85 lines
3.4 KiB
C++
85 lines
3.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - Underground Dark Matter Detector Advanced Example
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//
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// For information related to this code contact: Alex Howard
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// e-mail: alexander.howard@cern.ch
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// --------------------------------------------------------------
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// Comments
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//
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// Underground Advanced
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// by A. Howard and H. Araujo
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// (27th November 2001)
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//
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// SteppingAction header
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// --------------------------------------------------------------
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#ifndef DMXSteppingAction_h
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#define DMXSteppingAction_h 1
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#include "G4UserSteppingAction.hh"
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#include "globals.hh"
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class DMXSteppingActionMessenger;
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class DMXEventAction;
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class DMXAnalysisManager;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class DMXSteppingAction : public G4UserSteppingAction
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{
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public:
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DMXSteppingAction(DMXEventAction*);
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virtual ~DMXSteppingAction();
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virtual void UserSteppingAction(const G4Step*);
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public:
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void SetColourNeutronFlag(G4String val) {colourNeutronFlag =val;};
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void SetColourGammaFlag(G4String val) {colourGammaFlag =val;};
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void SetColourOpticalFlag(G4String val) {colourOpticalFlag =val;};
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void SetColourChargedPlusFlag(G4String val) {colourChargedPlusFlag =val;};
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void SetColourChargedMinusFlag(G4String val) {colourChargedMinusFlag=val;};
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private:
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G4String colourNeutronFlag;
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G4String colourGammaFlag;
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G4String colourOpticalFlag;
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G4String colourChargedPlusFlag;
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G4String colourChargedMinusFlag;
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DMXSteppingActionMessenger* steppingMessenger;
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DMXEventAction* evtAction; //pointer to event action
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};
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#endif
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