79 lines
2.9 KiB
C++
79 lines
2.9 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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/// \file common/include/DetectorConstruction0.hh
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/// \brief Definition of the Common::DetectorConstruction0 class
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#ifndef DetectorConstruction0_h
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#define DetectorConstruction0_h 1
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#include "G4VUserDetectorConstruction.hh"
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#include "G4ThreeVector.hh"
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#include "CLHEP/Units/SystemOfUnits.h"
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class G4LogicalVolume;
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class G4Material;
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class G4GenericMessenger;
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/// Simple detector construction with only a world volume
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namespace Common
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{
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class DetectorConstruction0 : public G4VUserDetectorConstruction
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{
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public:
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DetectorConstruction0(
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const G4String& materialName = "G4_AIR",
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G4double hx = 50*CLHEP::cm,
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G4double hy = 50*CLHEP::cm,
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G4double hz = 50*CLHEP::cm);
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~DetectorConstruction0() override;
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public:
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// methods from base class
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G4VPhysicalVolume* Construct() override;
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// set methods
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void SetMaterial(const G4String& materialName);
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void SetDimensions(G4ThreeVector dimensions);
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private:
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void DefineCommands();
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G4GenericMessenger* fMessenger = nullptr;
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G4String fMaterialName;
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G4ThreeVector fDimensions;
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G4LogicalVolume* fWorldVolume = nullptr;
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};
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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