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geant4/source/physics_lists/builders/src/G4EmStandardPhysics.cc
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: G4EmStandardPhysics.cc,v 1.20 2009/10/30 18:36:15 vnivanch Exp $
// GEANT4 tag $Name: geant4-09-03 $
//
//---------------------------------------------------------------------------
//
// ClassName: G4EmStandardPhysics
//
// Author: V.Ivanchenko 09.11.2005
//
// Modified:
// 05.12.2005 V.Ivanchenko add controlled verbosity
// 13.11.2006 V.Ivanchenko use G4hMultipleScattering
// 23.11.2006 V.Ivanchenko remove mscStepLimit option and improve cout
// 13.02.2007 V.Ivanchenko use G4hMultipleScattering for muons
// 13.02.2007 V.Ivanchenko set skin=0.0
// 21.04.2008 V.Ivanchenko add long-lived D and B mesons
//
//----------------------------------------------------------------------------
//
#include "G4EmStandardPhysics.hh"
#include "G4ParticleDefinition.hh"
#include "G4ProcessManager.hh"
#include "G4LossTableManager.hh"
#include "G4EmProcessOptions.hh"
#include "G4ComptonScattering.hh"
#include "G4GammaConversion.hh"
#include "G4PhotoElectricEffect.hh"
#include "G4eMultipleScattering.hh"
#include "G4MuMultipleScattering.hh"
#include "G4hMultipleScattering.hh"
#include "G4eIonisation.hh"
#include "G4eBremsstrahlung.hh"
#include "G4eplusAnnihilation.hh"
#include "G4MuIonisation.hh"
#include "G4MuBremsstrahlung.hh"
#include "G4MuPairProduction.hh"
#include "G4hBremsstrahlung.hh"
#include "G4hPairProduction.hh"
#include "G4hIonisation.hh"
#include "G4ionIonisation.hh"
#include "G4Gamma.hh"
#include "G4Electron.hh"
#include "G4Positron.hh"
#include "G4MuonPlus.hh"
#include "G4MuonMinus.hh"
#include "G4PionPlus.hh"
#include "G4PionMinus.hh"
#include "G4KaonPlus.hh"
#include "G4KaonMinus.hh"
#include "G4Proton.hh"
#include "G4AntiProton.hh"
#include "G4Deuteron.hh"
#include "G4Triton.hh"
#include "G4He3.hh"
#include "G4Alpha.hh"
#include "G4GenericIon.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4EmStandardPhysics::G4EmStandardPhysics(G4int ver, const G4String& name)
: G4VPhysicsConstructor(name), verbose(ver)
{
G4LossTableManager::Instance();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4EmStandardPhysics::~G4EmStandardPhysics()
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4EmStandardPhysics::ConstructParticle()
{
// gamma
G4Gamma::Gamma();
// leptons
G4Electron::Electron();
G4Positron::Positron();
G4MuonPlus::MuonPlus();
G4MuonMinus::MuonMinus();
// mesons
G4PionPlus::PionPlusDefinition();
G4PionMinus::PionMinusDefinition();
G4KaonPlus::KaonPlusDefinition();
G4KaonMinus::KaonMinusDefinition();
// barions
G4Proton::Proton();
G4AntiProton::AntiProton();
// ions
G4Deuteron::Deuteron();
G4Triton::Triton();
G4He3::He3();
G4Alpha::Alpha();
G4GenericIon::GenericIonDefinition();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4EmStandardPhysics::ConstructProcess()
{
// Add standard EM Processes
theParticleIterator->reset();
while( (*theParticleIterator)() ){
G4ParticleDefinition* particle = theParticleIterator->value();
G4ProcessManager* pmanager = particle->GetProcessManager();
G4String particleName = particle->GetParticleName();
if(verbose > 1)
G4cout << "### " << GetPhysicsName() << " instantiates for "
<< particleName << G4endl;
if (particleName == "gamma") {
pmanager->AddDiscreteProcess(new G4PhotoElectricEffect);
pmanager->AddDiscreteProcess(new G4ComptonScattering);
pmanager->AddDiscreteProcess(new G4GammaConversion);
} else if (particleName == "e-") {
pmanager->AddProcess(new G4eMultipleScattering(), -1, 1, 1);
pmanager->AddProcess(new G4eIonisation, -1, 2, 2);
pmanager->AddProcess(new G4eBremsstrahlung(), -1,-3, 3);
} else if (particleName == "e+") {
pmanager->AddProcess(new G4eMultipleScattering(), -1, 1, 1);
pmanager->AddProcess(new G4eIonisation, -1, 2, 2);
pmanager->AddProcess(new G4eBremsstrahlung, -1,-3, 3);
pmanager->AddProcess(new G4eplusAnnihilation, 0,-1, 4);
} else if (particleName == "mu+" ||
particleName == "mu-" ) {
pmanager->AddProcess(new G4MuMultipleScattering,-1, 1, 1);
pmanager->AddProcess(new G4MuIonisation, -1, 2, 2);
pmanager->AddProcess(new G4MuBremsstrahlung, -1,-3, 3);
pmanager->AddProcess(new G4MuPairProduction, -1,-4, 4);
} else if (particleName == "alpha" ||
particleName == "He3") {
pmanager->AddProcess(new G4hMultipleScattering, -1, 1, 1);
pmanager->AddProcess(new G4ionIonisation, -1, 2, 2);
} else if (particleName == "GenericIon") {
pmanager->AddProcess(new G4hMultipleScattering, -1, 1, 1);
pmanager->AddProcess(new G4ionIonisation, -1, 2, 2);
} else if (particleName == "pi+" ||
particleName == "pi-" ||
particleName == "kaon+" ||
particleName == "kaon-" ||
particleName == "proton" ) {
pmanager->AddProcess(new G4hMultipleScattering, -1, 1, 1);
pmanager->AddProcess(new G4hIonisation, -1, 2, 2);
pmanager->AddProcess(new G4hBremsstrahlung, -1,-3, 3);
pmanager->AddProcess(new G4hPairProduction, -1,-4, 4);
} else if (particleName == "B+" ||
particleName == "B-" ||
particleName == "D+" ||
particleName == "D-" ||
particleName == "Ds+" ||
particleName == "Ds-" ||
particleName == "anti_lambda_c+" ||
particleName == "anti_omega-" ||
particleName == "anti_proton" ||
particleName == "anti_sigma_c+" ||
particleName == "anti_sigma_c++" ||
particleName == "anti_sigma+" ||
particleName == "anti_sigma-" ||
particleName == "anti_xi_c+" ||
particleName == "anti_xi-" ||
particleName == "deuteron" ||
particleName == "lambda_c+" ||
particleName == "omega-" ||
particleName == "sigma_c+" ||
particleName == "sigma_c++" ||
particleName == "sigma+" ||
particleName == "sigma-" ||
particleName == "tau+" ||
particleName == "tau-" ||
particleName == "triton" ||
particleName == "xi_c+" ||
particleName == "xi-" ) {
pmanager->AddProcess(new G4hMultipleScattering, -1, 1, 1);
pmanager->AddProcess(new G4hIonisation, -1, 2, 2);
}
}
G4EmProcessOptions opt;
opt.SetVerbose(verbose);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......