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geant4/source/g3tog4/src/G3MatTable.cc
T
2018-12-07 15:15:39 +01:00

76 lines
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C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * include a list of copyright holders. *
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// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
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// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
// by I.Hrivnacova, 27 Sep 99
#include "G3MatTable.hh"
G3MatTable::G3MatTable()
{
fMatVector = new G3MaterialVector();
}
G3MatTable::~G3MatTable()
{
Clear();
delete fMatVector;
}
G4Material* G3MatTable::get(G4int id) const
{
for (size_t i=0; i< fMatVector->size(); i++) {
G3MatTableEntry* mte = (*fMatVector)[i];
if (id == mte->GetID()) return mte->GetMaterial();
}
return 0;
}
void G3MatTable::put(G4int id, G4Material* material)
{
G3MatTableEntry* mte = new G3MatTableEntry(id, material);
fMatVector->push_back(mte);
}
void G3MatTable::Clear()
{
G3MatTableEntry* a;
while (fMatVector->size()>0) {
a = fMatVector->back();
fMatVector->pop_back();
for (G3MaterialVector::iterator i=fMatVector->begin();
i!=fMatVector->end();){
if (*i==a) {
i = fMatVector->erase(i);
}
else {
++i;
}
}
if ( a ) delete a;
}
}