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geant4/source/geometry/management/src/G4Region.cc
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2016-06-09 15:07:44 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4Region.cc,v 1.22 2007/03/20 22:29:50 gcosmo Exp $
// GEANT4 tag $Name: geant4-08-03 $
//
//
// class G4Region Implementation
//
// --------------------------------------------------------------------
#include "G4Region.hh"
#include "G4RegionStore.hh"
#include "G4LogicalVolume.hh"
#include "G4VPhysicalVolume.hh"
#include "G4LogicalVolumeStore.hh"
#include "G4VNestedParameterisation.hh"
#include "G4VUserRegionInformation.hh"
// *******************************************************************
// Constructor:
// - Adds self to region Store
// *******************************************************************
//
G4Region::G4Region(const G4String& pName)
: fName(pName), fRegionMod(true), fCut(0), fUserInfo(0), fUserLimits(0),
fFastSimulationManager(0), fWorldPhys(0)
{
G4RegionStore* rStore = G4RegionStore::GetInstance();
if (rStore->GetRegion(pName,false))
{
G4cerr << "WARNING - G4Region::G4Region()" << G4endl
<< " Region " << pName << " already existing in store !"
<< G4endl;
G4Exception("G4Region::G4Region()", "InvalidSetup", JustWarning,
"The region has NOT been registered !");
}
else
{
rStore->Register(this);
}
}
// ********************************************************************
// Fake default constructor - sets only member data and allocates memory
// for usage restricted to object persistency.
// ********************************************************************
//
G4Region::G4Region( __void__& )
: fName(""), fRegionMod(true), fCut(0), fUserInfo(0), fUserLimits(0),
fFastSimulationManager(0), fWorldPhys(0)
{
// Register to store
//
G4RegionStore::GetInstance()->Register(this);
}
// *******************************************************************
// Destructor:
// - Removes self from region Store
// *******************************************************************
//
G4Region::~G4Region()
{
G4RegionStore::GetInstance()->DeRegister(this);
if(fUserInfo) delete fUserInfo;
}
// *******************************************************************
// ScanVolumeTree:
// - Scans recursively the 'lv' logical volume tree, retrieves
// and places all materials in the list.
// - The boolean flag 'region' identifies if the volume tree must
// have region reset (false) or if the current region must be
// associated to the logical volume 'lv' and its tree (true).
// *******************************************************************
//
void G4Region::ScanVolumeTree(G4LogicalVolume* lv, G4bool region)
{
// If logical volume is going to become a region, add
// its material to the list if not already present
//
G4Region* currentRegion = 0;
size_t noDaughters = lv->GetNoDaughters();
G4Material* volMat = lv->GetMaterial();
if(!volMat)
{
G4String errmsg = "Logical volume <";
errmsg += lv->GetName();
errmsg += "> does not have a valid material pointer.\n";
errmsg += "A logical volume belonging to the (tracking) world volume ";
errmsg += "must have a valid material.\nCheck your geometry construction.";
G4Exception("G4Region::ScanVolumeTree()", "SetupError",
FatalException, errmsg);
}
if (region)
{
currentRegion = this;
AddMaterial(volMat);
}
// Set the LV region to be either the current region or NULL,
// according to the boolean selector
//
lv->SetRegion(currentRegion);
// Stop recursion here if no further daughters are involved
//
if(noDaughters==0) return;
G4VPhysicalVolume* daughterPVol = lv->GetDaughter(0);
if (daughterPVol->IsParameterised())
{
// Adopt special treatment in case of parameterised volumes,
// where parameterisation involves a new material scan
//
G4VPVParameterisation* pParam = daughterPVol->GetParameterisation();
if (pParam->IsNested())
{
size_t matNo = pParam->GetMaterialScanner()->GetNumberOfMaterials();
for (register size_t mat=0; mat<matNo; mat++)
{
volMat = pParam->GetMaterialScanner()->GetMaterial(mat);
if(!volMat)
{
G4String errmsg = "The parameterisation for the physical volume <";
errmsg += daughterPVol->GetName();
errmsg += ">\n does not return a valid material pointer.\n";
errmsg += "A volume belonging to the (tracking) world volume must ";
errmsg += "have a valid material.\nCheck your parameterisation.";
G4Exception("G4Region::ScanVolumeTree()",
"SetupError", FatalException, errmsg);
}
AddMaterial(volMat);
}
}
else
{
size_t repNo = daughterPVol->GetMultiplicity();
for (register size_t rep=0; rep<repNo; rep++)
{
volMat = pParam->ComputeMaterial(rep, daughterPVol);
if(!volMat)
{
G4String errmsg = "The parameterisation for the physical volume <";
errmsg += daughterPVol->GetName();
errmsg += ">\n does not return a valid material pointer.\n";
errmsg += "A volume belonging to the (tracking) world volume must ";
errmsg += "have a valid material.\nCheck your parameterisation.";
G4Exception("G4Region::ScanVolumeTree()",
"SetupError", FatalException, errmsg);
}
AddMaterial(volMat);
}
}
G4LogicalVolume* daughterLVol = daughterPVol->GetLogicalVolume();
ScanVolumeTree(daughterLVol, region);
}
else
{
for (register size_t i=0; i<noDaughters; i++)
{
G4LogicalVolume* daughterLVol = lv->GetDaughter(i)->GetLogicalVolume();
if (!daughterLVol->IsRootRegion())
{
// Set daughter's LV to be a region and store materials in
// the materials list, if the LV is not already a root region
//
ScanVolumeTree(daughterLVol, region);
}
}
}
}
// *******************************************************************
// AddRootLogicalVolume:
// - Adds a root logical volume and sets its daughters flags as
// regions. It also recomputes the materials list for the region.
