404 lines
13 KiB
C++
404 lines
13 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4Region.cc,v 1.22 2007/03/20 22:29:50 gcosmo Exp $
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// GEANT4 tag $Name: geant4-08-03 $
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//
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//
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// class G4Region Implementation
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//
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// --------------------------------------------------------------------
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#include "G4Region.hh"
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#include "G4RegionStore.hh"
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#include "G4LogicalVolume.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4LogicalVolumeStore.hh"
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#include "G4VNestedParameterisation.hh"
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#include "G4VUserRegionInformation.hh"
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// *******************************************************************
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// Constructor:
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// - Adds self to region Store
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// *******************************************************************
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//
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G4Region::G4Region(const G4String& pName)
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: fName(pName), fRegionMod(true), fCut(0), fUserInfo(0), fUserLimits(0),
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fFastSimulationManager(0), fWorldPhys(0)
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{
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G4RegionStore* rStore = G4RegionStore::GetInstance();
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if (rStore->GetRegion(pName,false))
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{
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G4cerr << "WARNING - G4Region::G4Region()" << G4endl
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<< " Region " << pName << " already existing in store !"
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<< G4endl;
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G4Exception("G4Region::G4Region()", "InvalidSetup", JustWarning,
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"The region has NOT been registered !");
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}
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else
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{
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rStore->Register(this);
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}
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}
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// ********************************************************************
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// Fake default constructor - sets only member data and allocates memory
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// for usage restricted to object persistency.
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// ********************************************************************
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//
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G4Region::G4Region( __void__& )
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: fName(""), fRegionMod(true), fCut(0), fUserInfo(0), fUserLimits(0),
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fFastSimulationManager(0), fWorldPhys(0)
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{
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// Register to store
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//
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G4RegionStore::GetInstance()->Register(this);
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}
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// *******************************************************************
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// Destructor:
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// - Removes self from region Store
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// *******************************************************************
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//
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G4Region::~G4Region()
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{
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G4RegionStore::GetInstance()->DeRegister(this);
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if(fUserInfo) delete fUserInfo;
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}
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// *******************************************************************
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// ScanVolumeTree:
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// - Scans recursively the 'lv' logical volume tree, retrieves
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// and places all materials in the list.
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// - The boolean flag 'region' identifies if the volume tree must
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// have region reset (false) or if the current region must be
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// associated to the logical volume 'lv' and its tree (true).
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// *******************************************************************
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//
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void G4Region::ScanVolumeTree(G4LogicalVolume* lv, G4bool region)
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{
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// If logical volume is going to become a region, add
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// its material to the list if not already present
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//
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G4Region* currentRegion = 0;
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size_t noDaughters = lv->GetNoDaughters();
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G4Material* volMat = lv->GetMaterial();
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if(!volMat)
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{
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G4String errmsg = "Logical volume <";
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errmsg += lv->GetName();
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errmsg += "> does not have a valid material pointer.\n";
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errmsg += "A logical volume belonging to the (tracking) world volume ";
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errmsg += "must have a valid material.\nCheck your geometry construction.";
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G4Exception("G4Region::ScanVolumeTree()", "SetupError",
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FatalException, errmsg);
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}
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if (region)
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{
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currentRegion = this;
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AddMaterial(volMat);
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}
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// Set the LV region to be either the current region or NULL,
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// according to the boolean selector
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//
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lv->SetRegion(currentRegion);
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// Stop recursion here if no further daughters are involved
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//
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if(noDaughters==0) return;
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G4VPhysicalVolume* daughterPVol = lv->GetDaughter(0);
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if (daughterPVol->IsParameterised())
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{
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// Adopt special treatment in case of parameterised volumes,
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// where parameterisation involves a new material scan
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//
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G4VPVParameterisation* pParam = daughterPVol->GetParameterisation();
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if (pParam->IsNested())
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{
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size_t matNo = pParam->GetMaterialScanner()->GetNumberOfMaterials();
