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geant4/examples/advanced/xray_fluorescence/src/XrayFluoMercuryPrimaryGeneratorAction.cc
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2018-12-07 15:15:39 +01:00

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//
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//
//
//
// Author: Alfonso Mantero (Alfonso.Mantero@ge.infn.it)
//
// History:
// -----------
// 02 Sep 2003 Alfonso Mantero created
//
// -------------------------------------------------------------------
#include "XrayFluoMercuryPrimaryGeneratorAction.hh"
#include "XrayFluoMercuryDetectorConstruction.hh"
#include "XrayFluoMercuryPrimaryGeneratorMessenger.hh"
#include "XrayFluoRunAction.hh"
#include "XrayFluoAnalysisManager.hh"
#include "XrayFluoDataSet.hh"
#include "G4PhysicalConstants.hh"
#include "G4SystemOfUnits.hh"
#include "G4DataVector.hh"
#include "G4Event.hh"
#include "G4ParticleGun.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
#include "Randomize.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
XrayFluoMercuryPrimaryGeneratorAction::XrayFluoMercuryPrimaryGeneratorAction(const XrayFluoMercuryDetectorConstruction* XrayFluoDC)
:globalFlag(false),spectrum("off")
{
XrayFluoDetector = XrayFluoDC;
G4int n_particle = 1;
particleGun = new G4ParticleGun(n_particle);
//create a messenger for this class
gunMessenger = new XrayFluoMercuryPrimaryGeneratorMessenger(this);
runManager = new XrayFluoRunAction();
// default particle kinematic
G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
G4String particleName;
G4ParticleDefinition* particle
= particleTable->FindParticle(particleName="gamma");
particleGun->SetParticleDefinition(particle);
particleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,-1.));
particleGun->SetParticleEnergy(10.*keV);
G4double position = -0.5*(XrayFluoDetector->GetWorldSizeZ());
particleGun->SetParticlePosition(G4ThreeVector(0.*cm,0.*cm,position));
G4cout << "XrayFluoMercuryPrimaryGeneratorAction created" << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
XrayFluoMercuryPrimaryGeneratorAction::~XrayFluoMercuryPrimaryGeneratorAction()
{
delete particleGun;
delete gunMessenger;
delete runManager;
G4cout << "XrayFluoMercuryPrimaryGeneratorAction deleted" << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
void XrayFluoMercuryPrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
{
//this function is called at the begining of event
//
// Conidering the sunas a Poin-like source.
G4double z0 = -0.5*(XrayFluoDetector->GetWorldSizeZ());
G4double y0 = 0.*m, x0 = 0.*m;
// Let's try to illuminate only the prtion of Mercury surface that can be seen by the detector.
G4double spacecraftLatitude = XrayFluoDetector->GetOrbitInclination();
G4double mercuryDia = XrayFluoDetector->GetMercuryDia();
G4double sunDia = XrayFluoDetector->GetSunDia();
G4double opticField = XrayFluoDetector->GetOpticAperture();
G4double a = 2*std::tan(opticField/2);
// if (!pointLikeFlag) {
// let's decide from wich point of the sun surface the particle is coming:
G4double theta = std::acos(2.*G4UniformRand() - 1.0);
G4double phi = 2. * pi * G4UniformRand();
G4double rho = sunDia/2;
G4double sunPosX = x0 + rho * std::sin(theta) * std::cos(phi);
G4double sunPosY = y0 + rho * std::sin(theta) * std::sin(phi);
G4double sunPosZ = z0 + rho * std::cos(theta);
particleGun->SetParticlePosition(G4ThreeVector(sunPosX,sunPosY,sunPosZ));
