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geant4/source/intercoms/include/G4UImanager.hh
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2022-07-01 10:44:02 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4UImanager
//
// Class description:
//
// This is a singleton class which controls the command manipulation
// and the user interface(s)
// Author: Makoto Asai, 1997
// --------------------------------------------------------------------
#ifndef G4UImanager_hh
#define G4UImanager_hh 1
#include <vector>
#include <fstream>
#include "globals.hh"
#include "icomsdefs.hh"
#include "G4VStateDependent.hh"
#include "G4UIcommandStatus.hh"
class G4UIcommandTree;
class G4UIcommand;
class G4UIsession;
class G4UIcontrolMessenger;
class G4UnitsMessenger;
class G4LocalThreadCoutMessenger;
class G4UIaliasList;
class G4MTcoutDestination;
class G4UIbridge;
class G4ProfilerMessenger;
class G4UImanager : public G4VStateDependent
{
public:
static G4UImanager* GetUIpointer();
static G4UImanager* GetMasterUIpointer();
// A static method to get the pointer to the only existing object
// of this class
~G4UImanager() override;
G4UImanager(const G4UImanager&) = delete;
const G4UImanager& operator=(const G4UImanager&) = delete;
G4bool operator==(const G4UImanager&) const = delete;
G4bool operator!=(const G4UImanager&) const = delete;
G4String GetCurrentValues(const char* aCommand);
// This method returns a string which represents the current value(s)
// of the parameter(s) of the specified command. Null string will be
// returned if the given command is not defined or the command does
// not support the GetCurrentValues() method
void AddNewCommand(G4UIcommand* newCommand);
// This method register a new command
void RemoveCommand(G4UIcommand* aCommand);
// This command removes the registered command. After invokation of this
// command, that particular command cannot be applied
void ExecuteMacroFile(const char* fileName);
// A macro file defined by the argument will be read by G4UIbatch object
void Loop(const char* macroFile, const char* variableName,
G4double initialValue, G4double finalValue,
G4double stepSize = 1.0);
// Execute a macro file more than once with a loop counter
void Foreach(const char* macroFile, const char* variableName,
const char* candidates);
// Execute a macro file more than once with an aliased variable which
// takes a value in the candidate list
G4int ApplyCommand(const char* aCommand);
G4int ApplyCommand(const G4String& aCommand);
// A command (and parameter(s)) given
// by the method's argument will be applied. Zero will be returned in
// case the command is successfully executed. Positive non-zero value
// will be returned if the command cannot be executed. The meaning of
// this non-zero value is the following:
// The returned number : xyy
// x00 : G4CommandStatus.hh enumeration
// yy : the problematic parameter (first found)
G4UIcommand* FindCommand(const char* aCommand);
G4UIcommand* FindCommand(const G4String& aCommand);
// Find the G4UIcommand object. Null pointer is returned if command
// is not found.
// Please note that each thread returns different objects if this
// method is used in multi-threaded mode.
void StoreHistory(const char* fileName = "G4history.macro");
void StoreHistory(G4bool historySwitch,
const char* fileName = "G4history.macro");
// The executed commands will be stored in the defined file. If
// "historySwitch" is false, saving will be suspended
void ListCommands(const char* direc);
// All commands registered under the given directory will be listed to
// standard output
void SetAlias(const char* aliasLine);
// Define an alias. The first word of "aliasLine" string is the
// alias name and the remaining word(s) is(are) string value
// to be aliased
void RemoveAlias(const char* aliasName);
// Remove the defined alias
void ListAlias();
// Print all aliases
G4String SolveAlias(const char* aCmd);
// Convert a command string which contains alias(es)
void CreateHTML(const char* dir = "/");
// Generate HTML files for defined UI commands
void LoopS(const char* valueList);
void ForeachS(const char* valueList);
// These methods are used by G4UIcontrolMessenger to use Loop()
// and Foreach() methods
G4bool Notify(G4ApplicationState requestedState) override;
// This method is exclusively invoked by G4StateManager
G4String GetCurrentStringValue(const char* aCommand,
G4int parameterNumber = 1,
G4bool reGet = true);
G4int GetCurrentIntValue(const char* aCommand, G4int parameterNumber = 1,
G4bool reGet = true);
G4double GetCurrentDoubleValue(const char* aCommand,
G4int parameterNumber = 1,
G4bool reGet = true);
G4String GetCurrentStringValue(const char* aCommand,
const char* aParameterName,
G4bool reGet = true);
G4int GetCurrentIntValue(const char* aCommand, const char* aParameterName,
G4bool reGet = true);
G4double GetCurrentDoubleValue(const char* aCommand,
const char* aParameterName,
G4bool reGet = true);
// These six methods return the current value of a parameter of the
// given command. For the first three methods, the ordering number of
// the parameter (1 is the first parameter) can be given, whereas,
// other three methods can give the parameter name.
