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geant4/source/processes/hadronic/models/particle_hp/include/G4ParticleHPInterpolator.hh
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2016-06-10 14:11:04 +02:00

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//
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//
//
// 080809 Change interpolation scheme of "histogram", now using LinearLinear
// For multidimensional interpolations By T. Koi
//
// P. Arce, June-2014 Conversion neutron_hp to particle_hp
//
#ifndef G4ParticleHPInterpolator_h
#define G4ParticleHPInterpolator_h 1
#include "globals.hh"
#include "G4InterpolationScheme.hh"
#include "Randomize.hh"
#include "G4ios.hh"
#include "G4Exp.hh"
#include "G4Log.hh"
#include "G4HadronicException.hh"
class G4ParticleHPInterpolator
{
public:
G4ParticleHPInterpolator(){}
~G4ParticleHPInterpolator()
{
// G4cout <<"deleted the interpolator"<<G4endl;
}
inline G4double Lin(G4double x,G4double x1,G4double x2,G4double y1,G4double y2)
{
G4double slope=0, off=0;
if(x2-x1==0) return (y2+y1)/2.;
slope = (y2-y1)/(x2-x1);
off = y2-x2*slope;
G4double y = x*slope+off;
return y;
}
inline G4double Interpolate(G4InterpolationScheme aScheme,
G4double x, G4double x1, G4double x2,
G4double y1, G4double y2) const;
inline G4double Interpolate2(G4InterpolationScheme aScheme,
G4double x, G4double x1, G4double x2,
G4double y1, G4double y2) const;
G4double
GetBinIntegral(const G4InterpolationScheme & aScheme,
const G4double x1,const G4double x2,const G4double y1,const G4double y2);
G4double
GetWeightedBinIntegral(const G4InterpolationScheme & aScheme,
const G4double x1,const G4double x2,const G4double y1,const G4double y2);
private:
inline G4double Histogram(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
inline G4double LinearLinear(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
inline G4double LinearLogarithmic(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
inline G4double LogarithmicLinear(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
inline G4double LogarithmicLogarithmic(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
inline G4double Random(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const;
};
inline G4double G4ParticleHPInterpolator::
Interpolate(G4InterpolationScheme aScheme,
G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
{
G4double result(0);
G4int theScheme = aScheme;
theScheme = theScheme%CSTART_;
switch(theScheme)
{
case 1:
//080809
//result = Histogram(x, x1, x2, y1, y2);
result = LinearLinear(x, x1, x2, y1, y2);
break;
case 2:
result = LinearLinear(x, x1, x2, y1, y2);
break;
case 3:
result = LinearLogarithmic(x, x1, x2, y1, y2);
break;
case 4:
result = LogarithmicLinear(x, x1, x2, y1, y2);
break;
case 5:
result = LogarithmicLogarithmic(x, x1, x2, y1, y2);
break;
case 6:
result = Random(x, x1, x2, y1, y2);
break;
default:
G4cout << "theScheme = "<<theScheme<<G4endl;
throw G4HadronicException(__FILE__, __LINE__, "G4ParticleHPInterpolator::Carthesian Invalid InterpolationScheme");
break;
}
return result;
}
inline G4double G4ParticleHPInterpolator::
Interpolate2(G4InterpolationScheme aScheme,
G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
{
G4double result(0);
G4int theScheme = aScheme;
theScheme = theScheme%CSTART_;
switch(theScheme)
{
case 1:
result = Histogram(x, x1, x2, y1, y2);
break;
case 2:
result = LinearLinear(x, x1, x2, y1, y2);
break;
case 3:
result = LinearLogarithmic(x, x1, x2, y1, y2);
break;
case 4:
result = LogarithmicLinear(x, x1, x2, y1, y2);
break;
case 5:
result = LogarithmicLogarithmic(x, x1, x2, y1, y2);
break;
case 6:
result = Random(x, x1, x2, y1, y2);
break;
default:
G4cout << "theScheme = "<<theScheme<<G4endl;
throw G4HadronicException(__FILE__, __LINE__, "G4ParticleHPInterpolator::Carthesian Invalid InterpolationScheme");
break;
}
return result;
}
inline G4double G4ParticleHPInterpolator::
Histogram(G4double , G4double , G4double , G4double y1, G4double ) const
{
G4double result;
result = y1;
return result;
}
inline G4double G4ParticleHPInterpolator::
LinearLinear(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
{
G4double slope=0, off=0;
if(x2-x1==0) return (y2+y1)/2.;
slope = (y2-y1)/(x2-x1);
off = y2-x2*slope;
G4double y = x*slope+off;
return y;
}
inline G4double G4ParticleHPInterpolator::
LinearLogarithmic(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
{
G4double result;
if(x==0) result = y1+y2/2.;
else if(x1==0) result = y1;
else if(x2==0) result = y2;
else result = LinearLinear(G4Log(x), G4Log(x1), G4Log(x2), y1, y2);
return result;
}
inline G4double G4ParticleHPInterpolator::
LogarithmicLinear(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
{
G4double result;
if(y1==0||y2==0) result = 0;
else
{
result = LinearLinear(x, x1, x2, G4Log(y1), G4Log(y2));
result = G4Exp(result);
}
return result;
}
inline G4double G4ParticleHPInterpolator::
LogarithmicLogarithmic(G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
{
if(x==0) return y1+y2/2.;
else if(x1==0) return y1;
else if(x2==0) return y2;
G4double result;
if(y1==0||y2==0) result = 0;
else
{
result = LinearLinear(G4Log(x), G4Log(x1), G4Log(x2), G4Log(y1), G4Log(y2));
result = G4Exp(result);
}
return result;
}
inline G4double G4ParticleHPInterpolator::
Random(G4double , G4double , G4double , G4double y1, G4double y2) const
{
G4double result;
result = y1+G4UniformRand()*(y2-y1);
return result;
}
#endif