190 lines
7.0 KiB
C++
190 lines
7.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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////////////////////////////////////////////////////////////////////////
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//
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// File G4OpMieHG.hh
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// Description: Discrete Process -- Mie Scattering of Optical Photons
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// Created: 2010-07-03
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// Author: Xin Qian
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// Based on work from Vlasios Vasileiou
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//
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// This subroutine will mimic the Mie scattering based on
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// Henyey-Greenstein phase function
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// Forward and backward angles are treated separately.
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//
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// mail: gum@triumf.ca
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//
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////////////////////////////////////////////////////////////////////////
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#include "G4OpMieHG.hh"
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#include "G4PhysicalConstants.hh"
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#include "G4OpProcessSubType.hh"
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G4OpMieHG::G4OpMieHG(const G4String& processName, G4ProcessType type)
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: G4VDiscreteProcess(processName, type)
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{
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if (verboseLevel>0) {
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G4cout << GetProcessName() << " is created " << G4endl;
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}
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SetProcessSubType(fOpMieHG);
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}
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G4OpMieHG::~G4OpMieHG(){}
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////////////
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// Methods
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////////////
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// PostStepDoIt
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// -------------
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//
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G4VParticleChange*
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G4OpMieHG::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
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{
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aParticleChange.Initialize(aTrack);
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const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
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const G4Material* aMaterial = aTrack.GetMaterial();
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G4MaterialPropertiesTable* aMaterialPropertyTable =
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aMaterial->GetMaterialPropertiesTable();
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G4double forward_g =
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aMaterialPropertyTable->GetConstProperty(kMIEHG_FORWARD);
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G4double backward_g =
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aMaterialPropertyTable->GetConstProperty(kMIEHG_BACKWARD);
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G4double ForwardRatio =
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aMaterialPropertyTable->GetConstProperty(kMIEHG_FORWARD_RATIO);
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if (verboseLevel>0) {
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G4cout << "MIE Scattering Photon!" << G4endl;
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G4cout << "MIE Old Momentum Direction: "
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<< aParticle->GetMomentumDirection() << G4endl;
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G4cout << "MIE Old Polarization: "
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<< aParticle->GetPolarization() << G4endl;
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}
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G4double gg;
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G4int direction;
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if (G4UniformRand()<=ForwardRatio){
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gg = forward_g;
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direction = 1;
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} else {
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gg = backward_g;
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direction = -1;
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}
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G4double r = G4UniformRand();
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G4double Theta;
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//sample the direction
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if (gg!=0) {
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Theta = std::acos(2*r*(1+gg)*(1+gg)*(1-gg+gg*r)/((1-gg+2*gg*r)*(1-gg+2*gg*r)) -1);
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} else {
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Theta = std::acos(2*r-1.);
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}
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G4double Phi = G4UniformRand()*2*pi;
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if (direction==-1) Theta = pi - Theta; //backward scattering
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G4ThreeVector NewMomentumDirection, OldMomentumDirection;
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G4ThreeVector OldPolarization, NewPolarization;
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NewMomentumDirection.set
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(std::sin(Theta)*std::cos(Phi), std::sin(Theta)*std::sin(Phi), std::cos(Theta));
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OldMomentumDirection = aParticle->GetMomentumDirection();
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NewMomentumDirection.rotateUz(OldMomentumDirection);
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NewMomentumDirection = NewMomentumDirection.unit();
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OldPolarization = aParticle->GetPolarization();
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G4double constant = -1./NewMomentumDirection.dot(OldPolarization);
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NewPolarization = NewMomentumDirection + constant*OldPolarization;
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NewPolarization = NewPolarization.unit();
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if (NewPolarization.mag()==0) {
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r = G4UniformRand()*twopi;
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NewPolarization.set(std::cos(r),std::sin(r),0.);
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NewPolarization.rotateUz(NewMomentumDirection);
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} else {
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// There are two directions which perpendicular
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// new momentum direction
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if (G4UniformRand() < 0.5) NewPolarization = -NewPolarization;
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}
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aParticleChange.ProposePolarization(NewPolarization);
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aParticleChange.ProposeMomentumDirection(NewMomentumDirection);
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if (verboseLevel>0) {
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G4cout << "MIE New Polarization: "
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<< NewPolarization << G4endl;
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G4cout << "MIE Polarization Change: "
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<< *(aParticleChange.GetPolarization()) << G4endl;
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G4cout << "MIE New Momentum Direction: "
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<< NewMomentumDirection << G4endl;
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G4cout << "MIE Momentum Change: "
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<< *(aParticleChange.GetMomentumDirection()) << G4endl;
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}
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return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
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}
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// GetMeanFreePath()
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// -----------------
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//
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G4double G4OpMieHG::GetMeanFreePath(const G4Track& aTrack,
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G4double ,
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G4ForceCondition* )
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{
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const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
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const G4Material* aMaterial = aTrack.GetMaterial();
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G4double thePhotonEnergy = aParticle->GetTotalEnergy();
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G4double AttenuationLength = DBL_MAX;
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G4MaterialPropertiesTable* aMaterialPropertyTable =
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aMaterial->GetMaterialPropertiesTable();
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if (aMaterialPropertyTable) {
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G4MaterialPropertyVector* AttenuationLengthVector =
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aMaterialPropertyTable->GetProperty(kMIEHG);
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if (AttenuationLengthVector) {
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AttenuationLength = AttenuationLengthVector ->
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Value(thePhotonEnergy);
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} else {
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// G4cout << "No Mie scattering length specified" << G4endl;
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}
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} else {
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// G4cout << "No Mie scattering length specified" << G4endl;
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}
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// G4cout << thePhotonEnergy/GeV << " \t" << AttenuationLength/m << G4endl;
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return AttenuationLength;
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}
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