140 lines
4.9 KiB
C++
140 lines
4.9 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
//
|
|
//
|
|
// 080721 Create adjust_final_state method by T. Koi
|
|
// 080801 Introduce theNDLDataA,Z which has A and Z of NDL data by T. Koi
|
|
//
|
|
// P. Arce, June-2014 Conversion neutron_hp to particle_hp
|
|
//
|
|
#ifndef G4ParticleHPFinalState_h
|
|
#define G4ParticleHPFinalState_h
|
|
|
|
#include "G4ParticleHPManager.hh"
|
|
#include "G4Material.hh"
|
|
#include "G4FastVector.hh"
|
|
#include "G4HadFinalState.hh"
|
|
#include "G4ParticleHPNames.hh"
|
|
#include "G4ParticleHPVector.hh"
|
|
#include "G4HadProjectile.hh"
|
|
#include "G4Neutron.hh"
|
|
#include "G4Cache.hh"
|
|
|
|
class G4ParticleDefinition;
|
|
|
|
class G4ParticleHPFinalState
|
|
{
|
|
public:
|
|
|
|
G4ParticleHPFinalState()
|
|
{
|
|
hasFSData = true;
|
|
hasXsec = true;
|
|
hasAnyData = true;
|
|
theBaseZ = 0;
|
|
theBaseA = 0;
|
|
theBaseM = 0;
|
|
|
|
theNDLDataZ = 0;
|
|
theNDLDataA = 0;
|
|
theNDLDataM = 0;
|
|
|
|
adjustResult = true;
|
|
if ( getenv( "G4PHP_DO_NOT_ADJUST_FINAL_STATE" ) ) adjustResult = false;
|
|
|
|
theProjectile = G4Neutron::Neutron();
|
|
|
|
theResult.Put( NULL );
|
|
|
|
};
|
|
|
|
virtual ~G4ParticleHPFinalState(){};
|
|
|
|
//virtual void Init (G4double A, G4double Z, G4String & dirName, G4String & aFSType) = 0;
|
|
void Init (G4double A, G4double Z, G4String & dirName, G4String & aFSType, G4ParticleDefinition* projectile) { G4int M = 0; Init ( A, Z, M, dirName, aFSType,const_cast<G4ParticleDefinition*>(projectile)); };
|
|
virtual void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition* ) =0;
|
|
virtual G4HadFinalState * ApplyYourself(const G4HadProjectile & )
|
|
{
|
|
throw G4HadronicException(__FILE__, __LINE__, "G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack) needs implementation");
|
|
return 0;
|
|
};
|
|
|
|
// of course this would better be Done templating G4ParticleHPChannel...,
|
|
// but due to peculiarities of the DEC compiler, this way it
|
|
// is easier to maintain.
|
|
virtual G4ParticleHPFinalState * New() = 0;
|
|
|
|
G4bool HasXsec() {return hasXsec;};
|
|
G4bool HasFSData() {return hasFSData;};
|
|
G4bool HasAnyData() {return hasAnyData;};
|
|
|
|
virtual G4double GetXsec(G4double ) { return 0; };
|
|
virtual G4ParticleHPVector * GetXsec() { return 0; };
|
|
|
|
void SetA_Z(G4double anA, G4double aZ, G4int aM=0) {theBaseA = anA; theBaseZ = aZ; theBaseM=aM; };
|
|
G4double GetZ() { return theBaseZ; };
|
|
G4double GetN() { return theBaseA; };
|
|
G4double GetA() { return theBaseA; };
|
|
G4int GetM() { return theBaseM; };
|
|
|
|
void SetAZMs(G4double anA, G4double aZ, G4int aM, G4ParticleHPDataUsed used)
|
|
{ theBaseA = anA; theBaseZ = aZ; theBaseM=aM;
|
|
theNDLDataA=(G4int)used.GetA(); theNDLDataZ=(G4int)used.GetZ(); theNDLDataM=used.GetM(); };
|
|
|
|
void SetProjectile( G4ParticleDefinition* projectile ) {
|
|
theProjectile = projectile; }
|
|
|
|
protected:
|
|
|
|
G4bool hasXsec;
|
|
G4bool hasFSData;
|
|
G4bool hasAnyData;
|
|
G4ParticleHPNames theNames;
|
|
|
|
//G4HadFinalState theResult;
|
|
G4Cache< G4HadFinalState* > theResult;
|
|
|
|
|
|
G4double theBaseA;
|
|
G4double theBaseZ;
|
|
G4int theBaseM;
|
|
|
|
//080721
|
|
protected:
|
|
void adjust_final_state ( G4LorentzVector );
|
|
G4bool DoNotAdjustFinalState(){ return !G4ParticleHPManager::GetInstance()->GetDoNotAdjustFinalState(); };
|
|
G4int theNDLDataZ;
|
|
G4int theNDLDataA;
|
|
G4int theNDLDataM;
|
|
|
|
private:
|
|
G4bool adjustResult;
|
|
|
|
protected:
|
|
G4ParticleDefinition* theProjectile;
|
|
|
|
};
|
|
#endif
|