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geant4/source/error_propagation/include/G4ErrorFreeTrajParam.hh
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2021-06-25 16:12:29 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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// * conditions of the Geant4 Software License, included in the file *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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//
//
//
// Class Description:
//
// Holds the 5 independent variables of the trajectory for a
// G4ErrorFreeTrajState object. It is not used for anything but for
// printing, but anyhow it is updated everytime the position and
// momentum are updated.
// History:
// - Created: Pedro Arce, September 2004
// --------------------------------------------------------------------
#ifndef G4ErrorFreeTrajParam_hh
#define G4ErrorFreeTrajParam_hh
#include "G4Point3D.hh"
#include "G4Vector3D.hh"
#include "globals.hh"
#include "G4Track.hh"
class G4ErrorFreeTrajParam
{
public: // with description
G4ErrorFreeTrajParam()
: fInvP(0.)
, fLambda(0.)
, fPhi(0.)
, fYPerp(0.)
, fZPerp(0.)
{}
G4ErrorFreeTrajParam(const G4Point3D& pos, const G4Vector3D& mom);
// build parameters from position and momentum
G4ErrorFreeTrajParam(const G4ErrorFreeTrajParam&) = default;
G4ErrorFreeTrajParam(G4ErrorFreeTrajParam&&) = default;
// The copy and move constructors
virtual ~G4ErrorFreeTrajParam() {}
G4ErrorFreeTrajParam& operator=(const G4ErrorFreeTrajParam&) = default;
G4ErrorFreeTrajParam& operator=(G4ErrorFreeTrajParam&&) = default;
// The copy and move assignment operators
void Update(const G4Track* aTrack);
// update parameters from G4Track
friend std::ostream& operator<<(std::ostream&,
const G4ErrorFreeTrajParam& ts);
// Set and Get methods
void SetParameters(const G4Point3D& pos, const G4Vector3D& mom);
G4Vector3D GetDirection() const { return fDir; }
G4double GetInvP() const { return fInvP; }
G4double GetLambda() const { return fLambda; }
G4double GetPhi() const { return fPhi; }
G4double GetYPerp() const { return fYPerp; }
G4double GetZPerp() const { return fZPerp; }
private:
G4Vector3D fDir; // direction to which YPerp, ZPerp refer
G4double fInvP; // inverse of momentum
G4double fLambda; // 90 - theta angle of direction
G4double fPhi; // phi angle of direction
G4double fYPerp; // Y coordinate
G4double fZPerp; // Z coordinate
};
#endif