315 lines
13 KiB
C++
315 lines
13 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4UImanager
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//
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// Class description:
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//
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// This is a singleton class which controls the command manipulation
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// and the user interface(s)
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// Author: Makoto Asai, 1997
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// --------------------------------------------------------------------
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#ifndef G4UImanager_hh
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#define G4UImanager_hh 1
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#include <vector>
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#include <fstream>
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#include "globals.hh"
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#include "icomsdefs.hh"
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#include "G4VStateDependent.hh"
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#include "G4UIcommandStatus.hh"
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class G4UIcommandTree;
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class G4UIcommand;
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class G4UIsession;
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class G4UIcontrolMessenger;
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class G4UnitsMessenger;
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class G4LocalThreadCoutMessenger;
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class G4UIaliasList;
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class G4MTcoutDestination;
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class G4UIbridge;
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class G4ProfilerMessenger;
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class G4UImanager : public G4VStateDependent
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{
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public:
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static G4UImanager* GetUIpointer();
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static G4UImanager* GetMasterUIpointer();
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// A static method to get the pointer to the only existing object
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// of this class
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~G4UImanager() override;
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G4UImanager(const G4UImanager&) = delete;
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const G4UImanager& operator=(const G4UImanager&) = delete;
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G4bool operator==(const G4UImanager&) const = delete;
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G4bool operator!=(const G4UImanager&) const = delete;
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G4String GetCurrentValues(const char* aCommand);
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// This method returns a string which represents the current value(s)
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// of the parameter(s) of the specified command. Null string will be
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// returned if the given command is not defined or the command does
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// not support the GetCurrentValues() method
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void AddNewCommand(G4UIcommand* newCommand);
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// This method register a new command
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void RemoveCommand(G4UIcommand* aCommand);
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// This command removes the registered command. After invokation of this
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// command, that particular command cannot be applied
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void ExecuteMacroFile(const char* fileName);
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// A macro file defined by the argument will be read by G4UIbatch object
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void Loop(const char* macroFile, const char* variableName,
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G4double initialValue, G4double finalValue,
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G4double stepSize = 1.0);
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// Execute a macro file more than once with a loop counter
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void Foreach(const char* macroFile, const char* variableName,
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const char* candidates);
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// Execute a macro file more than once with an aliased variable which
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// takes a value in the candidate list
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G4int ApplyCommand(const char* aCommand);
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G4int ApplyCommand(const G4String& aCommand);
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// A command (and parameter(s)) given
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// by the method's argument will be applied. Zero will be returned in
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// case the command is successfully executed. Positive non-zero value
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// will be returned if the command cannot be executed. The meaning of
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// this non-zero value is the following:
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// The returned number : xyy
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// x00 : G4CommandStatus.hh enumeration
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// yy : the problematic parameter (first found)
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G4UIcommand* FindCommand(const char* aCommand);
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G4UIcommand* FindCommand(const G4String& aCommand);
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// Find the G4UIcommand object. Null pointer is returned if command
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// is not found.
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// Please note that each thread returns different objects if this
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// method is used in multi-threaded mode.
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void StoreHistory(const char* fileName = "G4history.macro");
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void StoreHistory(G4bool historySwitch,
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const char* fileName = "G4history.macro");
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// The executed commands will be stored in the defined file. If
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// "historySwitch" is false, saving will be suspended
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void ListCommands(const char* direc);
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// All commands registered under the given directory will be listed to
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// standard output
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void SetAlias(const char* aliasLine);
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// Define an alias. The first word of "aliasLine" string is the
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// alias name and the remaining word(s) is(are) string value
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// to be aliased
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void RemoveAlias(const char* aliasName);
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// Remove the defined alias
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void ListAlias();
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// Print all aliases
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G4String SolveAlias(const char* aCmd);
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// Convert a command string which contains alias(es)
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void CreateHTML(const char* dir = "/");
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// Generate HTML files for defined UI commands
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void LoopS(const char* valueList);
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void ForeachS(const char* valueList);
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// These methods are used by G4UIcontrolMessenger to use Loop()
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// and Foreach() methods
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G4bool Notify(G4ApplicationState requestedState) override;
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// This method is exclusively invoked by G4StateManager
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G4String GetCurrentStringValue(const char* aCommand,
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G4int parameterNumber = 1,
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G4bool reGet = true);
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G4int GetCurrentIntValue(const char* aCommand, G4int parameterNumber = 1,
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G4bool reGet = true);
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G4double GetCurrentDoubleValue(const char* aCommand,
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G4int parameterNumber = 1,
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G4bool reGet = true);
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G4String GetCurrentStringValue(const char* aCommand,
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const char* aParameterName,
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G4bool reGet = true);
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G4int GetCurrentIntValue(const char* aCommand, const char* aParameterName,
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G4bool reGet = true);
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G4double GetCurrentDoubleValue(const char* aCommand,
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const char* aParameterName,
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G4bool reGet = true);
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// These six methods return the current value of a parameter of the
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// given command. For the first three methods, the ordering number of
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// the parameter (1 is the first parameter) can be given, whereas,
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// other three methods can give the parameter name.
