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geant4/source/processes/optical/src/G4OpRayleigh.cc
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//
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//
////////////////////////////////////////////////////////////////////////
// Optical Photon Rayleigh Scattering Class Implementation
////////////////////////////////////////////////////////////////////////
//
// File: G4OpRayleigh.cc
// Description: Discrete Process -- Rayleigh scattering of optical
// photons
// Version: 1.0
// Created: 1996-05-31
// Author: Juliet Armstrong
// Updated: 2014-10-10 - This version calculates the Rayleigh scattering
// length for more materials than just Water (although the Water
// default is kept). To do this the user would need to specify the
// ISOTHERMAL_COMPRESSIBILITY as a material property and
// optionally an RS_SCALE_LENGTH (useful for testing). Code comes
// from Philip Graham (Queen Mary University of London).
// 2010-06-11 - Fix Bug 207; Thanks to Xin Qian
// (Kellogg Radiation Lab of Caltech)
// 2005-07-28 - add G4ProcessType to constructor
// 2001-10-18 by Peter Gumplinger
// eliminate unused variable warning on Linux (gcc-2.95.2)
// 2001-09-18 by mma
// >numOfMaterials=G4Material::GetNumberOfMaterials() in BuildPhy
// 2001-01-30 by Peter Gumplinger
// > allow for positiv and negative CosTheta and force the
// > new momentum direction to be in the same plane as the
// > new and old polarization vectors
// 2001-01-29 by Peter Gumplinger
// > fix calculation of SinTheta (from CosTheta)
// 1997-04-09 by Peter Gumplinger
// > new physics/tracking scheme
//
////////////////////////////////////////////////////////////////////////
#include "G4OpRayleigh.hh"
#include "G4ios.hh"
#include "G4PhysicalConstants.hh"
#include "G4SystemOfUnits.hh"
#include "G4OpticalParameters.hh"
#include "G4OpProcessSubType.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4OpRayleigh::G4OpRayleigh(const G4String& processName, G4ProcessType type)
: G4VDiscreteProcess(processName, type)
{
Initialise();
SetProcessSubType(fOpRayleigh);
thePhysicsTable = nullptr;
if(verboseLevel > 0)
{
G4cout << GetProcessName() << " is created " << G4endl;
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4OpRayleigh::~G4OpRayleigh()
{
// VI: inside this PhysicsTable all properties are unique
// it is not possible to destroy
if(thePhysicsTable)
{
delete thePhysicsTable;
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4OpRayleigh::PreparePhysicsTable(const G4ParticleDefinition&)
{
Initialise();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4OpRayleigh::Initialise()
{
SetVerboseLevel(G4OpticalParameters::Instance()->GetRayleighVerboseLevel());
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4VParticleChange* G4OpRayleigh::PostStepDoIt(const G4Track& aTrack,
const G4Step& aStep)
{
aParticleChange.Initialize(aTrack);
const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
if(verboseLevel > 1)
{
G4cout << "OpRayleigh: Scattering Photon!" << G4endl
<< "Old Momentum Direction: " << aParticle->GetMomentumDirection()
<< G4endl << "Old Polarization: " << aParticle->GetPolarization()
<< G4endl;
}
G4double cosTheta;
G4ThreeVector oldMomDir, newMomDir;
G4ThreeVector oldPol, newPol;
G4double rand;
G4double cost, sint, sinphi, cosphi;
do
{
// Try to simulate the scattered photon momentum direction
// w.r.t. the initial photon momentum direction
cost = G4UniformRand();
sint = std::sqrt(1. - cost * cost);
// consider for the angle 90-180 degrees
if(G4UniformRand() < 0.5)
cost = -cost;
// simulate the phi angle
rand = twopi * G4UniformRand();
sinphi = std::sin(rand);
cosphi = std::cos(rand);
// construct the new momentum direction
newMomDir.set(sint * cosphi, sint * sinphi, cost);
oldMomDir = aParticle->GetMomentumDirection();
newMomDir.rotateUz(oldMomDir);
// calculate the new polarization direction
// The new polarization needs to be in the same plane as the new
// momentum direction and the old polarization direction
oldPol = aParticle->GetPolarization();
newPol = (oldPol - newMomDir.dot(oldPol) * newMomDir).unit();
// There is a corner case, where the new momentum direction
// is the same as old polarization direction:
// random generate the azimuthal angle w.r.t. new momentum direction
if(newPol.mag() == 0.)
