Placement()
{
return fPlacement;
}
#endif