// If "reGet" is true, actual request of returning the current value
// will be sent to the corresponding messenger, while, if it is false,
// the value stored in G4Umanager will be used. The later case is valid
// for the sequential invokation for the same command
inline void SetPauseAtBeginOfEvent(G4bool vl) { pauseAtBeginOfEvent = vl; }
inline G4bool GetPauseAtBeginOfEvent() const { return pauseAtBeginOfEvent; }
inline void SetPauseAtEndOfEvent(G4bool vl) { pauseAtEndOfEvent = vl; }
inline G4bool GetPauseAtEndOfEvent() const { return pauseAtEndOfEvent; }
// If the Boolean flags are true, Pause() method of G4StateManager is
// invoked at the very beginning (before generating a G4Event object)
// or at the end of each event. So that, in case a (G)UI session is
// defined, the user can interact
inline G4UIcommandTree* GetTree() const { return treeTop; }
inline G4UIsession* GetSession() const { return session; }
inline G4UIsession* GetG4UIWindow() const { return g4UIWindow; }
inline void SetSession(G4UIsession* const value) { session = value; }
inline void SetG4UIWindow(G4UIsession* const value) { g4UIWindow = value; }
// These methods define the active (G)UI session
void SetCoutDestination(G4UIsession* const value);
// This method defines the destination of G4cout/G4cerr stream.
// For usual cases, this method will be invoked by a concrete
// (G)UI session class object and thus the user needs not to invoke this
inline void SetVerboseLevel(G4int val) { verboseLevel = val; }
inline G4int GetVerboseLevel() const { return verboseLevel; }
inline G4int GetNumberOfHistory() const { return G4int(histVec.size()); }
inline G4String GetPreviousCommand(G4int i) const
{
G4String st;
if(i >= 0 && i < G4int(histVec.size()))
{
st = histVec[i];
}
return st;
}
inline void SetMaxHistSize(G4int mx) { maxHistSize = mx; }
inline G4int GetMaxHistSize() const { return maxHistSize; }
inline void SetMacroSearchPath(const G4String& path) { searchPath = path; }
inline const G4String& GetMacroSearchPath() const { return searchPath; }
void ParseMacroSearchPath();
G4String FindMacroPath(const G4String& fname) const;
inline void SetMasterUIManager(G4bool val)
{
isMaster = val;
stackCommandsForBroadcast = val;
if(val && (bridges == nullptr))
{
bridges = new std::vector<G4UIbridge*>;
fMasterUImanager() = this;
}
}
inline void SetIgnoreCmdNotFound(G4bool val) { ignoreCmdNotFound = val; }
std::vector<G4String>* GetCommandStack();
void RegisterBridge(G4UIbridge* brg);
void SetUpForAThread(G4int tId);
// Setups as above but for a non-worker thread (e.g. vis)
void SetUpForSpecialThread(const G4String& aPrefix);
inline G4int GetThreadID() const { return threadID; }
void SetCoutFileName(const G4String& fileN = "G4cout.txt",
G4bool ifAppend = true);
void SetCerrFileName(const G4String& fileN = "G4cerr.txt",
G4bool ifAppend = true);
void SetThreadPrefixString(const G4String& prefix = "W");
void SetThreadUseBuffer(G4bool flg = true);
void SetThreadIgnore(G4int tid = 0);
void SetThreadIgnoreInit(G4bool flg = true);
inline G4MTcoutDestination* GetThreadCout() { return threadCout; }
static void UseDoublePrecisionStr(G4bool val);
static G4bool DoublePrecisionStr();
inline G4int GetLastReturnCode() const { return lastRC; }
inline bool IsLastCommandOutputTreated() { return fLastCommandOutputTreated; }
inline void SetLastCommandOutputTreated() { fLastCommandOutputTreated = true; }
protected:
G4UImanager();
private:
void AddWorkerCommand(G4UIcommand* newCommand);
void RemoveWorkerCommand(G4UIcommand* aCommand);
void PauseSession(const char* msg);
void CreateMessenger();
G4UIcommandTree* FindDirectory(const char* dirName);
private:
G4ICOMS_DLL static G4UImanager*& fUImanager(); // thread-local
G4ICOMS_DLL static G4bool& fUImanagerHasBeenKilled(); // thread-local
G4ICOMS_DLL static G4UImanager*& fMasterUImanager();
G4UIcommandTree* treeTop = nullptr;
G4UIsession* session = nullptr;
G4UIsession* g4UIWindow = nullptr;
G4UIcontrolMessenger* UImessenger = nullptr;
G4UnitsMessenger* UnitsMessenger = nullptr;
G4LocalThreadCoutMessenger* CoutMessenger = nullptr;
G4ProfilerMessenger* ProfileMessenger = nullptr;
G4String savedParameters;
G4UIcommand* savedCommand = nullptr;
G4int verboseLevel = 0;
std::ofstream historyFile;
G4bool saveHistory = false;
std::vector<G4String> histVec;
G4UIaliasList* aliasList = nullptr;
G4int maxHistSize = 20;
G4bool pauseAtBeginOfEvent = false;
G4bool pauseAtEndOfEvent = false;
G4String searchPath = "";
std::vector<G4String> searchDirs;
G4bool isMaster = false;
std::vector<G4UIbridge*>* bridges = nullptr;
G4bool ignoreCmdNotFound = false;
G4bool stackCommandsForBroadcast = false;
std::vector<G4String>* commandStack = nullptr;
G4int threadID = -1;
G4MTcoutDestination* threadCout = nullptr;
G4ICOMS_DLL static G4int igThreadID;
G4ICOMS_DLL static G4bool doublePrecisionStr;
G4int lastRC = 0;
G4bool fLastCommandOutputTreated = true;
};
#endif