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// If "reGet" is true, actual request of returning the current value
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// will be sent to the corresponding messenger, while, if it is false,
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// the value stored in G4Umanager will be used. The later case is valid
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// for the sequential invokation for the same command
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inline void SetPauseAtBeginOfEvent(G4bool vl) { pauseAtBeginOfEvent = vl; }
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inline G4bool GetPauseAtBeginOfEvent() const { return pauseAtBeginOfEvent; }
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inline void SetPauseAtEndOfEvent(G4bool vl) { pauseAtEndOfEvent = vl; }
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inline G4bool GetPauseAtEndOfEvent() const { return pauseAtEndOfEvent; }
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// If the Boolean flags are true, Pause() method of G4StateManager is
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// invoked at the very beginning (before generating a G4Event object)
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// or at the end of each event. So that, in case a (G)UI session is
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// defined, the user can interact
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inline G4UIcommandTree* GetTree() const { return treeTop; }
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inline G4UIsession* GetSession() const { return session; }
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inline G4UIsession* GetG4UIWindow() const { return g4UIWindow; }
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inline void SetSession(G4UIsession* const value) { session = value; }
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inline void SetG4UIWindow(G4UIsession* const value) { g4UIWindow = value; }
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// These methods define the active (G)UI session
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void SetCoutDestination(G4UIsession* const value);
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// This method defines the destination of G4cout/G4cerr stream.
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// For usual cases, this method will be invoked by a concrete
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// (G)UI session class object and thus the user needs not to invoke this
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inline void SetVerboseLevel(G4int val) { verboseLevel = val; }
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inline G4int GetVerboseLevel() const { return verboseLevel; }
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inline G4int GetNumberOfHistory() const { return G4int(histVec.size()); }
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inline G4String GetPreviousCommand(G4int i) const
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{
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G4String st;
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if(i >= 0 && i < G4int(histVec.size()))
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{
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st = histVec[i];
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}
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return st;
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}
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inline void SetMaxHistSize(G4int mx) { maxHistSize = mx; }
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inline G4int GetMaxHistSize() const { return maxHistSize; }
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inline void SetMacroSearchPath(const G4String& path) { searchPath = path; }
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inline const G4String& GetMacroSearchPath() const { return searchPath; }
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void ParseMacroSearchPath();
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G4String FindMacroPath(const G4String& fname) const;
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inline void SetMasterUIManager(G4bool val)
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{
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isMaster = val;
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stackCommandsForBroadcast = val;
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if(val && (bridges == nullptr))
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{
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bridges = new std::vector<G4UIbridge*>;
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fMasterUImanager() = this;
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}
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}
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inline void SetIgnoreCmdNotFound(G4bool val) { ignoreCmdNotFound = val; }
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std::vector<G4String>* GetCommandStack();
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void RegisterBridge(G4UIbridge* brg);
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void SetUpForAThread(G4int tId);
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// Setups as above but for a non-worker thread (e.g. vis)
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void SetUpForSpecialThread(const G4String& aPrefix);
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inline G4int GetThreadID() const { return threadID; }
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void SetCoutFileName(const G4String& fileN = "G4cout.txt",
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G4bool ifAppend = true);
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void SetCerrFileName(const G4String& fileN = "G4cerr.txt",
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G4bool ifAppend = true);
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void SetThreadPrefixString(const G4String& prefix = "W");
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void SetThreadUseBuffer(G4bool flg = true);
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void SetThreadIgnore(G4int tid = 0);
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void SetThreadIgnoreInit(G4bool flg = true);
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inline G4MTcoutDestination* GetThreadCout() { return threadCout; }
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static void UseDoublePrecisionStr(G4bool val);
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static G4bool DoublePrecisionStr();
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inline G4int GetLastReturnCode() const { return lastRC; }
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inline bool IsLastCommandOutputTreated() { return fLastCommandOutputTreated; }
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inline void SetLastCommandOutputTreated() { fLastCommandOutputTreated = true; }
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protected:
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G4UImanager();
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private:
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void AddWorkerCommand(G4UIcommand* newCommand);
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void RemoveWorkerCommand(G4UIcommand* aCommand);
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void PauseSession(const char* msg);
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void CreateMessenger();
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G4UIcommandTree* FindDirectory(const char* dirName);
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private:
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G4ICOMS_DLL static G4UImanager*& fUImanager(); // thread-local
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G4ICOMS_DLL static G4bool& fUImanagerHasBeenKilled(); // thread-local
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G4ICOMS_DLL static G4UImanager*& fMasterUImanager();
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G4UIcommandTree* treeTop = nullptr;
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G4UIsession* session = nullptr;
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G4UIsession* g4UIWindow = nullptr;
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G4UIcontrolMessenger* UImessenger = nullptr;
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G4UnitsMessenger* UnitsMessenger = nullptr;
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G4LocalThreadCoutMessenger* CoutMessenger = nullptr;
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G4ProfilerMessenger* ProfileMessenger = nullptr;
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G4String savedParameters;
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G4UIcommand* savedCommand = nullptr;
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G4int verboseLevel = 0;
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std::ofstream historyFile;
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G4bool saveHistory = false;
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std::vector<G4String> histVec;
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G4UIaliasList* aliasList = nullptr;
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G4int maxHistSize = 20;
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G4bool pauseAtBeginOfEvent = false;
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G4bool pauseAtEndOfEvent = false;
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G4String searchPath = "";
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std::vector<G4String> searchDirs;
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G4bool isMaster = false;
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std::vector<G4UIbridge*>* bridges = nullptr;
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G4bool ignoreCmdNotFound = false;
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G4bool stackCommandsForBroadcast = false;
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std::vector<G4String>* commandStack = nullptr;
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G4int threadID = -1;
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G4MTcoutDestination* threadCout = nullptr;
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G4ICOMS_DLL static G4int igThreadID;
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G4ICOMS_DLL static G4bool doublePrecisionStr;
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G4int lastRC = 0;
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G4bool fLastCommandOutputTreated = true;
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};
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#endif
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