120 lines
5.0 KiB
C++
120 lines
5.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// Hadronic Process: Very Low Energy Neutron X-Sections
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// original by H.P. Wellisch, TRIUMF, 14-Feb-97
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// Builds and has the Cross-section data for one material.
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//
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// 080520 Delete unnecessary dependencies by T. Koi
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// P. Arce, June-2014 Conversion neutron_hp to particle_hp
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//
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#ifndef G4ParticleHPElementData_h
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#define G4ParticleHPElementData_h 1
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#include "globals.hh"
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#include "G4ParticleHPIsoData.hh"
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#include "G4ParticleHPVector.hh"
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#include "G4Material.hh"
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#include "G4HadronCrossSections.hh"
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#include "G4ReactionProduct.hh"
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#include "G4Nucleus.hh"
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//#include "G4NeutronInelasticProcess.hh"
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//#include "G4HadronFissionProcess.hh"
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//#include "G4HadronCaptureProcess.hh"
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#include "G4ParticleHPElasticData.hh"
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#include "G4ParticleHPFissionData.hh"
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#include "G4ParticleHPCaptureData.hh"
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#include "G4ParticleHPInelasticData.hh"
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#include "G4StableIsotopes.hh"
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#include "G4Neutron.hh"
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class G4ParticleHPElementData : public G4HadronCrossSections
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{
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public:
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G4ParticleHPElementData();
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~G4ParticleHPElementData();
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// void Init(G4Element * theElement,char* dataDirVariable = "G4NEUTRONHPDATA", G4ParticleDefinition* projectile = G4Neutron::Neutron() );
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void Init(G4Element * theElement, G4ParticleDefinition* projectile, const char* dataDirVariable);
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//void UpdateData(G4int A, G4int Z, G4int index, G4double abundance);
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// void UpdateData(G4int A, G4int Z, G4int index, G4double abundance,char* dataDirVariable, G4ParticleDefinition* projectile = G4Neutron::Neutron() ) { G4int M=0; UpdateData( A, Z, M, index, abundance, projectile, dataDirVariable); };
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void UpdateData(G4int A, G4int Z, G4int index, G4double abundance,G4ParticleDefinition* projectile, const char* dataDirVariable ) { G4int M=0; UpdateData( A, Z, M, index, abundance, projectile, dataDirVariable); };
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void UpdateData(G4int A, G4int Z, G4int M, G4int index, G4double abundance, G4ParticleDefinition* projectile, const char* dataDirVariable );
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void Harmonise(G4ParticleHPVector *& theStore, G4ParticleHPVector * theNew);
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inline G4ParticleHPVector * GetData(G4ParticleHPFissionData * )
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{return theFissionData;}
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inline G4ParticleHPVector * GetData(G4ParticleHPCaptureData * )
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{return theCaptureData;}
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inline G4ParticleHPVector * GetData(G4ParticleHPElasticData * )
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{return theElasticData;}
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inline G4ParticleHPVector * GetData(G4ParticleHPInelasticData * )
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{return theInelasticData;}
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G4ParticleHPVector * MakePhysicsVector(G4Element * theElement,
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G4ParticleDefinition * projectile,
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G4ParticleHPFissionData* theSet,
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char* dataDirVariable);
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G4ParticleHPVector * MakePhysicsVector(G4Element * theElement,
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G4ParticleDefinition * projectile,
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G4ParticleHPCaptureData * theSet,
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char* dataDirVariable);
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G4ParticleHPVector * MakePhysicsVector(G4Element * theElement,
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G4ParticleDefinition * projectile,
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G4ParticleHPElasticData * theSet,
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char* dataDirVariable);
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G4ParticleHPVector * MakePhysicsVector(G4Element * theElement,
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G4ParticleDefinition * projectile,
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G4ParticleHPInelasticData * theSet,
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char* dataDirVariable );
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private:
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G4ParticleHPVector * theFissionData;
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G4ParticleHPVector * theCaptureData;
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G4ParticleHPVector * theElasticData;
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G4ParticleHPVector * theInelasticData;
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G4double precision;
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G4ParticleHPVector * theBuffer;
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G4ParticleHPIsoData * theIsotopeWiseData;
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G4StableIsotopes theStableOnes;
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G4String filename;
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};
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#endif
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