108 lines
3.7 KiB
C++
108 lines
3.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// 080718 Add ClearHistories() method by T. Koi
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//
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// P. Arce, June-2014 Conversion neutron_hp to particle_hp
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//
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#ifndef G4VParticleHPEnergyAngular_h
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#define G4VParticleHPEnergyAngular_h 1
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#include "G4ios.hh"
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#include <fstream>
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#include "globals.hh"
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#include "G4ReactionProduct.hh"
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#include "G4Cache.hh"
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class G4VParticleHPEnergyAngular
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{
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struct toBeCached {
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G4ReactionProduct* theProjectileRP;
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G4ReactionProduct* theTarget;
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G4ReactionProduct* theCMS;
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toBeCached() : theProjectileRP(NULL),theTarget(NULL),theCMS(NULL) {};
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};
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public:
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G4VParticleHPEnergyAngular()
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{
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//theTarget = 0;
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//theProjectileRP = 0;
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theQValue=0;
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toBeCached val;
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fCache.Put( val );
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}
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virtual ~G4VParticleHPEnergyAngular(){}
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public:
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virtual void Init(std::istream & aDataFile) = 0;
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virtual G4ReactionProduct * Sample(G4double anEnergy,
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G4double massCode,
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G4double mass) = 0;
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virtual G4double MeanEnergyOfThisInteraction() = 0; // returns value cashed in sample
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void SetProjectileRP(G4ReactionProduct * aIncidentParticleRP)
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{
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fCache.Get().theProjectileRP = aIncidentParticleRP;
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//if(fCache.Get().theTarget!=0) theCMS = *fCache.Get().theProjectileRP+*fCache.Get().theTarget;
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}
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void SetTarget(G4ReactionProduct * aTarget)
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{
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fCache.Get().theTarget = aTarget;
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}
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G4ReactionProduct * GetTarget() { return fCache.Get().theTarget; }
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G4ReactionProduct * GetProjectileRP() { return fCache.Get().theProjectileRP; }
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G4ReactionProduct * GetCMS() {
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*fCache.Get().theCMS = *fCache.Get().theProjectileRP + *fCache.Get().theTarget;
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return fCache.Get().theCMS; }
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inline void SetQValue(G4double aValue) { theQValue = aValue; }
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protected:
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inline G4double GetQValue() { return theQValue; }
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private:
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G4double theQValue;
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//G4ReactionProduct * theTarget;
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//G4ReactionProduct * theProjectileRP;
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//G4ReactionProduct theCMS;
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G4Cache<toBeCached> fCache;
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public:
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virtual void ClearHistories(){;};
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};
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#endif
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