100 lines
3.7 KiB
C++
100 lines
3.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// J Kallenbach 27th Aug 1996
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// OpenInventor scene handler - creates OpenInventor Display lists.
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// 20 dec 1996 jck Add HEPVis primitives - trd, box, etc.
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#ifndef G4OPENINVENTORSCENEHANDLER_HH
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#define G4OPENINVENTORSCENEHANDLER_HH
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// Inheritance :
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#include "G4VSceneHandler.hh"
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#include "G4PhysicalVolumeModel.hh"
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#include <map>
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class G4OpenInventor;
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class SoSeparator;
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class Geant4_SoStyleCache;
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class G4VisAttributes;
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// Base class for various OpenInventorScene classes.
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class G4OpenInventorSceneHandler: public G4VSceneHandler {
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friend class G4OpenInventorViewer;
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public:
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G4OpenInventorSceneHandler (G4OpenInventor& system, const G4String& name = "");
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virtual ~G4OpenInventorSceneHandler ();
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using G4VSceneHandler::AddPrimitive;
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void AddPrimitive (const G4Polyline& line);
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void AddPrimitive (const G4Text&);
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void AddPrimitive (const G4Circle&);
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void AddPrimitive (const G4Square&);
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void AddPrimitive (const G4Polyhedron& p);
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void AddPrimitive (const G4Polymarker&);
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///////////////////////////////////////////////////////////////
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// Other inherited functions.
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void ClearStore ();
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void ClearTransientStore ();
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//
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// Primitives for use of HEPVis
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//
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void PreAddSolid (const G4Transform3D& objectTransformation,
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const G4VisAttributes& visAttribs);
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void BeginPrimitives (const G4Transform3D& objectTransformation);
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private:
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static G4int fSceneIdCount; // static counter for OpenInventor scenes.
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enum G4OIMarker {G4OICircle, G4OISquare};
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void AddCircleSquare (G4OIMarker markerType, const G4VMarker&);
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void GeneratePrerequisites();
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void AddProperties(const G4VisAttributes*);
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// AddTransform takes fObjectTransformation and "adds" a translation.
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void AddTransform(const G4Point3D& translation = G4Point3D());
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std::map <G4LogicalVolume*, SoSeparator*,
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std::less <G4LogicalVolume*> > fSeparatorMap;
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SoSeparator* fRoot;
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SoSeparator* fDetectorRoot;
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SoSeparator* fTransientRoot;
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SoSeparator* fCurrentSeparator;
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G4bool fModelingSolid;
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G4bool fReducedWireFrame;
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Geant4_SoStyleCache* fStyleCache;
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bool fPreviewAndFull;
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};
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#endif
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