67 lines
2.6 KiB
C++
67 lines
2.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: RemSimROGeometry.hh,v 1.6 2006/06/29 16:23:11 gunter Exp $
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// GEANT4 tag $Name: geant4-08-02 $
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//
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// ************************************
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// * *
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// * RemSimROGeometry.hh *
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// * *
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// ************************************
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//
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// Code developed by: S.Guatelli, guatelli@ge.infn.it
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//
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#ifndef RemSimROGeometry_h
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#define RemSimROGeometry_h
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#include "G4VReadOutGeometry.hh"
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class RemSimROGeometry : public G4VReadOutGeometry
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{
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public:
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RemSimROGeometry( G4double phantomDimX,
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G4double phantomDimY,
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G4double phantomDimZ,
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G4int numberOfVoxelsZ,
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G4double trans);
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~RemSimROGeometry();
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private:
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G4VPhysicalVolume* Build();
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private:
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const G4double astronautDimensionX;
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const G4double astronautDimensionY;
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const G4double astronautDimensionZ;
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const G4int numberOfVoxelsAlongZ;
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const G4double translation;
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G4VPhysicalVolume *ROAstronautZDivisionPhys;
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};
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#endif
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