{
rand = G4UniformRand() * twopi;
newPol.set(std::cos(rand), std::sin(rand), 0.);
newPol.rotateUz(newMomDir);
}
else
{
// There are two directions perpendicular to the new momentum direction
if(G4UniformRand() < 0.5)
newPol = -newPol;
}
// simulate according to the distribution cos^2(theta)
cosTheta = newPol.dot(oldPol);
// Loop checking, 13-Aug-2015, Peter Gumplinger
} while(std::pow(cosTheta, 2) < G4UniformRand());
aParticleChange.ProposePolarization(newPol);
aParticleChange.ProposeMomentumDirection(newMomDir);
if(verboseLevel > 1)
{
G4cout << "New Polarization: " << newPol << G4endl
<< "Polarization Change: " << *(aParticleChange.GetPolarization())
<< G4endl << "New Momentum Direction: " << newMomDir << G4endl
<< "Momentum Change: " << *(aParticleChange.GetMomentumDirection())
<< G4endl;
}
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4OpRayleigh::BuildPhysicsTable(const G4ParticleDefinition&)
{
if(thePhysicsTable)
{
// thePhysicsTable->clearAndDestroy();
delete thePhysicsTable;
thePhysicsTable = nullptr;
}
const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable();
const size_t numOfMaterials = G4Material::GetNumberOfMaterials();
thePhysicsTable = new G4PhysicsTable(numOfMaterials);
for(size_t i = 0; i < numOfMaterials; ++i)
{
G4Material* material = (*theMaterialTable)[i];
G4MaterialPropertiesTable* matProp = material->GetMaterialPropertiesTable();
G4PhysicsFreeVector* rayleigh = nullptr;
if(matProp)
{
rayleigh = matProp->GetProperty(kRAYLEIGH);
if(rayleigh == nullptr)
rayleigh = CalculateRayleighMeanFreePaths(material);
}
thePhysicsTable->insertAt(i, rayleigh);
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4double G4OpRayleigh::GetMeanFreePath(const G4Track& aTrack, G4double,
G4ForceCondition*)
{
G4PhysicsFreeVector* rayleigh =
static_cast<G4PhysicsFreeVector*>(
(*thePhysicsTable)(aTrack.GetMaterial()->GetIndex()));
G4double rsLength = DBL_MAX;
if(rayleigh)
{
rsLength = rayleigh->Value(aTrack.GetDynamicParticle()->GetTotalMomentum(),
idx_rslength);
}
return rsLength;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4PhysicsFreeVector* G4OpRayleigh::CalculateRayleighMeanFreePaths(
const G4Material* material) const
{
G4MaterialPropertiesTable* MPT = material->GetMaterialPropertiesTable();
// Retrieve the beta_T or isothermal compressibility value. For backwards
// compatibility use a constant if the material is "Water". If the material
// doesn't have an ISOTHERMAL_COMPRESSIBILITY constant then return
G4double betat;
if(material->GetName() == "Water")
{
betat = 7.658e-23 * m3 / MeV;
}
else if(MPT->ConstPropertyExists(kISOTHERMAL_COMPRESSIBILITY))
{
betat = MPT->GetConstProperty(kISOTHERMAL_COMPRESSIBILITY);
}
else
{
return nullptr;
}
// If the material doesn't have a RINDEX property vector then return
G4MaterialPropertyVector* rIndex = MPT->GetProperty(kRINDEX);
if(rIndex == nullptr)
return nullptr;
// Retrieve the optional scale factor (scales the scattering length)
G4double scaleFactor = 1.0;
if(MPT->ConstPropertyExists(kRS_SCALE_FACTOR))
{
scaleFactor = MPT->GetConstProperty(kRS_SCALE_FACTOR);
}
// Retrieve the material temperature. For backwards compatibility use a
// constant if the material is "Water"
G4double temperature;
if(material->GetName() == "Water")
{
temperature =
283.15 * kelvin; // Temperature of water is 10 degrees celsius
}
else
{
temperature = material->GetTemperature();
}
G4PhysicsFreeVector* rayleighMFPs = new G4PhysicsFreeVector();
// This calculates the meanFreePath via the Einstein-Smoluchowski formula
const G4double c1 =
scaleFactor * betat * temperature * k_Boltzmann / (6.0 * pi);
for(size_t uRIndex = 0; uRIndex < rIndex->GetVectorLength(); ++uRIndex)
{
const G4double energy = rIndex->Energy(uRIndex);
const G4double rIndexSquared = (*rIndex)[uRIndex] * (*rIndex)[uRIndex];
const G4double xlambda = h_Planck * c_light / energy;
const G4double c2 = std::pow(twopi / xlambda, 4);
const G4double c3 =
std::pow(((rIndexSquared - 1.0) * (rIndexSquared + 2.0) / 3.0), 2);
const G4double meanFreePath = 1.0 / (c1 * c2 * c3);
if(verboseLevel > 0)
{
G4cout << energy << "MeV\t" << meanFreePath << "mm" << G4endl;
}
rayleighMFPs->InsertValues(energy, meanFreePath);
}
return rayleighMFPs;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4OpRayleigh::SetVerboseLevel(G4int verbose)
{
verboseLevel = verbose;
G4OpticalParameters::Instance()->SetRayleighVerboseLevel(verboseLevel);
}