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geant4/source/externals/g4tools/include/tools/sg/write_paper
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2021-12-10 16:15:15 +00:00

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// Copyright (C) 2018, Guy Barrand. All rights reserved.
// See the file tools.license for terms.
#ifndef tools_sg_write_paper
#define tools_sg_write_paper
// To traverse a scene graph and "export" it at various file formats
// by using various rendering actions.
// For example by using gl2ps_action, handle the formats:
// gl2ps_eps: gl2ps producing eps
// gl2ps_ps: gl2ps producing ps
// gl2ps_pdf: gl2ps producing pdf
// gl2ps_svg: gl2ps producing svg
// gl2ps_tex: gl2ps producing tex
// gl2ps_pgf: gl2ps producing pgf
// By using the zb_action (zb for zbuffer):
// zb_ps: tools::sg offscreen zbuffer put in a PostScript file.
// zb_png: zbuffer put in a png file. It needs to provide a "png_writer" function.
// zb_jpeg: zbuffer put in a jpeg file. It needs to provide a "jpeg_writer" function.
#include "zb_action"
#include "node"
#include "gl2ps_action"
#include "../wps"
#include "../typedefs"
#include "../touplow"
namespace tools {
namespace sg {
typedef bool (*png_writer)(std::ostream&,const std::string&,
unsigned char*,unsigned int,unsigned int,unsigned int);
typedef bool (*jpeg_writer)(std::ostream&,const std::string&,
unsigned char*,unsigned int,unsigned int,unsigned int,int);
inline bool write_paper(std::ostream& a_out,
gl2ps_manager& a_gl2ps_mgr,zb_manager& a_zb_mgr,
png_writer a_png_writer,jpeg_writer a_jpeg_writer,
float a_back_r,float a_back_g,float a_back_b,float a_back_a,
node& a_scene_graph,
unsigned int a_width,unsigned int a_height,
const std::string& a_file,const std::string& a__format) {
if(!a_width || !a_height) return false;
std::string a_format = a__format;
tolowercase(a_format); //handle legacy.
int gl2ps_format;
if(s2format(a_format,gl2ps_format)) {
gl2ps_action action(a_gl2ps_mgr,a_out,a_width,a_height);
action.clear_color(a_back_r,a_back_g,a_back_b,a_back_a);
if(!action.open(a_file,gl2ps_format)) return false;
a_scene_graph.render(action);
action.close();
return true;
}
zb_action action(a_zb_mgr,a_out,a_width,a_height);
action.zbuffer().clear_color_buffer(0);
action.add_color(a_back_r,a_back_g,a_back_b,a_back_a);
action.zbuffer().clear_depth_buffer();
a_scene_graph.render(action);
if((a_format=="zb_ps")||(a_format=="inzb_ps")) {
wps wps(a_out);
if(!wps.open_file(a_file)) {
a_out << "tools::sg::write_paper : can't open " << a_file << "." << std::endl;
return false;
}
wps.PS_BEGIN_PAGE();
wps.PS_PAGE_SCALE(float(a_width),float(a_height));
wps.PS_IMAGE(a_width,a_height,wps::rgb_4,zb_action::get_rgb,&action);
wps.PS_END_PAGE();
wps.close_file();
return true;
}
if((a_format=="zb_png")||(a_format=="inzb_png")) {
if(!a_png_writer) {
a_out << "tools::sg::write_paper : no png_writer given." << std::endl;
return false;
}
size_t sz;
unsigned char* buffer = action.get_rgbas(sz);
if(!buffer) {
a_out << "tools::sg::write_paper : can't get rgba image." << std::endl;
return false;
}
if(!a_png_writer(a_out,a_file,buffer,a_width,a_height,4)) {
a_out << "tools::sg::write_paper : tools::png::write() failed." << std::endl;
delete [] buffer;
return false;
}
delete [] buffer;
return true;
}
if((a_format=="zb_jpeg")||(a_format=="zb_jpg")||(a_format=="inzb_jpeg")) {
if(!a_jpeg_writer) {
a_out << "tools::sg::write_paper : no jpeg_writer given." << std::endl;
return false;
}
size_t sz;
unsigned char* buffer = action.get_rgbs(sz);
if(!buffer) {
a_out << "tools::sg::write_paper : can't get rgb image." << std::endl;
return false;
}
if(!a_jpeg_writer(a_out,a_file,buffer,a_width,a_height,3,100)) {
a_out << "tools::sg::write_paper : tools::jpeg::write() failed." << std::endl;
delete [] buffer;
return false;
}
delete [] buffer;
return true;
}
a_out << "tools::sg::write_paper : unknown format " << a_format << std::endl;
return false;
}
}}
#endif