// *******************************************************************
//
void G4Region::AddRootLogicalVolume(G4LogicalVolume* lv)
{
// Check the logical volume is not already in the list
//
G4RootLVList::iterator pos;
pos = std::find(fRootVolumes.begin(),fRootVolumes.end(),lv);
if (pos == fRootVolumes.end())
{
// Insert the root volume in the list and set it as root region
//
fRootVolumes.push_back(lv);
lv->SetRegionRootFlag(true);
}
// Scan recursively the tree of daugther volumes and set regions
//
ScanVolumeTree(lv, true);
// Set region as modified
//
fRegionMod = true;
}
// *******************************************************************
// RemoveRootLogicalVolume:
// - Removes a root logical volume and resets its daughters flags as
// regions. It also recomputes the materials list for the region.
// *******************************************************************
//
void G4Region::RemoveRootLogicalVolume(G4LogicalVolume* lv)
{
// Find and remove logical volume from the list
//
G4RootLVList::iterator pos;
pos = std::find(fRootVolumes.begin(),fRootVolumes.end(),lv);
if (pos != fRootVolumes.end())
{
if (fRootVolumes.size() != 1) // Avoid resetting flag for world since
{ // volume may be already deleted !
lv->SetRegionRootFlag(false);
}
fRootVolumes.erase(pos);
}
// Scan recursively the tree of daugther volumes and reset regions
//
//ScanVolumeTree(lv, false);
// Update the materials list
//
//UpdateMaterialList();
// Set region as modified
//
fRegionMod = true;
}
// *******************************************************************
// ClearMaterialList:
// - Clears the material list.
// *******************************************************************
//
void G4Region::ClearMaterialList()
{
fMaterials.clear();
}
// *******************************************************************
// UpdateMaterialList:
// - computes material list looping through
// each root logical volume in the region.
// *******************************************************************
//
void G4Region::UpdateMaterialList()
{
// Reset the materials list
//
ClearMaterialList();
// Loop over the root logical volumes and rebuild the list
// of materials from scratch
//
G4RootLVList::iterator pLV;
for (pLV=fRootVolumes.begin(); pLV!=fRootVolumes.end(); pLV++)
{
ScanVolumeTree(*pLV, true);
}
}
// *******************************************************************
// SetWorld:
// - Set the world physical volume if this region belongs to this
// world. If the given pointer is null, reset the pointer.
// *******************************************************************
//
void G4Region::SetWorld(G4VPhysicalVolume* wp)
{
if(!wp)
{ fWorldPhys = 0; }
else
{ if(BelongsTo(wp)) fWorldPhys = wp; }
return;
}
// *******************************************************************
// BelongsTo:
// - Returns whether this region belongs to the given physical volume
// (recursively scanned to the bottom of the hierarchy)
// *******************************************************************
//
G4bool G4Region::BelongsTo(G4VPhysicalVolume* thePhys) const
{
G4LogicalVolume* currLog = thePhys->GetLogicalVolume();
if (currLog->GetRegion()==this) {return true;}
G4int nDaughters = currLog->GetNoDaughters();
while (nDaughters--)
{
if (BelongsTo(currLog->GetDaughter(nDaughters))) {return true;}
}
return false;
}
// *******************************************************************
// ClearFastSimulationManager:
// - Set G4FastSimulationManager pointer to the one for the parent region
// if it exists. Otherwise set to null.
// *******************************************************************
//
void G4Region::ClearFastSimulationManager()
{
G4bool isUnique;
G4Region* parent = GetParentRegion(isUnique);
if(parent)
{
if (isUnique)
{
fFastSimulationManager = parent->GetFastSimulationManager();
}
else
{
G4cout << "WARNING - G4Region::GetParentRegion()" << G4endl
<< " Region <" << fName << "> belongs to more than"
<< " one parent region !" << G4endl;
G4String message =
"A region (" + fName + ") cannot belong to more than one \n"
+ "direct parent region, to have fast-simulation assigned.";
G4Exception("G4Region::ClearFastSimulationManager()",
"InvalidSetup", JustWarning, message);
fFastSimulationManager = 0;
}
}
else
{
fFastSimulationManager = 0;
}
}
// *******************************************************************
// GetParentRegion:
// - Returns a region that contains this region.
// Otherwise null is returned.
// *******************************************************************
//
G4Region* G4Region::GetParentRegion(G4bool& unique) const
{
G4Region* parent = 0; unique = true;
G4LogicalVolumeStore* lvStore = G4LogicalVolumeStore::GetInstance();
G4LogicalVolumeStore::iterator lvItr;
// Loop over all logical volumes in the store
//
for(lvItr=lvStore->begin(); lvItr!=lvStore->end(); lvItr++)
{
G4int nD = (*lvItr)->GetNoDaughters();
G4Region* aR = (*lvItr)->GetRegion();
// Loop over all daughters of each logical volume
//
for(G4int iD=0; iD<nD; iD++)
{
if((*lvItr)->GetDaughter(iD)->GetLogicalVolume()->GetRegion()==this)
{
if(parent)
{
if(parent!=aR) { unique = false; }
}
else // Cache LV parent region which includes a daughter volume
// with the same associated region as the current one
{
parent = aR;
}
}
}
}
return parent;
}