136 lines
5.1 KiB
C++
136 lines
5.1 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - ULTRA experiment example
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// --------------------------------------------------------------
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//
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// Code developed by:
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// B. Tome, M.C. Espirito-Santo, A. Trindade, P. Rodrigues
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//
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// ****************************************************
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// * UltraPrimaryGeneratorAction.cc
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// ****************************************************
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//
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// Class used in the definition of the optical photons source
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// A plane, circular source is used. Depending on the source position, optical
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// photons may reach the UVscope directly or after reflection. By default direct
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// incidence is used. The source parameters can be set directly in this class
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// or through the GeneralParticleSource messenger class.
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//
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#include "UltraPrimaryGeneratorAction.hh"
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#include "G4Event.hh"
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#include "G4GeneralParticleSource.hh"
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#include "G4SPSAngDistribution.hh"
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#include "G4SPSEneDistribution.hh"
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#include "G4SPSPosDistribution.hh"
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#include "G4ParticleTable.hh"
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#include "G4ParticleDefinition.hh"
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#include "G4ThreeVector.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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UltraPrimaryGeneratorAction::UltraPrimaryGeneratorAction()
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{
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particleGun = new G4GeneralParticleSource();
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// Define here the user default properties for the General Particle Source (GPS)
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// Can be modified through the GPS Messenger (/gps/... commands)
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G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
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G4String particleName;
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G4ParticleDefinition* opticalphoton = particleTable->FindParticle(particleName="opticalphoton");
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//....PARTICLE DEFINITIONS
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particleGun->SetParticleDefinition(opticalphoton);
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G4ThreeVector Polarization = G4ThreeVector(1.,1.,0.) ;
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particleGun->SetParticlePolarization(Polarization);
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// DEFINE A MONO-ENERGETIC SOURCE
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G4SPSEneDistribution *eneDist = particleGun->GetCurrentSource()->GetEneDist() ;
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eneDist->SetEnergyDisType("Mono");
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eneDist->SetMonoEnergy(3.0*eV);
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// SET POSITION DISTRIBUTION
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G4SPSPosDistribution *posDist = particleGun->GetCurrentSource()->GetPosDist() ;
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posDist->SetPosDisType("Plane");
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posDist->SetPosDisShape("Circle");
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posDist->SetRadius(20.0*cm);
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#ifdef ULTRA_MIRROR_USE
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#define ULTRA_REFLECTION_USE
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#endif
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#ifdef ULTRA_GROUND_USE
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#define ULTRA_REFLECTION_USE
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#endif
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G4SPSAngDistribution *angDist = particleGun->GetCurrentSource()->GetAngDist() ;
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#ifdef ULTRA_REFLECTION_USE
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angDist->SetParticleMomentumDirection(G4ThreeVector(0.0,-1.0,0.0)) ;
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posDist->SetPosRot1(G4ThreeVector(1.,0.,0.));
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posDist->SetPosRot2(G4ThreeVector(0.,0.,-1.));
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posDist->SetCentreCoords(G4ThreeVector(0.0*cm,90.0*cm,150.0*cm));
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#else
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angDist->SetParticleMomentumDirection(G4ThreeVector(0.0,0.0,-1.0)) ;
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posDist->SetCentreCoords(G4ThreeVector(0.0*cm,0.0*cm,150.0*cm));
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#endif
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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UltraPrimaryGeneratorAction::~UltraPrimaryGeneratorAction()
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{
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delete particleGun;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void UltraPrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
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{
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G4int iEvent = anEvent->GetEventID() ;
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if ( iEvent == 0 ){
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G4cout << particleGun->GetParticleDefinition()->GetParticleName() << " " ;
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G4cout << particleGun->GetCurrentSource()->GetEneDist()->GetEnergyDisType() << " " ;
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G4cout << particleGun->GetCurrentSource()->GetPosDist()->GetPosDisType() << G4endl ;
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}
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particleGun->GeneratePrimaryVertex(anEvent);
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}
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