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for (register size_t mat=0; mat<matNo; mat++)
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{
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volMat = pParam->GetMaterialScanner()->GetMaterial(mat);
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if(!volMat)
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{
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G4String errmsg = "The parameterisation for the physical volume <";
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errmsg += daughterPVol->GetName();
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errmsg += ">\n does not return a valid material pointer.\n";
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errmsg += "A volume belonging to the (tracking) world volume must ";
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errmsg += "have a valid material.\nCheck your parameterisation.";
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G4Exception("G4Region::ScanVolumeTree()",
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"SetupError", FatalException, errmsg);
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}
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AddMaterial(volMat);
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}
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}
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else
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{
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size_t repNo = daughterPVol->GetMultiplicity();
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for (register size_t rep=0; rep<repNo; rep++)
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{
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volMat = pParam->ComputeMaterial(rep, daughterPVol);
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if(!volMat)
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{
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G4String errmsg = "The parameterisation for the physical volume <";
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errmsg += daughterPVol->GetName();
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errmsg += ">\n does not return a valid material pointer.\n";
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errmsg += "A volume belonging to the (tracking) world volume must ";
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errmsg += "have a valid material.\nCheck your parameterisation.";
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G4Exception("G4Region::ScanVolumeTree()",
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"SetupError", FatalException, errmsg);
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}
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AddMaterial(volMat);
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}
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}
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G4LogicalVolume* daughterLVol = daughterPVol->GetLogicalVolume();
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ScanVolumeTree(daughterLVol, region);
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}
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else
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{
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for (register size_t i=0; i<noDaughters; i++)
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{
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G4LogicalVolume* daughterLVol = lv->GetDaughter(i)->GetLogicalVolume();
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if (!daughterLVol->IsRootRegion())
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{
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// Set daughter's LV to be a region and store materials in
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// the materials list, if the LV is not already a root region
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//
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ScanVolumeTree(daughterLVol, region);
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}
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}
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}
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}
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// *******************************************************************
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// AddRootLogicalVolume:
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// - Adds a root logical volume and sets its daughters flags as
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// regions. It also recomputes the materials list for the region.
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// *******************************************************************
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//
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void G4Region::AddRootLogicalVolume(G4LogicalVolume* lv)
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{
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// Check the logical volume is not already in the list
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//
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G4RootLVList::iterator pos;
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pos = std::find(fRootVolumes.begin(),fRootVolumes.end(),lv);
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if (pos == fRootVolumes.end())
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{
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// Insert the root volume in the list and set it as root region
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//
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fRootVolumes.push_back(lv);
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lv->SetRegionRootFlag(true);
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}
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// Scan recursively the tree of daugther volumes and set regions
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//
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ScanVolumeTree(lv, true);
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// Set region as modified
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//
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fRegionMod = true;
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}
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// *******************************************************************
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// RemoveRootLogicalVolume:
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// - Removes a root logical volume and resets its daughters flags as
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// regions. It also recomputes the materials list for the region.
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// *******************************************************************
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//
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void G4Region::RemoveRootLogicalVolume(G4LogicalVolume* lv)
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{
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// Find and remove logical volume from the list
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//
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G4RootLVList::iterator pos;
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pos = std::find(fRootVolumes.begin(),fRootVolumes.end(),lv);
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if (pos != fRootVolumes.end())
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{
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if (fRootVolumes.size() != 1) // Avoid resetting flag for world since
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{ // volume may be already deleted !
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lv->SetRegionRootFlag(false);
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}
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fRootVolumes.erase(pos);
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}
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// Scan recursively the tree of daugther volumes and reset regions
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//
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//ScanVolumeTree(lv, false);
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// Update the materials list
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//
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//UpdateMaterialList();
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// Set region as modified
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//
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fRegionMod = true;
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}
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// *******************************************************************
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// ClearMaterialList:
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// - Clears the material list.