// the angle at the center of Mercury subtending the area seen by the optics:
G4double alpha = 2 * a/mercuryDia;
if(!globalFlag){
theta = alpha * G4UniformRand() + (180.*deg - spacecraftLatitude)-alpha/2.;
phi = alpha * G4UniformRand() + 90. * deg - alpha/2.;
}
else if(globalFlag){
theta = pi/2. * rad * G4UniformRand() + 90.*deg ; //was 900., probably an error
phi = 2*pi*rad * G4UniformRand() ;
}
rho = mercuryDia/2.;
G4double mercuryPosX = rho * std::sin(theta) * std::cos(phi);
G4double mercuryPosY = rho * std::sin(theta) * std::sin(phi);
G4double mercuryPosZ = rho * std::cos(theta);
particleGun->SetParticleMomentumDirection(
G4ThreeVector(mercuryPosX-sunPosX ,mercuryPosY-sunPosY,mercuryPosZ-sunPosZ));
// }
// if (pointLikeFlag) {
// // theta is the angle that the mean direction of the incident light (on the desired
// // point of the surface of Mercury) makes with the Z-axis
// G4double theta = std::asin( mercuryDia/2. * std::sin(spacecraftLatitude) /
// std::sqrt(std::pow(z0,2)+std::pow(mercuryDia/2.,2)-2*mercuryDia/2.*z0*std::cos(spacecraftLatitude)) );
// // on the y axis, the light emitted from the Sun must be in [theta-phi;theta+phi]
// G4double phi = std::asin( mercuryDia/2.*std::sin(spacecraftLatitude) + a*std::cos(spacecraftLatitude) /
// std::sqrt( std::pow(mercuryDia/2.*std::sin(spacecraftLatitude) + a*std::cos(spacecraftLatitude) , 2) +
// std::pow(z0 - mercuryDia/2.*std::cos(spacecraftLatitude) - a*std::sin(spacecraftLatitude) , 2)) )
// - theta;
// // on the x axis, the light emitted from the Sun must be in [-zeta;zeta]
// G4double zeta = std::atan( a/std::sqrt(std::pow(z0,2)+std::pow(mercuryDia,2)-2*mercuryDia*z0*std::cos(spacecraftLatitude)) );
// //alpha in [-zeta;zeta]
// G4double alpha = (2*zeta)*G4UniformRand() - zeta;
// //beta in [theta-phi;theta+phi]
// G4double beta = (G4UniformRand()*2*phi) - phi + theta;
// G4double dirY = std::sin(beta);
// G4double dirX = std::sin(alpha);
// particleGun->SetParticleMomentumDirection(G4ThreeVector(dirX.,dirY,1.));
// particleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
// }
//shoot particles according to a certain spectrum
if (spectrum =="on")
{
G4String particle = particleGun->GetParticleDefinition()
->GetParticleName();
if(particle == "proton"|| particle == "alpha")
{
G4DataVector* energies = runManager->GetEnergies();
G4DataVector* data = runManager->GetData();
G4double sum = runManager->GetDataSum();
G4double partSum = 0;
G4int j = 0;
G4double random= sum*G4UniformRand();
while (partSum<random)
{
partSum += (*data)[j];
j++;
}
particleGun->SetParticleEnergy((*energies)[j]);
}
else if (particle == "gamma")
{
const XrayFluoDataSet* dataSet = runManager->GetGammaSet();
G4int i = 0;
G4int id = 0;
G4double minEnergy = 0. * keV;
G4double particleEnergy= 0.;
G4double maxEnergy = 10. * keV;
G4double energyRange = maxEnergy - minEnergy;
while ( i == 0)
{
G4double random = G4UniformRand();
G4double randomNum = G4UniformRand(); //*5.0E6;
particleEnergy = (random*energyRange) + minEnergy;
if ((dataSet->FindValue(particleEnergy,id)) > randomNum)
{
i = 1;
}
}
particleGun->SetParticleEnergy(particleEnergy);
}
}
#ifdef G4ANALYSIS_USE
G4double partEnergy = particleGun->GetParticleEnergy();
XrayFluoAnalysisManager* analysis = XrayFluoAnalysisManager::getInstance();
analysis->analysePrimaryGenerator(partEnergy/keV);
#endif
particleGun->GeneratePrimaryVertex(anEvent);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....