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// *******************************************************************
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//
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void G4Region::ClearMaterialList()
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{
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fMaterials.clear();
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}
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// *******************************************************************
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// UpdateMaterialList:
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// - computes material list looping through
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// each root logical volume in the region.
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// *******************************************************************
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//
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void G4Region::UpdateMaterialList()
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{
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// Reset the materials list
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//
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ClearMaterialList();
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// Loop over the root logical volumes and rebuild the list
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// of materials from scratch
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//
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G4RootLVList::iterator pLV;
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for (pLV=fRootVolumes.begin(); pLV!=fRootVolumes.end(); pLV++)
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{
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ScanVolumeTree(*pLV, true);
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}
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}
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// *******************************************************************
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// SetWorld:
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// - Set the world physical volume if this region belongs to this
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// world. If the given pointer is null, reset the pointer.
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// *******************************************************************
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//
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void G4Region::SetWorld(G4VPhysicalVolume* wp)
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{
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if(!wp)
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{ fWorldPhys = 0; }
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else
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{ if(BelongsTo(wp)) fWorldPhys = wp; }
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return;
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}
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// *******************************************************************
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// BelongsTo:
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// - Returns whether this region belongs to the given physical volume
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// (recursively scanned to the bottom of the hierarchy)
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// *******************************************************************
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//
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G4bool G4Region::BelongsTo(G4VPhysicalVolume* thePhys) const
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{
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G4LogicalVolume* currLog = thePhys->GetLogicalVolume();
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if (currLog->GetRegion()==this) {return true;}
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G4int nDaughters = currLog->GetNoDaughters();
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while (nDaughters--)
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{
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if (BelongsTo(currLog->GetDaughter(nDaughters))) {return true;}
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}
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return false;
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}
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// *******************************************************************
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// ClearFastSimulationManager:
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// - Set G4FastSimulationManager pointer to the one for the parent region
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// if it exists. Otherwise set to null.
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// *******************************************************************
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//
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void G4Region::ClearFastSimulationManager()
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{
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G4bool isUnique;
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G4Region* parent = GetParentRegion(isUnique);
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if(parent)
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{
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if (isUnique)
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{
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fFastSimulationManager = parent->GetFastSimulationManager();
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}
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else
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{
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G4cout << "WARNING - G4Region::GetParentRegion()" << G4endl
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<< " Region <" << fName << "> belongs to more than"
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<< " one parent region !" << G4endl;
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G4String message =
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"A region (" + fName + ") cannot belong to more than one \n"
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+ "direct parent region, to have fast-simulation assigned.";
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G4Exception("G4Region::ClearFastSimulationManager()",
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"InvalidSetup", JustWarning, message);
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fFastSimulationManager = 0;
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}
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}
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else
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{
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fFastSimulationManager = 0;
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}
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}
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// *******************************************************************
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// GetParentRegion:
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// - Returns a region that contains this region.
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// Otherwise null is returned.
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// *******************************************************************
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//
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G4Region* G4Region::GetParentRegion(G4bool& unique) const
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{
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G4Region* parent = 0; unique = true;
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G4LogicalVolumeStore* lvStore = G4LogicalVolumeStore::GetInstance();
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G4LogicalVolumeStore::iterator lvItr;
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// Loop over all logical volumes in the store
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//
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for(lvItr=lvStore->begin(); lvItr!=lvStore->end(); lvItr++)
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{
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G4int nD = (*lvItr)->GetNoDaughters();
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G4Region* aR = (*lvItr)->GetRegion();
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// Loop over all daughters of each logical volume
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//
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for(G4int iD=0; iD<nD; iD++)
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{
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if((*lvItr)->GetDaughter(iD)->GetLogicalVolume()->GetRegion()==this)
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{
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if(parent)
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{
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if(parent!=aR) { unique = false; }
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}
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else // Cache LV parent region which includes a daughter volume
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// with the same associated region as the current one
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{
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parent = aR;
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}
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}
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}
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}
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return parent;
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}
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